v1.2.2/v1.6.3 Unofficial Patch Updates
Blue - Included in Tribunal/Bloodmoon Master File
BUG patchScript missing from Morrowind only Master File
FIX Added patchScript
TRIB/BLDM
BUG GetPCGold script should stop itself
FIX Added “StopScript” statement
BUG Iron Tanto used Steel Tanto mesh
FIX Made it use Iron Tanto mesh
TRIB/BLDM
BUG Red Colovian Helm is Yellow
FIX Created red textures
Created new nif file for red helm
Created red icon
Added new body part for red helm
Edited Armor object to use new body part object, mesh and icon
BUG “belt of heartfire” Clothing object has wrong icon
FIX Changed to “tx_belt_heartfire_01.tga”
BUG “artifact_soul_ring” Clothing object has no icon
FIX Changed to “tx_r_soul_01.tga”
BUG book_dwe_pipe00 and BookSkill_Destruction5_open use wrong icons
FIX Changed from “Tx_octavo_02” to “Tx_octavo_open_02”
BUG bk_Ibardad_Elante_notes uses wrong icon
FIX Changed from “Tx_octavo_04” to “Tx_octavo_open_04”
BUG BookSkill_Axe5_open uses wrong icon
FIX Changed from “Tx_book_03” to “Tx_book_open_03”
BUG bk_pillowinvoice uses wrong icon
FIX Changed from “Tx_scroll_open_01.tga” to “Tx_parchment_02.tga”
BUG “BookSkill_Light Armor1” uses wrong icon
FIX Changed from “Tx_quarto_01” to “Tx_quarto_open_01”
BUG All but one Book object using the text_scroll_01 mesh has the wrong icon
FIX Changed from “Tx_scroll_open_01.tga” to “Tx_scroll_01.tga”
BUG Glass Bracer left and right Armor objects use wrong mesh
FIX Changed from “A_Glass_Bracer_W” to “A_Glass_Bracer_GND”
Moved the left bracer in “Ghostgate, Tower of Dusk Lower Level” to rest on the shelf properly
TRIB/BLDM – Moved right and left in “Mournhold, Armory” and left in “Norenen-dur, The Wailingdelve”
BUG Dwemer Bracer left and right Armor objects use wrong mesh
FIX Changed from “A_Dwemer_Bracer_W” to “A_Dwemer_Bracer_W_GND”
Moved objects ingame to rest in correct positions
BUG Dwemer Pauldron left and right Armor objects use wrong mesh
FIX Changed to “A_Dwemer_Pauldron_GND.nif”
Moved objects ingame to rest in correct positions
BUG Greeting 9: “%PCName! Please! Ask anything…” is said by any race. Should just be for Khajiit
FIX Added Khajiit race check
BUG Dura gra-Bol is referred to as ‘he’ in two “Dura gra-Bol” topics (“I think she…” & “She lives in…”
FIX Changed to “She”
BUG The hostile mudcrab (HR_MudcrabNest) quest isn’t ended if you aren’t Redoran. Also, one journal entry mentions reporting to Neminda even if she didn’t give you the quest
FIX Added “LtM_MudcrabQuest” global variable
Edited Neminda’s “Have you taken care of…” Greeting 5 to check if global is set
Changed HR_MudcrabNest, 40 to 45 and added new 40 (not saying about Neminda and ending the quest)
Made Neminda’s “Go talk to Drulene…” hostile mudcrabs topic set the global to 1
Copied Drulene’s “Here you go…” and “It can be…” hostile mudcrabs dialogues and made one check for if the quest was given by Neminda and update 45 instead of 40
TRIB/BLDM
BUG Adamantium right pauldron has 100 enchantment points, whereas the left one only has 30
FIX Changed the right pauldron enchantment to 30
BUG Madura Seran topic isn’t made available when asking Darius for “orders” because a condition isn’t already set
FIX Removed the “LtM_MaduraQuest = 1” check from Darius’s first “Madura Seran” topic
Added “SET LtM_MaduraQuest TO 1” line to same dialogue in case Orders wasn’t done.
BUG Reading the Pilgram’s Path will add a journal entry, and start a quest, even if you aren’t a Temple member. Quest cannot be closed unless you join the Temple and finish the pilgramage
FIX Made Journal entry only added if you are on the quest when reading the book
BUG The two guards in “Ald-ruhn, Venim Manor Right Wing” will stop attacking when Varvur’s script makes him stop combat
FIX Added lines to varvurSarethiScript to make guards keep attacking player (StartCombat, Player)
BUG Varvur will attack the guards in the other rooms instead of running
FIX Added new code to do stop his combat if he attacks the other guards
TRIB/BLDM
BUG The Ristaag quest can be broken if you say goodbye to Rolf before doing the “ensure our success” topic
FIX Edited Rolf, Sattir and Grerid’s “Shhh… we must hunt…” Greeting 1s to check >= 25 instead of >= 20
BUG Magicka referred to as “Spell Points” in various spells
FIX Corrected in: absorb spell points, absorb spell points (ranged), ash curse: spell points, curse spell points, dread curse: spell points
BUG “Absorb Health”, “Absorb Fatigue” and “Absorb Magicka” descriptions are all wrong. They cannot excede the caster’s maximum and the effects aren’t reversed afterwards.
FIX Removed the parts of the descriptions that were incorrect.
BUG The Drain spells don’t work properly. Instead of draining a certain amount every second, they only drain for the first half a second. Therefore the descriptions are wrong.
FIX Edited the descriptions to reflect the way the spells actually work.
TRIB/BLDM
BUG “Meet someone new” topic has two fail dialogues for Sunel and none for Goval
FIX Changed one to check MatchMakeGoval instead of MatchMakeSunel
TRIB/BLDM
BUG If the 4th Raven Rock spriggan’s body is disposed of before the other 3 spriggans are killed the journal isn’t updated as it is meant to be
FIX Edited the script of all four spriggans to update the journal if that spriggan is the last killed (and the scripts also now stop running once all spriggins are dead
TRIB/BLDM
BUG Not sure why it is there at all, but Falco’s “Aldam Berendus is dead…” assignment topic checks if Uryn Maren is dead.
FIX Edited to check the correct person
TRIB/BLDM
BUG Falco still says you need to catch Uryn Maren in the act after you’ve told him you already did.
FIX Added new dialogue for Journal CO_6 = 65 (you’ve told Falco)
TRIB/BLDM
BUG Coventina sometimes refuses to attack Graring
FIX Changed her script so she will refuse *not* to attack him
BUG Irarak’s Script makes him attack you if you become a Berne vampire. I don’t think he is ever meant to attack you.
FIX Commented out all the SetFight parts in irarakScript
BUG Marara’s Script doesn’t set her back to being hostile when the player is cured of vampirism
FIX Edited mararaScript to setfight 90 when cured
BUG Not really a bug since it doesn’t actually do anything. Mastrius’s script has checks for if the player is a vampire and if the player is cured, but they don’t actually do anything. This is annoying
FIX Removed that section of the scripts.
BUG Becoming a Berne vampire makes Merta not attack you (until you’re really close or talk to her) when she hates Berne vampires more than others
FIX Removed all the vampire checks and setfights and stuff from her script
BUG A key to Mehra Milo’s quarters is meant to be enabled when she is captured. But the script was never attached
FIX Attached MiloKey script to “key_Private Quarters” and edited it to remove the messagebox
BUG You can buy a pass into the Gnisis Eggmine, but the guard doesn’t check for it. Since passes are never mentioned it probably isn’t meant to be in the game.
FIX Removed it from Hetman’s inventory
BUG Velfred the outlaw’s “ash statue” topic check = 0 instead of > 0
FIX Corrected
BUG Even if you are Patriarch of the Temple it is a crime to open the desk with the key because it is owned by one of the guards
FIX Changed ownership to Faction Temple->Patriarch
BUG The three guards in the Ministry of Truth, Prison Keep are not Temple faction members
FIX Made them all Temple members
BUG Cinia Urtius may walk off the boat she is on
FIX Made her not wander
BUG Weeltul, a slave in Saturan, is class Acrobat instead of Slave
FIX Corrected
TRIB/BLDM
BUG Fons Beren’s “Hey there, friend!…” Greeting 1 should check >= 1, not > 1
FIX Corrected
TRIB/BLDM
BUG Journal should probably be updated in Fons Beren “women” choice 2, not the first male dialogue
FIX Moved “Journal MS_MatchMaker 10” line to Choice 2 (And Choice 1, just in case)
TRIB/BLDM
BUG Choice 6 updates a non-existent journal entry
FIX Changed to “Journal MS_MatchMaker 10”
TRIB/BLDM
BUG Killing the Scamp in Huleen’s Hut and talking to the apprentice opens the quest. If you aren’t mages’ guild then it will never close.
FIX Created new journal entry MG_Apprentice 45, which closes the quest, for if the player isn’t already on it.
Made MG_Apprentice 10 restart the quest (for if the player receives it from Edwinna afterwards)
Edited Greeting 1, “all my fault” and “Scamp” dialogues for Listien Bierles to add the new entry if not on the quest
TRIB/BLDM
BUG Marena Gilnith will say the Fons Beran topic even if you didn’t choose Fons Beran
FIX Made her first two “Fons Beran” topics check that MatchMakeFons is greater than 2
TRIB/BLDM
BUG Fons Beren says he is getting ready for the date Greeting 1 after she has chosen someone else
FIX Changed >= 90 to = 90
TRIB/BLDM
BUG Fons Beren will say old Greetings after him and Marena are together
FIX Created new Greeting 1 for MatchMakeFons = 10
TRIB/BLDM
BUG Sunel Hlas is greatly lacking in Greetings. He’ll say his typical “Life Sux” greeting even after he’s with Marena
FIX Added new greeting for immediately after a successful date, and another for all the time afterwards
Added new greeting for after an unsuccessful date.
TRIB/BLDM
BUG If you haven’t talked to them about her before, you can still mention her to the three guys after she’s already with someone else
FIX Changed MS_MatchMaker >= 50 checks to = 50 in all the “women” dialogues that give the option of telling them about Marena (Goval’s, Sunel’s and 2 of Fons’s).
TRIB/BLDM
BUG When Marena is on the date with one of them, the other two greet the player like they are on the date.
FIX Added MatchMake > 3, < 7 checks to the three greetings
TRIB/BLDM
BUG Sunel’s rejection “Marena Gilnith” topics check = 4 instead of >= 4
FIX Corrected
TRIB/BLDM
BUG The men say about “Marena Gilnith” even if you never told them about her
FIX Added MatchMake >= 2 checks to the dialogues for if you’ve set her up with someone else
BUG In “Morrowind lore” people tell you that Dunmer make up 50% of the population and then list Dunmer as one of the other races. Seems a little silly.
FIX Removed “Dunmer, ”
TRIB/BLDM
BUG Summon Bonewolf Magic Effect has no description (not that it matters) and is Alteration instead of Conjuration
FIX Created description
Changed to Conjuration
TRIB/BLDM
BUG Summon Fabricant Magic Effect has Alteration sounds instead of Conjuration
FIX Changed to Conjuration sounds
BUG Azura’s Coast 21, 4 has floating kelp, barnacles and plants
FIX Corrected
BUG Sheogorad Region 5, 16 has floating kelp and kollops
FIX Corrected
BUG Gnisis guards are useless with short swords, and yet that is what they have
FIX Change Gnisis guards’ swords to broadswords
- yashnarz gro-ufthamph, largakh gro-bulfim, molvirian palenix, ughash gro-batul, dul gro-dush, vatollia apo, vantustius pundus, vertilvius cines, allian carbo, strillian macro, varian angius, dumbuk gro-bolak, yambul gro-bogrol, bogdub gra-gurakh, uloth gra-ushar, bagamul gro-dumul, ulumpha gra-sharob, mug gro-dulob, sharkub gro-khashnar, nash gro-khazor, asha-ammu kutebani, snakha gro-marob, clilias pullia, ertius fulbenus
BUG Silver Shardskewer has name “Silver Flameskewer”
FIX Changed name to “Silver Shardskewer”
BUG “Sadrith Mora, Gateway Inn: West Wing” cell has a floating chest (and two books on it)
FIX Corrected position of chest and books
BUG After the Ghostgate is shut down, the glow remains
FIX Created “GhostfenceGlowScript” and put it on the “ghostgate glow” light object
TRIB/BLDM – Made glow used in Sotha Sil a unique object without the script
BUG “templar belt” clothing item uses the incorrect icon
FIX Change icon to “tx_belt_common01.tga”
BUG “steel throwing knife” weapon should probably use the steel knife mesh (it isn’t used by anything else)
FIX Changed to “w\w_steel_knife.nif” mesh and “w\tx_steel_knife.tga”
BUG The skywalk connecting the two parts of the End of the World Inn is not placed correctly
FIX Corrected
BUG If you’ve killed the Gateway haunting Angaredhel will speak like he has already talked to you about it in the “work” topic (so the original dialogue won’t be said and quest may be broken)
FIX Made the dialogue for if the haunting has been killed check that he has given you the quest already (added Journal town_Sadrith >= 5 check)
BUG The dialogue for withholding Uleni’s name checks Choice = 2 instead of = 1
FIX Corrected
BUG Angaredhel still acts like the Haunting is there in the “Gateway Haunting” topic after you kill Uleni
FIX Made new dialogue for if Uleni is dead
BUG “demon cephalopod” should probably be named “Demon Cephalopod Helm”
FIX Corrected
BUG “demon mole crab” should probably be named “Demon Mole Crab Helm”
FIX Corrected
BUG “imperial_chain_pauldron_left” armor object uses incorrect mesh
FIX Changed to a\A_M_ImperialChain_Pa_GND.nif
Repositioned 3 in-game pauldrons
TRIB/BLDM – Repositioned pauldron in Mournhold, Craftsmen’s Hall
BUG “orcish_pauldron_right” armor object uses incorrect mesh
FIX Changed to a\A_Orcish_Pauldron_GND.nif
BUG “left leather bracer” and “right leather bracer” don’t appear next to each other in the inventory
FIX Changed names to “Leather Left Bracer” and “Right Leather Bracer”
TRIB/BLDM
BUG steel_cuirass and steel_cuirass_ancient should use the female body part A_Steel_Cuir_Female
FIX Corrected
BUG common_glove_l_balmolagmer and common_glove_l_balmolagmer don’t appear next to each other in the inventory
FIX Changed names to “Bal Molagmer Left Gauntlet” and “Bal Molagmer Right Gauntlet”
BUG “iron shardmauler” weapon has incorrected enchantment
FIX Changed to shard_en
BUG Most enchanted iron weapons use incorrect enchantment (enu instead of en)
FIX Corrected
BUG “war axe of wounds” uses incorrect enchantment (enu instead of en)
FIX Corrected
BUG Bivale’s “work” dialogue for when returning the clothes from Ienas Sarandas comments out the line that gives the player the reward
FIX Corrected
BUG To keep with the other names the two “Daedra’s Heart” ingredients should be “Daedra Heart”
FIX Corrected
BUG Cinia Urtius should probably take the player back to Sadrith Mora
FIX Made her travel to the Sadrith Mora docks
BUG Glass Arrows weigh more than steel and iron
FIX Changed weight from .15 to .06
BUG The Orcish Warhammer is called “Orc Warhammer”. Should be “Orcish Warhammer” to match up with the other Orc Armour/Weapons
FIX Corrected
BUG “throwing knife of sureflight” weapon used wrong mesh and icon
FIX Changed to w/w_steel_knife.nif and w\tx_steel_knife.tga
BUG Two hackle-lo containers should have capital “Lo”
FIX Corrected
BUG “dwrv_chest10_weap” should be named “Ornate Dwemer Chest”
FIX Corrected
BUG Balyn Omavel’s House is called “Balmora, Balyn Omarel’s House”
FIX Corrected
BUG Sinyaramen will not speak to the player because they are a vampire after they have been cured
FIX Added “PCVampire >= 1” checks to the four greetings
Added two new greetings for giving the potion to Sinyaramen after being cured
BUG Sinyaramen will speak as though you are still a vampire in the “family crest” topic
FIX Added new dialogue for if you are cured and added a check to the vampire dialogue for if you are a vampire
BUG Tusamircil will speak as though you are still a vampire in the “family crest” topic
FIX Added new dialogue for if you are cured and added a check to the 2 vampire dialogues for if you are a vampire
TRIB/BLDM
BUG Golena Sadri will attack the player when they get near even if they are invisible/sneaking
FIX Added “GetDetected, Player == 1” check to SadriFight script
BUG Ralyn Farothran and Femer Veralor in the Hlaalu and Telvanni prison cells are missing “get me out” dialogue for checking if the player has the key
FIX Added the dialogue
BUG Same problem for people in “Tel Vos, Jail” (not that the key is even in the game)
FIX Added the dialogue
BUG Frizkav Brutya and Ilden Mirel in the Ministry of Truth, Holding Cells and Hyna Dorn’ke, Vobend Dulfass and Daglin Selarar in the Ministry of Truth, Prison Keep say they don’t want to escape, but then ask for the key
FIX Removed prisonerScript from them
BUG Dagoth Baler is set as Undead instead of Humanoid
FIX Corrected
BUG One centurion creature is called “Sphere Centurion” when the others are called “Centurion Sphere”
FIX Changed to “Centurion Sphere” to make it uniform
BUG Ditto with some Centurion Spider creatures
FIX Changed two creatures to “Centurion Spider”
BUG Staada the Golden Saint is classified as a Creature instead of Daedra
FIX Corrected
TRIB/BLDM
BUG Carnius’s script mightn’t correctly update the journal when he is killed so the player doesn’t become the Factor when he talks to Falco
FIX Copied Falco’s greeting and made the new one be displayed even if the journal wasn’t updated
Changed earlier greeting (“colony is as good as closed”) check from < 60 to < 40
Copied Constans’s greeting to so he’ll still say what he should if the journal isn’t updated
TRIB/BLDM
BUG Same thing if you chose Carnius’s side, when you talk to Constans after killing Carnius
FIX Copied Constans’s greeting and made the new one be displayed even if the journal wasn’t updated
TRIB/BLDM
BUG silver spear_uvenim is not marked as a silver weapon
FIX Corrected
TRIB/BLDM
BUG divine judgement silver staff is not marked as a silver weapon
FIX Corrected
BUG Therana’s “Ash Yams” topic doesn’t check if you’re Telvanni, and because of that it seems some mods out there screw up this quest
FIX Made the topic check that the player is a Telvanni Mouth
BUG Blood_Feast_Shield is named “Blood Feat Shield”
FIX Changed to “Blood Feast Shield”
BUG The Imperial chain pauldrons are classified as heavy armour instead of medium
FIX Changed their weights from 10 to 7
BUG netch_leather_shield uses the wrong icon
FIX Changed to Tx_shield_netch.tga
TRIB/BLDM
BUG TorchdayScript and TorchNightScript are wrong (they aren’t used, but I’m fixing them anyway)
FIX Fixed them
BUG Iulus’s dialogue in the “Cunius Pelelius” topic doesn’t check if he is dead
FIX Added Cunius Pelelius death check
BUG The journal (A2_1_MeetSulMatuul, 1) says Caius promoted you to Apprentice when it should be to Finder
FIX Corrected
BUG blades_gildan, 1 journal entry refers to Gildan as ‘He’ instead of ‘She’
FIX Corrected
BUG EB_Unrequited, 60 refers to Eraldil as ‘him’ instead of ‘her’
FIX Corrected
BUG MG_StealBook, 100 says you return Chimarvamidium to Edwinna, when you stole it for her
FIX Changed to “I gave the stolen book Chimarvamidium to Edwinna.”
BUG MV_RichTrader, 10 says you are travelling near Seyda Neen, when you are on the other side of Vivec
FIX Changed to say you are near Vivec
BUG MV_SlaveMule, 75 says “Helas will likely slaughter her for the drugs once we arrive in Balmora.” twice
FIX Removed the second one.
BUG MV_ThiefTrader, 100 says “stolen weapons” when you don’t know they’re stolen (if you’re not a thief)
FIX Removed “stolen”
BUG chest_01_v_potion_al_02 in Sadrith Mora, Wolverine Hall: Mage’s Guild is assigned to Skink-In-Trees-Shade instead of Tusamircil
FIX Corrected
BUG Signpost in Grazelands Region 8,5 has signs facing the wrong way
FIX Corrected
BUG Lame Corprus creatures have an extra space after their names
FIX Corrected
TRIB/BLDM
BUG Mehra’s name isn’t capitalised twice in the “blessings of Almalexia” topic in the Results choices
FIX Corrected
TRIB/BLDM
BUG HT_DrakePride is named as a House Redoran quest instead of Telvanni
FIX Corrected
TRIB/BLDM
BUG TT_MinistryHeathen quest is named “Cure the Outcast Outlander” instead of “Ashlander”
FIX Corrected
BUG All methods of MonthFix produce problems
FIX Removed MonthFix
BUG Forgot “Journal FG_Sottilde 130” in the Results of the bribed Eydis “code book” dialogue in 1.6.2 patch
FIX Corrected
BUG A storeroom door is object rent_balmora_council_door, a door which should only have been used for the bedroom for rent
FIX Changed to in_hlaalu_door
BUG The rent room in Andus’s Tradehouse in Maar Gan isn’t locked
FIX Corrected
BUG In Yasamsi a fork is floating above a table, and a spoon is inside a plank
FIX Corrected
BUG Ralen Hlaalo is spelled “Ralen Hlaalu” in a “business” dialogue.
FIX Corrected
BUG Because you can go lower than the lowest object in Punammu, if you do you either fall through the void or teleport back to the dungeon’s start
FIX Placed a static rock below the lowest point so the player will not teleport
BUG Punammu has two light_tikitorch00 that aren’t in the ground (or anything else)
FIX Corrected the position of one, deleted the other
TRIB/BLDM
BUG The Museum quest is never finished
FIX Removed the quest name journal entry so that it isn’t considered a separate quest
BUG Some scrolls have a weight of 1.0 instead of 0.2
FIX Corrected: sc_summondaedroth_hto, sc_paper_plain_01_canodia, sc_paper plain, sc_messengerscroll, sc_divineintervention, sc_cureblight_ranged, note to hrisskar, chargen statssheet
TRIB/BLDM - sc_Chappy_sniper_test, sc_hiddenkiller
BUG bk_letterfromjzhirr, bk_letterfromllaalam, bk_letterfromllaalam2 titles have “From” instead of “from”
FIX Corrected
TRIB/BLDM
BUG bk_alen_note has “handwritten letter” written on it, which is just silly
FIX Corrected
BUG BookSkill_Acrobatics4 is called “The Black Arrow, Volume 1” instead of “Volume I”
FIX Corrected
TRIB/BLDM
BUG sc_Chappy_sniper_test, sc_hiddenkiller and sc_lycanthropycure have ‘the’ instead of ‘The’ in their titles
FIX Corrected
TRIB/BLDM
BUG “BM nordic silver battleaxe”, “BM nordic silver battleaxe_ber”, “BM_axe_Heartfang_Unique”, “BM_hunter_battleaxe_unique” have “Battleaxe” instead of “Battle Axe”
FIX Corrected
BUG axe dialogue has “battleaxe” instead of “battle axe”
FIX Corrected
BUG “bound battle-axe” spell has name “Bound Battle-Axe” instead of “Battle Axe”
FIX Corrected
BUG “bound weapons spells” dialogue has “battle-axe” instead of “battle axe” in all 7 dialogues
FIX Corrected
BUG “little secret” topic, “And of course they buried Stormkiss…”, has “battle-axe” instead of “battle axe”
FIX Corrected
BUG Journal MS_Nord_burial, 1 has “battle-axe” instead of “battle axe”
FIX Corrected
BUG Static bed in Aharunartus and Telvayn Ancestral Tomb instead of Activator
FIX Replaced with Activators
TRIB/BLDM – Same in Raven Rock, Factor’s Estate
BUG Dals Sadri is set as Hlaalu instead of Telvanni
FIX Corrected
BUG bk_Ibardad_Elante_notes is a book, but weighs the same as a scroll
FIX Changed from 0.2 to 2.0
TRIB/BLDM
BUG bk_fur_armor has the book interface instead of the scroll interface
FIX Corrected
BUG There are two Dumbuk gro-bolaks. The one in Sadrith Mora shouldn’t be there
FIX Removed the Sadrith Mora one
BUG gah_julan is a slave, but doesn’t have a slave bracer
FIX Gave him slave_bracer_right
BUG Gurag gro-Yarzol has a vampire face when he shouldn’t
FIX Changed to b_n_orc_head_m_03
BUG teegla is a slave, but doesn’t have a slave bracer
FIX Gave him slave_bracer_right
BUG tolmera relenim is set as Hlaalu instead of Telvanni
FIX Corrected
TRIB/BLDM
BUG BM_hunter_battleaxe_unique weapon has incorrect icon
FIX Changed to w\Nord_battleaxe.dds
BUG Weapons “iron flameslayer”, “iron shardslayer”, “iron sparkslayer” and “iron viperslayer” have the wrong icons
FIX Changed to w\Tx_Claymore_Iron.tga
BUG Weapons “iron flamemace”, “iron shardmace” and “iron sparkmace” have the wrong icons
FIX Changed to w\w_mace_iron.tga
BUG Weapons “steel flameslayer”, “steel shardslayer”, “steel sparkslayer” and “steel viperslayer” have the wrong meshes
FIX Changed to w\W_claymore.nif
BUG Weapons “iron spear”, “iron long spear”, “iron flameskewer”, “iron shardskewer”, “iron sparkskewer” and “iron viperskewer” have the wrong icons
FIX Changed to w\tx_spear_iron.tga
BUG Weapon “dwarven war axe_redas” should have Dwemer War Axe mesh and icon
FIX Changed to “w\W_Dwemer_waraxe.nif” and “Tx_Dwemer_waraxe.tga”
BUG sNotify Message36 menu setting has “you” instead of “your”
FIX Corrected
BUG sCaughtStealingMessage menu setting should have a comma after “Hey”
FIX Corrected
BUG sNotifyMessage37 menu setting says “type in your name” when it is used for potion names, not just the character name
FIX Changed to “type in a name” since that applies to all uses
BUG The Kummu shrine takes 10 muck off you instead of just 1
FIX Changed shrineKummu to take just 1 muck
BUG Kaye says in his Greeting 5 (“A Bosmer named…”) that he will give you 200 gold, but doesn’t
FIX Added “Player->AddItem gold_001 200” to Results field
BUG Tarer Braryn’s Greeting 5 (“Hello %PCName…”) should have a comma after the Hello
FIX Corrected
TRIB/BLDM
BUG “BM bear cuirass” and “BM_bear_cuirass_snow” needs the groin part selected to stop conflicts with certain groin meshes
FIX Corrected
BUG Ogrim Titan is more powerful than the Ogrim, but its soul is worth much less
FIX Changed the soul value to 210
BUG Drulene doesn’t buy Corky because her dialogue for if she already has Corky doesn’t check to make sure she has him
FIX Added a “corkyFollow = 2” check to the first “Corky” dialogue
BUG Ajira will continue to give the ceramic bowl “duties” dialogue if you give the bowl without leaving
FIX Added new duties dialogue to be said until the player leaves and comes back
BUG shrineTemple script has 25 instead of 35 in three places
FIX Corrected
BUG p_drain_endurance_q potion has a 10 magnitude effect when it should be 1
FIX Corrected
BUG The Thieves’ Guild “bad people” dialogues should stop after the quest is done
FIX Added “Journal town_balmora < 30” checks to the 2 “If the bad people…” dialogues
BUG 2 “Chronicles of Nchuleft” dialogues refer to the Foreign Quarter as the “Market Canton”
FIX Corrected
BUG 3 Journal entries refer to the Foreign Quarter as the “Market Canton”
FIX Corrected HH_IndEsp1, 10
Corrected HH_IndEsp2, 10
Corrected MT_DB_Contact, 50
BUG Wadarkhu’s “breeding netch” dialogue for Disp 80 is missing the checks for if the netches are dead
FIX Added the two checks
BUG The 4 (non-Gnaar Mok/non-Kaye) “Caryarel” dialogues should have a journal check to make the topic not shown once the quest is complete
FIX Added “Journal IC15_MissingLimeware < 50” checks
BUG Simine’s “Gentleman Jim Stacey” dialogues are in the incorrect order
FIX Switched them around
BUG Hides-His-Eyes keeps asking you if you’ll betray him in the “Hides His Eyes is Haj-Ei” topic
FIX Added a “Journal MV_BountyHunter < 110” check to the initial dialogue
BUG “little advice” dialogue for Ald’ruhn (“If you want weapons…”) shouldn’t be said by the smiths or Daynes Redothril
FIX Added a “Not Class Smith = 1” check
Added a “Not ID daynes redothril = 1” check
BUG General Darius shouldn’t say the Gnisis work “little advice” topic
FIX Added a “Not ID general darius = 1” check
BUG Gnisis Mask of Vivec “little advice” topic shouldn’t be said by Mehra Drora
FIX Added a “Not ID mehra drora = 1” check
BUG 5 “little secret” topics (“Somebody said Larrius…”) are missing checks for if the quest is complete and if the player is at level 3
FIX Added “Journal town_balmora < 30” checks
Added “Function PC Level >= 3” checks
BUG Marayn Dren is referred to as ‘she’ instead of ‘he’ in Sharn’s “Mages Guild” dialogue
FIX Corrected
BUG ‘.’ instead of ‘?’ in Sharn’s “Nereverine prophecies” dialogue (“Ashlander culture…”)
FIX Corrected
BUG You can get the assassinate Rufinus quest early if you talk to Lorbumol about “Rufinus Alleius”
FIX Added “Journal FG_SilenceTaxgirl >= 100” checks to all but the completed dialogue
TRIB/BLDM
BUG Time to destroy the Solstheim topics. Everyone hates them, so time to make them disappear once you’ve gone to Solstheim (yes, you still need to put up with them until then)
FIX Changed the “Journal BM_Rumors < 50” checks on the last three “Solstheim” dialogues to < 100
Deleted the “A terrible place…” “Solstheim” dialogue
Added “Not Local NoLore = 0” checks on the last three “Solstheim” dialogues
TRIB/BLDM
BUG Almalexia’s turn too
FIX Added “Not Local NoLore = 0” checks to the 3 universal dialogues
BUG St. Olms “someone in particular” topic says Crassius Curio lives there
FIX Changed so it only says the two Hlaalu lords live there
BUG “statue book” dialogue (‘A “statue” book…’) shouldn’t be said by Jobasha
FIX Added a “Not ID jobasha = 1” check
BUG “statue book” topic shouldn’t be displayed after the book is given to Duma
FIX Added “Journal DA_Boethiah < 60” checks to the non-Duma dialogues
BUG The Tribunal and Tribunal Temple topics are exactly the same
FIX Deleted the “Tribunal Temple” topic
Removed Faction check for Savant “Tribunal” dialogue
Added “Not Local NoLore = 0” check to Savant “Tribunal” dialogue
BUG Larrius Varo’s first Greeting 5 doesn’t make the ‘work’ topic show up for some unknown reason
FIX Added “AddTopic, ‘work’” to the greeting results field
BUG Vorar Helas doesn’t take the moon sugar off of you in the “Vorar’s moon sugar” topic
FIX Added “Player->RemoveItem, ‘ingred_moon_sugar_01’, 20” to results
BUG “left gauntlet of the horny first” and “right gauntlet of horny fist” names are different
FIX Changed “left gauntlet of the horny first” name to “Left Gauntlet of Horny Fist”
TRIB/BLDM
BUG Geon Auline should stop saying his “collection” dialogue if you decided no to give him the dagger
FIX Added a “Journal MS_EstateSale < 60” check to the >= 20 dialogue
TRIB/BLDM
BUG Journal entry MS_EstateSale, 60 has “Dorth” instead of “Droth”
FIX Corrected
TRIB/BLDM
BUG If you refuse to give the droth dagger to Geon, then give it to him afterwards, then he will keep asking you for it
FIX Created new journal entry MS_EstateSale, 95
Added “Journal MS_EstateSale != 80” check to Geon’s Greeting 5 (“Have you acquired…”)
Copied = 70 Greeting 5 and made it for = 95
Copied “Droth Dagger” dialogue choice 3, added “Journal MS_EstateSale > 70” check and changed result to add 95 journal entry
Copied “Droth Dagger” dialogue for = 70 and changed to = 95
Copied “collector” dialogue for = 70 and changed to = 95
Changed 80 to 75 in DrothCopy script and added new section for 96
Changed 80 to 75 in DrothPost script and added new section to change from 95 to 96
Changed top two “collector” dialogues to check for 70 to 75 and 95 to 96
Changed top two “Droth Dagger” dialogues to check for 70 to 75 and 95 to 96
Changed two Greeting 5s to check for 70 to 75 and 95 to 96
Changed DrothPost script to == 70 and == 95 instead of >=
Added “Journal MS_EstateSale < 70” check to “Arnsa Thendas” >= 20 dialogue
Copied the = 70 “Arnsa Thendas” dialogue and made one 70 to 75 and the other 95 to 96
BUG Shargam gro-shagdulg says about Ralen Hlaalo in the “latest rumors” topic, but in the “Ralen Hlaalo” topic knows nothing about him
FIX Changed the “latest rumors” dialogue to be said by Dralosa Athren instead
BUG Anarenen’s Devil Tanto doesn’t show up if his chest has already been emptied
FIX Put the dagger inside the chest
Created anarenenChestScript to disable the chest before the quest and enable it once given the quest
Put anarenenChestScript on chest_small_02_anararen
Removed “"chest_small_02_anararen"->AddItem "devil_tanto_tgamg" 1” from “Anareren’s Devil Tanto” dialogue
BUG “Anareren’s Devil Tanto” topic should be “Anarenen’s Devil Tanto”
FIX Changed name
BUG Anarenen is misspelt “Anareren” in 2 “Anarenen’s Devil Tanto” dialogues
FIX Corrected
BUG Anarenen is misspelt “Anareren” in “jobs” dialogue
FIX Corrected
BUG Anarenen is misspelt “Anareren” in one of Aengoth’s Greeting 5s
FIX Corrected
BUG Anarenen is misspelt “Anareren” in both TG_LootAldruhnMG journal entries
FIX Corrected
BUG “Nevermind” spelt “Nevemind” in Trebonius’s first Arch-Mage topic
FIX Corrected
BUG shrineBalUr script should check to make sure the player is on the Bal Ur shrine quest
FIX Added checks for if the Ald Sotha and Dagon Fel quests are done (ok… so not actually used)
BUG shrineDagonFel script should check to make sure the player is on the Dagon Fel shrine quest
FIX Added check for Journal TT_DagonFel >= 10
BUG The player should have the option of not returning the hides to Marsus Tullius when the ashlanders tell them that they were from the ashlander herds
FIX Changed Marsus’s “guar hide shipment” =
60 dialogue to >= 60
Added ingred_guar_hide_marsus >= 10 check to Marsus’s = 85 “guar
hide shipment” dialogue
Added 3 choices in Marsus’s “guar hide shipment” >= 60 results
Created MV_InnocentAshlanders, 120 journal entry for if you change your mind about helping
Added Choice = 1, 2 and 3 “guar hide shipment” Marsus dialogues
Added MV_InnocentAshlanders < 100 check to Marsus’s >= 60 “guar hide shipment” dialogue
Added MV_InnocentAshlanders != 120 check to Marsus’s >= 100 “guar hide shipment” dialogue
Added MV_InnocentAshlanders != 40 check to Marsus’s < 60 “guar hide shipment” dialogue
Added MV_InnocentAshlanders < 120 checks to Tinti and Hairan’s >= 80 dialogues
Copied = 40 “thieving Ashlanders” dialogue and made it for = 120
TRIB/BLDM – Checked “Finished” on MV_InnocentAshlanders, 120 journal entry
BUG The Bonebiter Bow should be a bonemold bow, not chitin
FIX Changed mesh to w\W_longbow_bonemold.nif
Changed icon to w\tx_longbow_bonemold.tga
Changed max damage to 35
Changed weight to 7
Changed health to 800
Changed enchantment to 400 (useless, but who cares?)
Changed value to 400
BUG Fire Shield has red icons (destruction) when they should be purple (Alteration)
FIX Created Icons\s\Tx_S_fire_shield.dds in the correct colour
Created Icons\s\B_Tx_S_fire_shield.dds in the correct colour
BUG Absorb Spells use Restoration sounds instead of Mysticism
FIX Changed to Mysticism sounds
BUG Rally Creature and Rally Humanoid have Mysticism sounds instead of Illusion
FIX Changed to Illusion sounds
BUG Llaals Ores acts like he’s been hired if you hire the other guy in the “recruit some miners” dialogue
FIX Created “llaalshired” global
“SET llaalshired TO 1” in Savile’s Choice = 1 dialogue
Added “Global llaalshired = 1” check in Llaals’s = 150 dialogue
BUG Savile’s “recruit some miners” dialogue doesn’t check if the player actually has the 200 gold to pay for the slave
FIX Create new dialogue for Choice = 1 and Gold_001 < 200
BUG When you recruit miners for your Hlaalu stronghold, they never actually go to the mine
FIX Created “recruitMinerScript” to move whichever miner you chose to the mine
Put “StartScript, recruitMinerScript” in both miner’s dialogue
BUG Ilasour’s “recruit some miners” dialogue checks >= 130 instead of >= 140
FIX Corrected
BUG Icons from previous patch version were weird
FIX Created new ones
BUG Some of Neminda’s dialogue refers to the player as Hlaalu when they are in disguise as Redoran
FIX Added new “Advancement” dialogues for male and female
Added new “duties” dialogues for male and female
Added new “House Redoran” dialogue
Added new “join House Redoran” dialogues for male and female
BUG imperial_studded_cuirass should probably be considered Legion uniform
FIX Added LegionUniform script to imperial_studded_cuirass
BUG Steel stormsword uses the wrong mesh and icon
FIX Changed to w\W_Broadsword_leafblade.nif and w\Tx_Broadsword_leafbladed.tga
TRIB/BLDM
BUG Sigvatr‘s “wergild” shouldn’t continue after the quest is complete
FIX Added BM_Retribution < 50 checks to all his dialogues
TRIB/BLDM
BUG The Sotha Sil fabricant machine keeps working in MenuMode
FIX Edited sotha_machine1 and sotha_machine2 to stop in MenuMode
BUG Stacey’s Brallion’s Ring “Bal Molagmer” dialogue checks for PC Crime Level >= 1 instead of 100
FIX Changed to >= 100
BUG Rabinna’s greetings don’t take into account if you refuse the quest to take her to Vorar
FIX Added “Journal MV_SlaveMule != 40” checks to her bottom 2 dialogues
BUG Relam Arinith’s “deliver this slave” >= 30 dialogue should check != 40
FIX Added “Journal MV_SlaveMule != 40” check
BUG Arver Rethul, Suvryn Doves, Ivrosa Verethi and Guldrise Dralor are all set to Thieves’ Guild instead of Camonna Tong
FIX Corrected
BUG Samurai is misspelt in the Buoyant Armiger description
FIX Corrected
BUG 6 containers are owned by Miles Gloriosus instead of Baladas
FIX Corrected
BUG The flora containers in Tendris’s room in Sadrith Mora, Telvanni Council House, Entry should probably belong to Tendris, not Nelso (as Tendris sells ingredients, and Nelso is fairly far away)
FIX Changed ownerships of the flora containers and a misc_de_foldedcloth00
OBJECTS NOT IN TESCS (Added in Patch)
wooden crossbow
daedric long spear
dwarven long spear
wooden bolt
wooden arrow
TRIB/BLDM – BM ice spear
TRIB/BLDM – BM ice shortsword
ARMOUR
TRIB/BLDM – BM_Ice minion_Shield2
CLOTHING
namira’s ring
CONTAINERS
drawer_01
drawer_02
drawer_03
flora_black_lichen_03
flora_green_lichen_03
flora_red_lichen_03
furn_cabinet10
pot_blue_01
pot_blue_02
pot_mottled_01
pot_redware_01
TRIB/BLDM – Contain_Daedric_Chest_01
TRIB/BLDM – Flora_BM_wolfsbane_02
CREATURES
TRIB/BLDM – BM_riekling2 (iceminion2)
LIGHTS
Light_common_01
light_dae_jet
TRIB/BLDM – Light_Com_Torch_Burnedout (light_torch_burnedout)
TRIB/BLDM – light_mh_streetlamp_02 (light_mh_streetlamp_01)
TRIB/BLDM – light_mh_streetlight_01
Misc_candle_blue_01 (created icon)
Misc_candle_green_01 (created icon)
Misc_candle_ivory_01 (created icon)
misc_candle_red_01
Misc_com_wood_cup_03
Misc_com_wood_cup_04
Misc_placemat_01
Misc_Com_Redware_Lamp
Misc_ropecoil00
Misc_scrapwood01
Misc_scrapwood02
Misc_scrapwood03
Misc_scrapwood04
Misc_scrapwood05
Misc_shackles00
Misc_wheatbundle00
Misc_wickwheat00
DOORS
TRIB/BLDM - in_colony_door01
Scene Root
ACTIVATORS
blight cloud_medium
blight cloud_small
ex_dae_azura_small
ex_dae_boethiah_small
ex_dae_malacath_small
ex_dae_malacath_stand
Ex_DAE_Mehrunes_small
ex_dae_molagbal_small
ex_dae_sheogorath_small
Furn_basin_01
furn_bucket10
furn_cot00
furn_cot_rug_01
furn_cot_rug_02
furn_cot_rug_03
Furn_crate_open_04
Furn_crate_open_05
furn_halfbarrel00
furn_halfbarrel01
furn_pillow01
furn_stickbundle00
TRIB/BLDM - act_spikes
TRIB/BLDM - act_sotha_oilcrane
TRIB/BLDM - act_poison_steam
TRIB/BLDM - act_dwe_explosion
STATICS
Ex_DAE_B_Bo_cape3
Ex_DAE_ruin_02_skew_02
ex_t_awning_01
ex_t_dormer_01
ex_t_pole_01
ex_terrain_woodstep_01
Ex_trellis
Ex_trellis_vine
Ex_turf00
furn_logpile10
in_shipwreck_top
TRIB/BLDM - bm_ex_ice_exit01_dirt
TRIB/BLDM - bm_ex_ice_exit01_dirtsnow
TRIB/BLDM - bm_ex_ice_exit01_snow
TRIB/BLDM - bm_ex_ice_exit02_dirtsnow
TRIB/BLDM – EX_MH_building_06
OBJECTS NOT IN TESCS (Not added in Patch)
misc_chest11 (same as contain_chest11)
misc_sack00 (same as contain_sack00)
furn_skull_01 (same as furn_bone_skull_01 but missing texture)
in_nord_ladder_01_a (same as in_com_traptop_01)
flora_mucksponge_07 (missing Tx_cropmuck_base_01.tga, Tx_cropmuck_rim_01.tga)