QUEST/BUG FIXES
Blue - Included in Tribunal/Bloodmoon Master File
BUG Killing Crazy Batou says an essential NPC has been killed
FIX Make crazy_batou not essential and set his corpse to persist
crazy_batou NPC essential box unchecked
crazy_batou NPC corpse persists box checked
BUG Giving a Dwemer Coherer (misc_dwrv_artifact50) to Divayth Fyr before Caius sends you to him makes the main quest skip ahead when talking to Caius
FIX Set Divayth Fyr Greeting to check the PC is on the quest and hasn't already given the coherer.
Changed "Journal A2_3_CorprusCure != 10" check to "Journal A2_3_CorprusCure < 10"
Added "Journal A2_3_CorprusCure > 0" check
BUG Divayth Fyr's Dwemer piece topic won't be displayed if PC has more than one coherer
FIX Changed the three "Item misc_dwrv_artifact50 = 1" checks to "Item misc_dwrv_artifact50 >= 1"
BUG Persius Mercius will talk about the Fighter's Guild assassinate Rufinus Alleius quest if someone in Ebonheart mentions Rufinus
FIX Set Persius Mercius's dialogue to check if player has been given the Rufinus quest
Added "Journal FG_SilenceMagistrate > 0" check to Persius's Rufinus dialogues
BUG Player can get Moon and Star before Third Trial, skipping earlier main quests
FIX Set the Cavern of the Incarnate door to not respond until PC is on the Third Trial
Added to CavernIncarnateDoor script at start of OnActivate section:
if ( ( GetJournalIndex A2_6_Incarnate ) < 15 )
return
endif
BUG Mages Guild members still speak about the Telvanni spy once the quest is complete.
FIX Added checks to dialogue to see if the quest is finished
Added "Journal MG_SpyCatch < 100" checks
BUG Trebonius's "credentials" topic remains after the spy is caught
FIX Added check to dialogue to see if the quest is finished
Added "Journal MG_SpyCatch < 100" checks
BUG People continue to say the "woman with a dagger" topic after she is caught
FIX Add a check to make sure she hasn't been caught
Added "Journal town_Vivec < 50" checks
BUG Woman with dagger rumours still appear after quest is completed
FIX Added checks to make sure she hasn't been caught
Added 2 "Journal town_Vivec < 50" checks
BUG Trebonius lets Wizards challenge him, not just Master Wizards, resulting in PC being only promoted to Master Wizard
FIX Changed so he only challenges Master Wizards
Changed PC Rank Wizard check to PC Rank Master Wizard check
BUG Giving Trebonius the letter doesn't update the journal (needed to close quest with Tribunal)
FIX Set journal Trebonius's Greeting 5 where PC gives the letter
Added "Journal MG_Guildmaster 100"
BUG Recommendation isn't removed from inventory when given to Trebonius
FIX Removes the note from the PC's inventory
Added "Player->RemoveItem 'bk_ocato_recommendation' 1"
BUG Larrius Varro says you aren't tough enough for bloodbath if you are over level 8 instead of under it
FIX Change >= to <=
Change "PC Level >= 8" to "PC Level <= 8"
BUG Hecerinde says about the South Wall defences before you get the quest
FIX Check if the player is on the quest
Added "Journal TG_BalmoraDefenses >= 10" check
BUG Killing the scamp in Huleen's Hut before getting the quest will skip Edwinna dialogue forward
FIX Change so player can't talk to Edwinna about Huleen's Hut until she mentions it.
Added "Journal MG_StealBook >= 100" check to Edwinna's Huleen Hut Greeting 5
Added "Journal MG_StealBook >= 100" check to relevent Huleen's Hut dialogue
BUG Player can teleport after killing Dagoth Ur, making skipping Azura and endgame possible
FIX Move teleport enabling to after talking to Azura
Removed "EnableTeleporting" from EndGame
Added "EnableTeleporting" to AzuraEnd
BUG Showing the Moon-and-Star to Elvil updates the incorrect journal entry / Temple Compassion quest doesn't end
FIX Update correct journal entry
Changed "Journal TT_Compassion 55" to "Journal TT_FalseIncarnate 55"
BUG Morag Tong Masters don't mention the Grandmaster Writs
FIX Make "We have no Writs..." dialogue display when grandmaster writs have been completed
Added "Journal MT_WritTherana >= 100", "Journal MT_WritBero >= 100", "Journal MT_WritBaladas >= 100", "Journal MT_WritVarro >= 100" checks to "We have no Writs..." topic
BUG Gentleman Jim Stacey leaves before promoting the PC if they leave before asking about 'jobs' after telling Stacey the final job is complete
FIX Change Stacey's script to check if player has been promoted, not if the final quest is complete
Added "LTM_TG_Master" journal entry
Changed "GetJournalIndex TG_KillHardHeart >= 100" to "GetJournalIndex LTM_TG_Master" in staceyScript
Added "Journal LTM_TG_Master 100" to Stacey's dialogue where he promotes the PC
BUG Mistress Dratha refers to herself as her own patron in "Mistress Dratha" dialogue
FIX Assign "Mistress Dratha" dialogue to her mouth, Raven Omayn.
Changed "dratha" check to "raven omayn"
BUG Movis Darys refers to Eno Hlaalu as the Grandmaster in join the Morag Tong quest even after the PC has become Grandmaster
FIX Added Journal MT_DB_Darys 90
Added Journal MT_DB_Darys 200
Added Journal MT_DB_Darys 210
Added and changed dialogue to work with new journals
Added LTM_darysScript to update journal when PC kills Movis as Grandmaster
BUG Talking to Milyn Faram about Odirniran after completing the quest gives -10 disposition when done right
FIX Change to +10 disposition
Change "ModDisposition -10" to "ModDisposition 10" in Odirniran topic
BUG Milyn Faram doesn't give the scrolls like he is meant to
FIX Moved goodbye dialogue below research (Choice) "Odirniran" dialogue
BUG Nibani Maesa will say the old pass the test dialogue once player sees Azura in the Cavern of the Incarnate
FIX Make old dialogue only displayed once
Added "A2_1_MeetSulMatuul < 60" check
BUG If you discover the Talos Cult before being given the quest then General Darius doesn't say the widow deed "proof" topic anymore
FIX Make conspiracy "proof" topic only displayed when PC has been given the quest
Added "Journal IL_RescueRagash >= 100" to proof topic
BUG Ebony Shortsword in the Odai Plateau is beneath the ground and can't be taken
FIX Moved the sword up so its hilt is visible
BUG Ajira says the Warlock's Ring is west of Bal Fell instead of east
FIX Changed it so it says "east" not "west"
BUG Drarayne Thelas won't speak of the pillow shipment with those who haven't done the Fighter's Guild rat quest or have reported it to Eydis
FIX Remove the check for the rat quest in Drarayne's Greeting 5
Removed "Journal FG_RatHunt = 100"
BUG Wraithguard isn't removed from Vivec's inventory when he gives it to the PC
FIX Remove it from Vivec's inventory when he gives it to the PC
Added "vivec_god"->removeItem "misc_wraithguard_no_equip" 1" to the two relevent dialogues
BUG Aryon says "You have chosen the title Magister" instead of "Master" in the "advancement" dialogue
FIX Changed "Magister" to "Master"
BUG Telvanni advancement is flawed once the player reaches Spellwright. It seems the mouth quest should be given to Wizards, not Spellwrights
FIX Make the mouth quest for wizards and make it so it doesn't advance the PC
Changed Aryon's find mouth "chores" topic "Spellwright" check to "Wizard"
Changed Aryon's "Mouth" topic "Spellwright" check to "Wizard"
Changed Aryon's "Mouth" topic to not raise the player's rank.
Changed Aryon's "Mouth" topic to not say that the player's rank was raised.
BUG Being raised to Magister doesn't check that the player has completed the second stage of the stronghold
FIX Add a check that the second stage is complete
Added "Journal HT_Stronghold >= 200" check to Aryon's Magister "advancement" dialog
BUG Not agreeing to Irarak's bargain updates the incorrect journal entry
FIX Change "Journal "VA_VampCult" 90" to 'Journal "VA_VampCult" 100'
BUG Volrina Quarra's "Brood of Lord Irarak" topic will make the PC fail if they just found Irarak, not agree to the bargain. Also Volrina should say goodbye
FIX Change Journal checks to "Journal VA_VampCult = 90"
Added "Goodbye"
BUG Volrina Quarra's "Brood of Lord Irarak" topic will keep being displayed after the quest is complete
FIX Change so it checks that quest isn't over
Changed "Journal VA_VampCult >= 10" to "Journal VA_VampCult = 110"
BUG Kill Lord Irarak quest can't be completed if he's already dead, making Quarra advancement impossible
FIX Add new dialogue for if Irarak is already dead
Added "VA_VampCult 15" journal entry
Added "VA_VampCult 125" journal entry
Added new "use to me" dialogue for if Irarak is already dead
Added new "use to me" dialogue for if PC turned down quest with Irarak already dead
Added new "use to me" choice dialogues 3-5
Changed "use to me" dialogue for next quest to check for "Journal VA_VampCult >= 120" and "Journal VA_VampCult < 130" instead of "Journal VA_VampCult = 120"
Change first service refusal to "Journal VA_VampCult = 120" check to "Journal VA_VampCult >= 120" and "Journal VA_VampCult < 130"
BUG Druscashti (Quarra) vampire service refusals don't include Journal VA_VampCult = 130 like they should
FIX Remove "Journal VA_VampCult != 130" checks from refusals since they are completely useless
Add new refusuals checking "Journal VA_VampCult = 130"
BUG Volrinna Quarra's "raw materials" dialogue checks for "Journal VA_VampAmulet < 10" instead of "Journal VA_VampAmulet = 10"
FIX Changed "Journal VA_VampAmulet < 10" to "Journal VA_VampAmulet = 10"
Removed "Journal VA_VampAmulet 10"
BUG Volrina Quarra's "future rewards" dialogue doesn't update the journal when the quest is completed
FIX Added "Journal VA_VampAmulet 40"
BUG Telvanni Mages Guild Monopoly quest doesn't update the journal correctly unless councilors are visited in a specific order
FIX Create different journal quest entries for each councilor
Added LTM_HT_Monopoly_Arobar Journal Entry
Added LTM_HT_Monopoly_Llethri Journal Entry
Added LTM_HT_Monopoly_Morvayn Journal Entry
Added LTM_HT_Monopoly_Ramoran Journal Entry
Changed "Journal HT_Monopoly 32" to "Journal LTM_HT_Monopoly_Arobar 100" in appeal to fairness dialog
Changed "Journal HT_Monopoly 33" to "Journal LTM_HT_Monopoly_Llethri 100" in appeal to fairness dialog
Changed "Journal HT_Monopoly 34" to "Journal LTM_HT_Monopoly_Ramoran 100" in appeal to fairness dialog
Changed "Journal HT_Monopoly 35" to "Journal LTM_HT_Monopoly_Morvayn 100" in appeal to fairness dialog
TRIB/BLDM - Added quest name to the new journal entries
BUG Turedus Talanian says old "trade goods wanted" dialogue after quest is completed
FIX Created new dialogue for after quest is completed
BUG Journal is updated from the wrong Irarak greeting
FIX Move journal update to correct greeting
Moved "Journal VA_VampCult 70" to Irarak's first greeting
BUG Irarak greets saying "Blood Friend" even if the bargain hasn't been made if the PC is on the kill Irarak quest
FIX Changed "Journal VA_VampCult >= 70" to "Journal VA_VampCult >= 90"
BUG Irarak greets as though he is one of his servants if the PC is a vampire that has not been given the kill Irarak quest
FIX Create new greeting for vampires and create a new greeting for humans
Created new greeting for vampires greeting Irarak
Created new greeting for humans greeting Irarak
BUG Irarak will talk about "material gains" when PC hasn't got the quest yet causing the PC to advance through the quest
FIX Check that the PC is on the quest
Added "Journal VA_VampCult >= 70" to "material gains" topic
BUG Tusamircil gives out infinite potions for Sinyaramen
FIX Add a check so it is only given out once
Added "Journal VA_VampChild < 60" check
BUG Journal is updated in Dhaunayne Aundae's "future rewards" dialogue incorrectly if PC has not killed enough vampires
FIX Removed "Journal "VA_VampHunter" 100"
BUG Journal isn't updated correctly on Vivec informants quest if PC betrays Addhiranirr
FIX Add a new journal entry for learning about the sixth house after betraying Addhiranirr and make Caius check for it too
Added A1_6_AddhiranirrInformant 65 journal entry
Changed "Journal, "A1_6_AddhiranirrInformant", 45" in Sixth House Cult >= 56 and = 60 dialogue to "Journal, "A1_6_AddhiranirrInformant", 60" and "Journal, "A1_6_AddhiranirrInformant", 65"
Removed "Journal, "A1_6_AddhiranirrInformant", 45" from = 45 dialogue
Change = 60 check to >= 60
Added "Journal A1_6_AddhiranirrInformant < 60" check to Sixth House Cult >= 56 dialogue
Changed "Journal A1_6_AddhiranirrInformant < 60" check in Caius's orders to "Journal A1_6_AddhiranirrInformant < 65"
Added new quest finished "Orders" dialogue for Caius for if "Journal A1_6_AddhiranirrInformant = 65"
- TRIB/BLDM - Already added (=60)
Changed Nereverine dialog to check "Journal A1_6_AddhiranirrInformant >= 60" instead of "Journal A1_6_AddhiranirrInformant = 60"
TRIB/BLDM - Deselected "Finished" on A1_6_AddhiranirrInformant, 60
TRIB/BLDM - Selected "Finished" on A1_6_AddhiranirrInformant, 65
BUG Addhiranirr Nereverine dialog is missing a check for if the player has destroyed Dagoth Ur
FIX Add the check to the dialog
Added "Journal C3_DestroyDagoth >= 50" check
BUG Addhiranirr's Nerevirine dialog is never said since it is below the generic Nereverive dialog
FIX Move dialog above the generic one
Created new dialog directly above generic one same as old one
Created new dialog for A1_6_AddhiranirrInformant = 45
BUG Caius's "Sul-Matuul is DEAD?" greeting checks if Nibani Maesa is dead
FIX Make it check for if Sul-Matuul is dead
Changed check to "Dead sul-matuul >= 1"
BUG Killing someone Caius sends you to will make you tell him, even if they've never been mentioned
FIX Make his greetings check if the player has been given the quest
Added "Journal A2_3_CorprusCure > 0" and "Journal A2_3_CorprusCure < 50" checks to Divayth Fyr dead Greeting 5
Added "Journal A2_2_6thHouse >= 5" check to Raesa Pullia dead Greeting 5
Added "Journal A2_1_MeetSulMatuul > 0" check to Sul-Matuul, Nibani Maesa and Zabamund dead Greeting 5s
Added "Journal A1_11_ZainsubaniInformant > 0" check to Hassour dead Greeting 5
Added "Journal A1_V_VivecInformants > 0" check to Mehra Milo dead Greeting 5
Added "Journal A1_4_MuzgobInformant > 0" check to Sharn gra-muzgob dead Greeting 5
Changed "Journal A1_1_FindSpymaster >= 14" check to "Journal A1_2_AntabolisInformant > 0" in Hasphat dead Greeting 5
BUG Killing Ano Vando the vampire hunter Aundau sends you to kill at nighttime does not update the journal as it should because seperate OnDeath if statements are used
FIX Edit anoScript so that all three time periods work correctly
Moved the three segments into one OnDeath statement in anoScript
BUG Miun-Gei says his "Dark Brotherhood" dialogue before the Morag Tong quest is given and after it is ended
FIX Make dialog said only after player is given the quest and before the quest is over
Added "Journal MT_DB_Contact > 0" checks to Miun-Gei's Dark Brotherhood dialogs
Added "Journal MT_DB_Contact < 100" checks to Miun-Gei's Dark Brotherhood dialogs
BUG Tsrazami says his "Dark Brotherhood" dialogue before Miun-Gei directs the PC to her
FIX Make dialog said only after the PC is pointed to Tsrazami on the quest
Added "Journal MT_DB_Contact >= 50" check to Tsrazami's Dark Brotherhood dialog
BUG General Darius will greet speaking of Madura Seran when he's never mentioned her if the player rescued her
FIX Set global variable when Darius gives quest and made greeting check it
Added LTM_DariusMaduraQuest Global Variable
Added "SET LTM_DariusMaduraQuest TO 1" in dialogue where Darius gives the quest
Added "Global LTM_DariusMaduraQuest = 1" check to Darius's Madura greeting
BUG Saving Madura can make the earlier Gnisis legion quests not be given
FIX Make Madura Orders dialogue not be displayed until other quests are complete
Added "Global LTM_DariusMaduraQuest = 1" check to Darius's Madura Orders dialogue meant for when on the quest.
BUG Killing the slave Reeh-Jah adds the wrong journal entry
FIX Change to correct entry in reeh_jahScript
Changed 'Journal "MV_FakeSlave" 90' to 'Journal "MV_RunawaySlave" 90'
BUG The Fake Slave quest can be made not completable when you are directed to Sterdecan's farm because Travel Together topic may not be available
FIX Change Tul's on-quest greeting and travel together topic conditions to allow for after directions are given.
Changed "Journal MV_FakeSlave <= 45" condition to "Journal MV_FakeSlave <= 55" in Tul's "Shall we continue..." Greeting 5
Added "Journal MV_FakeSlave != 50" condition in Tul's "Shall we continue..." Greeting 5
Changed "Journal MV_FakeSlave <= 45" condition to "Journal MV_FakeSlave <= 55" in Tul's travel together topic
Added "Journal MV_FakeSlave != 50" condition in Tul's travel together topic
Added "Journal MV_FakeSlave != 50" conditions to Kindly Redguard topics
BUG Journal isn't updated as it is meant to be when Umbra is killed
FIX Add script to Umbra which updates the journal when he dies
Created MS_Umbra 70 journal entry for if player has not talked to Umbra when he dies
Created "LTM_umbraScript" and added it to the NPC Umbra
BUG Angaredhel talks about himself in 3rd person (says same as other people) in Gateway Haunting topic
FIX Create new dialogue for Angaredhel
Created new "Gateway haunting" dialogs for Angaredhel before he hires the player, between when the haunting is lifted and you tell him about it, and after the quest is complete.
BUG Tashpi Ashibael denies being a necromancer before you get the Mages Guild quest (MG_KillNecro2)
FIX Add a check so dialogue isn't available until on quest
Added "Journal MG_KillNecro2 >= 10" check to dialogue
BUG Darvame Hleran (Seyda Neen Silt Strider) keeps talking about Vodunius after he has left
FIX Add a check so dialogue stops after quest is complete
Added "Journal MS_Nuccius < 100" check to dialogue
BUG Vodunius continues to send you to the silt strider after he knows you've been there
FIX Add a check so dialogue is only displayed before you've been to silt strider
Added "Journal MS_Nuccius = 0" check to dialogue
BUG Finishing the TT_Compassion quest updates incorrect journal entry
FIX Change so correct entry is updated
Changed "Journal TT_Compassion 110" to "Journal TT_Compassion 100" in compassion dialogue
BUG Nibani's "I am concerned. Why have you not yet fulfilled the prophecies..." dialogue will still be displayed after Dagoth Ur is defeated if she hasn't said it before.
FIX Make dialogue not be displayed if Dagoth Ur is defeated
Added "Journal C3_DestroyDagoth < 50" check
BUG Crassius Curio's "Well. If you are the Nerevarine, why haven't you..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.
FIX Make dialogue not be displayed if Dagoth Ur is defeated
Added "Journal C3_DestroyDagoth < 50" check
BUG Gilvas Barelo's "Why have you not yet fulfilled the prophecies..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.
FIX Make dialogue not be displayed if Dagoth Ur is defeated
Added "Journal C3_DestroyDagoth < 50" check
BUG Mehra Milo's "We are concerned. Why have you not yet fulfilled the prophecies..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.
FIX Make dialogue not be displayed if Dagoth Ur is defeated
Added "Journal C3_DestroyDagoth < 50" check
BUG Divayth Fyr's "I am surprised. And a bit disappointed. I thought..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.
FIX Make dialogue not be displayed if Dagoth Ur is defeated
Added "Journal C3_DestroyDagoth < 50" check
BUG Athyn Sarethi's "I don't mean to pry into your affairs. But, if you..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.
FIX Make dialogue not be displayed if Dagoth Ur is defeated
Added "Journal C3_DestroyDagoth < 50" check
BUG Raesa Pullia and other Imperial Guards talk about the "Sleeper attacks" after Dagoth Ur is defeated
FIX Make dialogues only displayed before main quest is over
Added "Journal C3_DestroyDagoth < 50" checks
BUG Prelude Shipwreck cabin is locked on the inside instead of outside
FIX Unlock the inside door and lock the outside door
Unchecked the inside door lock
Added level 40 lock to outside cabin door with key_gshipwreck
BUG It's illegal to sleep in the Prelude
FIX Make it not illegal to sleep in the Prelude
Unchecked "Illegal to sleep here" for Prelude Cabin, Upper Level and Lower Level
BUG "More Blight Storms" topic is still displayed after Blight is gone
FIX Make dialogue check for if main quest is finished
Added "Journal C3_DestroyDagoth < 50" checks to the dialogues
BUG "More Ashlander raids" topic says about Blight storms and is still displayed after Blight is gone
FIX Make dialogue check for if main quest is finished
Added "Journal C3_DestroyDagoth < 50" checks to the dialogues
BUG Vivec's "defeat Dagoth Ur" topic is still displayed after Ur is defeated
FIX Make dialogue check if Ur is defeated
Added "Journal C3_DestroyDagoth < 50" checks to the dialogues
BUG Vivec's "Dagoth Ur winning", "Dagoth Ur's defenses", "Dagoth Ur's plans", "Dagoth Ur's powers" and "Dagoth Ur's servants" topics are still displayed after Ur is defeated
FIX Make dialogue checks for if Ur is defeated
Added "Journal C3_DestroyDagoth < 50" checks to the dialogues
BUG Gilvas Barelo's "Dagoth Ur" topic doesn't change after Ur is defeated
FIX Add a check so topic isn't displayed after Ur is defeated
Added "Journal C3_DestroyDagoth < 50" check
BUG Ahemmusa tribe still say about the "blight storms" after it is gone
FIX Add a check for if the main quest is over
Added "Journal C3_DestroyDagoth < 50" check to dialogue
BUG Yakum Hairshashishi, ashlander in Pelagiad, continues to talk about the blight after it is gone in "Ashlanders" and "blight storms" topics.
FIX Add checks for if blight is over
Added "Journal C3_DestroyDagoth < 50" checks to dialogues
BUG Crassius Curio's "business" topic doesn't progress beyond saying you should go to see the Duke
FIX Added new dialogue for when player has advanced to Grandmaster of Hlaalu
BUG Dire Viperarrow is missing its enchantment
FIX Added "dire viper_en" enchantment
BUG Cruel Viper Bolt has spark enchantment instead of viper
FIX Changed to "cruel viper_en" enchantment
BUG "arrow of wasting shard_en" enchantment has Shock weakness and damage instead of Frost
FIX Corrected
BUG assabaScript script has incorrect number in the position check (83700 instead of 85700)
FIX Corrected
BUG shrineGhostgate script second series of if statements do not contain 'return' and therefore player can lose one of each soulgem type
FIX Added 'return' to each of the if statements
BUG Ten Pace Boots model does not show up when wearing them because it is not broken up into foot and ankle like boots are meant to be
FIX Split model into two meshes and make the object use them instead
Created "a_tenpaceboots_A.NIF" and "a_tenpaceboots_F.NIF" and placed them in Meshes/a directory
Created "a_tenpaceboot_A" Body Part object
Changed "a_tenpaceboot" to "a_tenpaceboot_F" Body Part object
Changed "tenpaceboots" Armor object to use the new Body Parts
TRIB/BLDM - Changed "tenpaceboots_x" Armor object to use the new Body Parts
BUG The jury-rigged wraithguard is left-handed and used the daedric mesh
FIX Change to the same as the normal wraithguard
Changed to Right Gauntlet type
Changed to use Right Hand "a_art_wraithguard"
Added Right Wrist
BUG 2 of Uupse Fyr's "guarskin drum" topics check the CorprusCure journal entires instead of the CorprusSafe ones
FIX Corrected
BUG Uupse Fyr's "corprus victims" topic doesn't change after the player gives her the drum
FIX Create dialogue for after she is given the drum
Created new dialogue with condition "Journal A2_3_CorprusSafe >= 100"
BUG New years start on the second month instead of the first.
FIX Create a global script to change to the first month when a new year is reached
Created LtM_MonthFixScript script
Created LtM_MonthFixActiv Activator and LtM_MonthFixActivScript script
Placed LtM_MonthFixActiv Activator in Imperial Prison Ship cell
BUG Neldris's (Sleeper) Sixth House topics are messed up. When curse is ended he'll give continuous rep points
FIX Changed to the same as the other Sleeper's dialogues
BUG Vampire Levitate spell isn't added when player becomes a vampire
FIX Make spell get added when vampirised and removed when cured
Added 'Player->AddSpell, "Vampire Levitate"' line to the three PC Vampire scripts
Added 'Player->RemoveSpell, "Vampire Levitate"' line to vampire cure script
BUG Sadrith Mora people keep talking about the Gateway Haunting if you didn't kill Uleni Heleran
FIX Make the topic check for if the quest is over
Added "Journal town_Sadrith < 50" check to "latest rumors" dialogue
Added "Journal town_Sadrith < 50" check to "Gateway Haunting" dialogue
BUG "persecuted by the Temple" topic speaks of Dagoth Ur and the Blight after they are destroyed
FIX Make it not displayed after Ur is destroyed
Added "Journal C3_DestroyDagoth < 50" check
BUG "blight-sick animals" topic still displayed after blight is gone
FIX Make it not displayed after Ur is destroyed
Added "Journal C3_DestroyDagoth < 50" check
BUG Cinia Urtius, the Medium Armor Master Trainer, was not placed in the game
FIX Put her in the game and set her up to train
Placed Cinia on the boat at the Tel Fyr docks
Selected Training in Services tab
BUG Bitter Cup quest is considered completed correctly by Persius even if player drank it or killed Eydis
FIX Make his dialogues only check for if cup was given to Eydis
Changed "Journal TG_BitterBribe >= 100" check to "= 100" in "Eydis Fire-Eye" topic
Changed "Journal TG_BitterBribe >= 100" check to "= 100" in "Lorbumol gro-Aglakh" topic
Changed "Journal TG_BitterBribe >= 100" check to "= 100" in "Orders" topic
BUG Persius keeps saying to kill Lorbumol in "Eydis Fire-Eye" topic after quest is complete if Bitter Cup quest was done
FIX Add new dialogue for after quest is complete
Added new dialogue "That matter is dealt with."
BUG Eydis attacks the player on Kill Cronies quest even if Bitter Cup quest is done
FIX Make Eydis not attack if Bitter Bribe is done
Changed "eydisScript" to not make her attack if bribed
Added "Journal TG_BitterBribe != 100" check to Greeting 1
BUG Vivec's "Tribunal fight Dagoth Ur" topic is still displayed after Dagoth is defeated
FIX Added "Journal C3_DestroyDagoth < 50" check
BUG Vivec's "explanations" topic still mentions Dagoth Ur after he is defeated
FIX Create new dialogue for after main quest
Created new dialogue
BUG Vivec's "cause others to suffer" dialog mentions destroying dagoth after main quest is completed
FIX Make it check for if main quest isn't complete (there should really be extra dialog for afterwards)
Added "Journal C3_DestroyDagoth < 50" check
BUG Vivec's "remember being mortal" dialog still mentions Dagoth Ur after main quest
FIX Make new dialog for after main quest
Added new dialogue
BUG "meet the archcanon" topic does not change after Ur is defeated
FIX Add new dialogue for after main quest
Added new dialogue
BUG "where is Dagoth Ur" topic still displayed after main quest
FIX Added "Journal C3_DestroyDagoth < 50" check
BUG "troubling times" dialogue will mention the blight and Ur after main quest is finished
FIX Added new dialogue for after main quest
BUG "vision of Azura" dialogue mentions defeating Ur after main quest finished
FIX Added "Journal C3_DestroyDagoth < 50" check
BUG Temple's "crater citadels" topics are missing the Random100 checks so only first is ever displayed
FIX Added the Random100 checks
BUG "crater citadels" topics are still displayed after Ur's defeat
FIX Make them not available after main quest
Added "Journal C3_DestroyDagoth < 50" checks
BUG "current events" topics are still displayed after Ur's defeat
FIX Added new dialogue for after main quest
BUG 2 "current events" topics shouldn't be displayed after main quest
FIX Added "Journal C3_DestroyDagoth < 50" checks
BUG "current events" topic ("The Temple is at war...") still displayed after player meets Vivec
FIX Added "Journal B8_MeetVivec < 50" check
BUG Some of Nibani's seven trials dialogue speaks of Dagoth Ur, the blight and other events that are over
FIX Added "Journal C3_DestroyDagoth < 50" checks to most of the topics
- 2 x "Seventh Trial"
- 2 x "Sixth Trial"
- 1 x "First Trial"
- 3 x "Fifth Trial"
- 2 x "Second Trial"
- 3 x "Fourth Trial"
- 3 x "Third Trial"
BUG Some of Sul-Matuul's seven trials dialogues speak of Dagoth Ur, the blight and other events that are over
FIX Added "Journal C3_DestroyDagoth < 50" checks to the topics
- 2 x "Fifth Trial"
- 2 x "Fourth Trial"
- 9 x "Third Trial"
BUG "Daedric Sites" dialogue choice is missing the "Choice = 1" check
FIX Added "Function Choice = 1" to first topic
BUG Nibani's old "My judgement" dialogues will be displayed after that quest is done
FIX Make them check quest is not over
Added "Journal A2_6_Incarnate < 50" check to old dialogue
BUG Vivec's "Dwemer's sin" topic speaks of destroying Dagoth Ur after main quest
FIX Create new dialogue for after main quest
Created new dialogue
BUG Sul-Matuul's "False Gods" topic speaks of Dagoth Ur after main quest
FIX Added "Journal C3_DestroyDagoth < 50" check
BUG Vivec still speaks of "business" after main quest is ended
FIX Added "Journal C3_DestroyDagoth < 50" checks to 2 topics
BUG Vivec's "Counsel" topic is still displayed after main quest
FIX Added "Journal C3_DestroyDagoth < 50" check
BUG Sul-Matuul's "need" topic is still displayed after main quest
FIX Added "Journal C3_DestroyDagoth < 50" check
BUG Sul-Matuul's "duty" topic is still displayed after main quest
FIX Added "Journal C3_DestroyDagoth < 50" check
BUG Vedam Dren's "Dunmer" topic speaks of Dagoth Ur and Red Mountain after main quest
FIX Added new dialogue
BUG Handing in a writ makes your stolen items get taken by the guards
FIX Removed "PayFineThief" line from writ Greeting 0
BUG Jury-rigged Wraithguard does permanent health damage to the player
FIX Change to temporary health damage
Changed "player->ModHealth extraDamage" line to "player->ModCurrentHealth extraDamage" in ouch_wraithguard script
BUG Some "Morrowind lore" topics should change after Dagoth Ur is defeated
FIX Add new dialogue for after main quest/Make not displayed after main quest
Added new dialogue for Vedam Dren
Added "Journal C3_DestroyDagoth < 50" checks to various topics
BUG Dissident priest "Morrowind lore" topics should change after player meets Vivec
FIX Make not displayed after main quest
Added "Journal B8_MeetVivec < 50" checks
BUG "persecution of the Nereverine" topic is still displayed after talking to Vivec
FIX Make it only displayed before talking to Vivec
Added "Journal B8_MeetVivec < 50" checks
BUG Gilvas's "lost prophecies" dialogue is still displayed after main quest
FIX Make it not displayed after main quest
Added "Journal C3_DestroyDagoth < 50" checks
BUG Journeyman Calcinator uses Apprentice Calcinator mesh and icon
FIX Change to the Journeyman Calcinator mesh and icon
Changed mesh to "m\App_J_Calcinator_01.nif"
Changed icon to "m\Tx_calcinator_02.tga"
BUG Apprentice Mortar & Pestle uses Journeyman Mortar & Pestle mesh and icon
FIX Change to the Apprentice mesh and icon
Changed mesh to "m\Misc_mortarpestle_A_01.nif"
Changed icon to "m\Tx_mortarpestle_A_01.tga"
BUG Clothing item "common_robe_02_h" uses incorrect mesh
FIX Change to correct mesh
Changed to "c\C_M_Robe_common_02h_GND.nif"
BUG "Demoralize Humanoid" Magic Effect is Mysticism instead of Illusion
FIX Changed to Illusion
BUG "Bound Battle Axe" and "Bound Cuirass" Magic Effects have Restoration sounds instead of Conjuration sounds
FIX Change to Conjurations sounds
Changed the sounds to the correct ones and also changed the lighting effects to the same as other bound spells
BUG "Demoralize Creature" & "Demoralize Humanoid" Magic Effects have Mysticism sounds instead of Illusion
FIX Changed to Illusion sounds
BUG "Calm Creature" & "Calm Humanoid" Magic Effects have Alteration sounds instead of Illusion
FIX Changed to Illusion sounds
BUG Temple Masters still say about being promoted to Patriarch after the player has gained that rank in "Advancement" topic
FIX Added new dialogue for when player becomes Patriarch
BUG Creature "wraith_sul_senipul" can disappear with the Bonebiter bow making Ashlander quest impossible to finish
FIX Made creature's corpse persist
BUG Garisa Llethri's Caldera ebony mines quests can be messed up if the player disrupts the mining beforehand
FIX Added "Journal HR_CalderaCorrupt >= 100" checks to the "Caldera ebony mines" dialogues dealing with the mine disruption quest.
BUG Jim Stacey's "Bitter Cup" dialogue was done incorrectly so that if the player uses the cup before getting the quest he can't confess.
FIX Change "Where's the Bitter Cup…" topic checks to include if it was used beforehand
Changed check to "Journal TG_BitterBribe <= 30"
Added "Journal TG_BitterBribe >= 25" check
BUG Two people can tell the player about Umbra, but the journal entry has only one of their names
FIX Create new journal entry for the other woman
Added "Journal MS_Umbra 8" entry
Changed Desele's dialogue to add new entry
BUG Dark Elf Male uses female hand mesh in 1st person
FIX Changed to male mesh ("b\B_N_Dark Elf_M_Hands.1st.NIF")
BUG High Elf Male uses female upper leg mesh
FIX Changed to male mesh ("b\B_N_High Elf_M_Upper Leg.nif")
BUG Imperial Female uses Nord female hand mesh in 1st person
FIX Changed to Imperial female mesh ("b\B_N_Imperial_F_Hands.1st.NIF")
BUG Nord Male uses Imperial Male hand mesh in 1st person
FIX Changed to Nord Male mesh ("b\B_N_Nord_M_Hands.1st.NIF")
BUG Redguard Male uses female hand mesh in 1st person
FIX Changed to male mesh ("b\B_N_Redguard_M_Hands.1st.NIF")
BUG Tel Fyr amulet script (amuletTelFyrScript) is a load of crap and doesn't work.
FIX Fixed the script so it works.
NOTE: I made the amulet work more than once unlike the original script was meant to do
BUG One of the "Mistress Therana" Morag Tong dialogues checks for C3_DestroyDagoth >= 1 instead of >= 50
FIX Fixed
BUG One of the "Mistress Therana" Morag Tong dialogues checks for C3_DestroyDagoth > 50 instead of >= 50
FIX Fixed
BUG Anyone can challenge Varus Vatinius to a duel for the title of Knight of the Imperial Dragon at anytime.
FIX Add checks to make sure player is rank below in Imperial Legion
Added "Imperial Legion" and "Knight of the Garland" PC checks
BUG Galos's "Daedra Skin" topic checks for HT_FyrMessage >= 100 instead of HT_CureBlight >= 100
FIX Corrected
BUG Vedam Dren's "control the ordinators" and "Camonna Tong" quests can be completed by non-Hlaalu
FIX Add checks to the dialogues that the player is in Hlaalu and is the correct rank
Added "Hlaalu House Father" PC checks to 2 "control the Ordinators" dialogues
Added "Journal HH_WinSaryoni >= 100" check to 1 "Camonna Tong" dialogue
BUG Vedam Dren's "Camonna Tong" dialogue updates the incorrect journal entry when player is Hlaalu Hortator
FIX Change to correct journal entry
Changed "Journal HH_WinCamonna 110" to "Journal HH_WinCamonna 100"
BUG Marandus Stronghold Dome is above the ground
FIX Moved the Dome, entrance and door to the ground
BUG Morag Tong members outside of the Arena Hidden Area don't recognise you are a member after joining in "join the Morag Tong" topic
FIX Added two new dialogues for when player is a member (male and female)
BUG Player still acts as though he accepted Miun-Gei's quest to get rid of the actor if he declined
FIX Add new dialogue and journal entry for Marcel Maurard when quest is declined
Added new dialogue for "Journal EB_Actor = 35"
Added new Journal entry EB_Actor, 45
BUG Journal says you killed Foryn Gilnith when returning the ring to Thavere Vedrano if you didn't
FIX Add new dialogue and journal entry for if Foryn is alive
Added new dialogue for if he's alive
Added new Journal entry MV_DeadTaxman 91
Changed check on "Thank you again for returning…" topic to >= 90, <= 91
TRIB/BLDM - Made MV_DeadTaxman 91 finish the quest
BUG Sirollus Saccus the Armorer master trainer isn't set for training
FIX Set him for training
Checked "Training" in AI->Services
BUG Raesa Pullia keeps talking about the Sixth House base after the quest is over
FIX Added "Journal A2_2_6thHouse < 50" check to her "Sixth House base", "Ilunibi", "corprus disease" dialogues
BUG "bk_a1_1_packagedecoded" (Decoded package) contains the word "him" which will be wrong if player is female
FIX Change "him" to "%PCName"
TRIB/BLDM
BUG "TR08_Hlaalu_Berano" journal entry says Forven Berano used Almsivi Intervention to get away when he teleported
FIX Changed to say he teleported
TRIB/BLDM
BUG "Who's there?" Greeting 1 is assigned to a person in Bloodmoon so it'll never play for anyone else
FIX Created a new "Who's there?" dialogue below the Tribunal greetings (just in case Bloodmoon or Tribunal needs it disabled)
TRIB/BLDM
BUG If you help Sosia Caristiana in the Cloudcleaver quest the quest isn't ended
FIX Check Finished in that journal entry
Made "MV_AbusedHealer 75" finish the quest
BUG Talking to Neminda about Ald Velothi adds a journal entry even if you aren't on the correct quest
FIX Make Neminda's Ald Velothi dialogue only displayed if on that quest
Added a "Journal HR_Courier > 0" check
BUG Rescuing Delyna Mandas from Tel Fyr when not on the Milk quest will put you on the Milk quest if you talk to her father. Also various things are messed up
FIX Make a new journal entry for giving the locket to her father if you aren't on the Milk quest
Created LTM_HR_MadMilk (90) journal dialogue
Changed "Yes, my daughter…" "Delyna Mandas" dialogue for Arethan to have HR_MadMilk >= 90 check
Copied "Yes, my daughter…" "Delyna Mandas" dialogue for Arethan Mandas for LTM_HR_MadMilk >= 90
Copied "She's… safe…" "Delyna Mandas" dialogue and put a "Journal HR_MadMilk > 0" check on first and changed "HR_MadMilk 70" entry to "HR_MadMilk 90"
Changed "HR_MadMilk 70" entry on second to "LTM_HR_MadMilk 90"
Changed "Thank you for…" "Arethan Mandas" dialogur for Llerer to have HR_MadMilk >= 90 check
Copied "Thank you for…" "Arethan Mandas" dialogue for Llerer for LTM_HR_MadMilk >= 90
Changed Arethan's "My daughter is…" Greeting 5 "HR_MadMilk >= 70" check to "HR_MadMilk >= 90"
Changed Arethan's "Oh, my daughter…" Greeting 5 "HR_RansomMandas 30" entry to "HR_MadMilk 30"
Changed Arethan's "Pots and pans…" Greeting 5 "HR_RansomMandas >= 30" check to "HR_MadMilk >= 30"
Changed Athyn Sarethi's "Arethan Mandas" ("From what you…") dialogue check to "HR_MadMilk >= 90"
Copied Athyn's "Arethan Mandas" ("From what you…") dialogue for "LTM_HR_MadMilk >= 90"
Edited "mandasGuards" script to check also for "LTM_HR_MadMilk >= 90" and changed "HR_MadMilk >= 70" check to >= 90
Edited "mandasGuards" script to not make guards passive if HR_MadMilk = 100 (Arethan is dead)
TRIB/BLDM - Added HR_RansomMandas quest name to new journal entry
TRIB/BLDM
BUG Killing Geilir the Mumbling in the BM_CursedCaptain quest creates a new quest that can't be finished
FIX Change quest name to same as rest of Cursed Captain quest and make the entry finish that quest
Changed BM_CursedCaptain_a quest name to "The Cursed Captain"
Made BM_CursedCaptain_a, 10 finish the quest
TRIB/BLDM
BUG The Temple Informant quest (TR06) can't be completed after Tribunal's main quest is finished because Galsa Andrano won't speak about what she's meant to
FIX Add checks to blocking dialogue to skip it if on TR06 quest
Added "Journal TR06_Temple != 1" & "Journal TR06_Temple != 50" checks
TRIB/BLDM
BUG Females have no 1st person Stalhrim gauntlet body part
FIX Copied the male body part for females
TRIB/BLDM
BUG The Skaal warriors say about the werewolf in the Greathall before they're meant to
FIX Changed the "Journal BM_SkaalAttack >= 10" checks to >= 20 (x 4)
TRIB/BLDM
BUG "Rat_plague_hall1a" creatures should have the PlagueHallRat1a script so they attack someone else
FIX Changed scripts
BUG It may be possible for the journal not to update when fighting Synette Jeline (lady in distress)
FIX Changed the script so journal is updated when she dies if it hasn't already been updated
BUG The Imperial Chain armors have different Armor ratings
FIX Set them all to 12
BUG Hlormaren Dome is floating
FIX Made Dome, Entrance and Door ground level
BUG People on bottom floor of Balmora, Guild of Mages are above the ground too much which allegedly makes them fall through the ground. Since I've had Sharn disappear on me I'll take people's word for this
FIX Floored the people on the bottom floor
BUG First "change her luck" dialogue doesn't check for a journal entry it should (EB_Bone quest)
FIX Change to check both relevant journal entries
Changed current check to >= 50
Added new check for <= 55
BUG Imsin's "Joncis Dalomax" "Joncis is being held…" topic should check IL_Smuggler >= 100 not >= 10
FIX Changed to >= 100
BUG Arrille's second Greeting5 has a check instead of the first so the second is never said
FIX Add check to the first
Added "Function Talked To PC = 1" check to first greeting
BUG Morag Tong Grandmasters can't get the Dram Bero writ because of incorrect checks in that topic
FIX Change check to correct amounts
Changed checks to >= 100
BUG Morag Tong Larrius Varro topic checks for MT_WritBero instead of MT_WritBrilnosu
FIX Corrected
TRIB/BLDM
BUG "Dram Bero" Morag Tong dialogue has >= 50 check instead of >= 100
FIX Corrected
TRIB/BLDM
BUG Sjoring Hard-Heart's stats are messed up by having autocalc set
FIX Change to original stats
Health -> 239
Heavy Armor -> 50
Unarmored -> 40
BUG Morag Tong Ienith brothers quest updates incorrect journal entries in the script
FIX Create a new journal topic for Ranes Ienith and edit the scripts so they add the correct journal entries. Edit the Morag Tong master's dialogues to check if both brothers are dead.
Created LTM_MT_WritNavil, 75, 85
Made first "You have honorably…" Ienith topic have checks "Dead Navil >= 1", "Dead Ranes >= 1", "MT_WritNavil = 90", "LTM_MT_WritNavil = 85" (it wasn't reported as a crime)
Made second "You have honorably…" Ienith topic have checks "Dead Navil >= 1", "Dead Ranes >= 1", "MT_WritNavil >= 10" (it was reported as a crime)
Made first "Both Navil and Ranes…" Ienith topic have checks "Dead Navil >= 1", "Dead Ranes = 0", "MT_WritNavil >= 10" (Navil dead, Ranes not dead)
Made second "Both Navil and Ranes…" Ienith topic have checks "Dead Navil = 0", "Dead Ranes >= 1", "MT_WritNavil >= 10" (Navil not dead, Ranes dead)
Make BILL_MT_WritNavil update Journal MT_WritNavil, 80 and 90
Make BILL_MT_WritNavil2 update Journal LTM_MT_WritNavil, 75 and 85
TRIB/BLDM - Added Quest Name "Morag Tong: Writ for Navil and Ranes Ienith" to LtM_MT_WritNavil
BUG little advice: Seyda Neen ("Phew. You're…", "Where to start…") should have PCLevel < 2 check
FIX Add the checks
Added Function PC Level < 2 checks
BUG "sealedTreasuryOrders" script is used on three things which causes conflicts and sealedTreasuryOrders and sealedTreasuryReport don't let you pick up the scrolls if they are dropped in certain circumstances (the land deeds probably aren't meant to have a script, but since I don't know if they should or not I'll let them have one)
FIX Edited scripts so scroll can always be picked up when dropped.
Created two new scripts "LtM_sealedLanddeed" and "LtM_sealedLanddeedFake"
Created new globals "LtM_treasuryScrollState" and "LtM_treasurySealFailed"
Created new globals "LtM_treasuryReportScrollState" and "LtM_treasuryReportSealFailed"
Created new globals "LtM_UnsealedLanddeed", "LtM_landdeedScrollState" and "LtM_landdeedSealFailed"
Created new globals "LtM_UnsealedLanddeedFake", "LtM_landdeedFakeScrollState" and "LtM_landdeedFakeSealFailed"
Set "LtM_sealedLanddeed" script to "bk_landdeed_hhrd"
Set "LtM_sealedLanddeedFake" script to "bk_landdeedfake_hhrd"
TRIB/BLDM
BUG "expensive_skirt_04" (not actually in game, but still…) has the incorrect NIF and no body parts
FIX Change to correct NIF and add body part
Changed mesh to "c\c_skirt_mournhold_gnd.nif"
Added "Groin C_Skirt_Mournhold" body part
BUG Rings using the common, extravagant, expensive and exquisite meshes are black instead of textured
FIX Created .dds versions of the textures and put them in the textures folder
TRIB/BLDM
BUG MV_BountyHunter, 40 should end that quest (player turns it down)
FIX Checked Finished
TRIB/BLDM
BUG MV_MonsterDisease, 48 should end that quest (player leaves)
FIX Checked Finished
TRIB/BLDM
BUG MV_RichPilgram, 30 should end that quest (player turns it down)
FIX Checked Finished
TRIB/BLDM
BUG MV_RunawaySlave, 36 should end that quest (player leaves)
FIX Checked Finished
TRIB/BLDM
BUG MV_WanderingPilgram, 40 should end that quest (player turns it down)
FIX Checked Finished
TRIB/BLDM
BUG EB_Unrequited, 30 should end that quest (player turns it down)
FIX Make 30 finish and 40 restart
Checked Finished in 30
Checked Restart in 40
TRIB/BLDM
BUG MS_Apologies, 7 should end that quest
FIX Checked Finished
TRIB/BLDM
BUG EB_Invisible, 40 should end that quest
FIX Make 40 finish and 50 restart
Checked Finished in 40
Checked Restart in 50
TRIB/BLDM
BUG VA_VampRich, 40 should end that quest
FIX Make 40 finish and 50 restart
Checked Finished in 40
Checked Restart in 50
TRIB/BLDM
BUG EB_DeadMen, 40 should end that quest
FIX Make 35 finish and 50 restart
Checked Finished in 35
Checked Restart in 50
TRIB/BLDM
BUG EB_Express, 30 should end that quest
FIX Checked Finished
TRIB/BLDM
BUG EB_Actor, 35 should end that quest
FIX Checked Finished
TRIB/BLDM
BUG EB_Bone, 30 should end that quest
FIX Checked Finished
TRIB/BLDM
BUG EB_Pest, 26 should end that quest
FIX Checked Finished
TRIB/BLDM
BUG BM_WomanScorned, 20 should end that quest
FIX Make 20 finish and 30 restart
Checked Finished in 20
Checked Restart in 30
TRIB/BLDM
BUG BM_Retribution, 20 should end that quest
FIX Make 20 finish and 30 restart
Checked Finished in 20
Checked Restart in 30
TRIB/BLDM
BUG BM_WolfGiver, 20 should end that quest
FIX Make 20 finish and 30 restart
Checked Finished in 20
Checked Restart in 30
TRIB/BLDM
BUG MS_BarbarianBook, 100 should end that quest
FIX Checked Finished in 100
TRIB/BLDM
BUG MS_Adulterer, 100 should end that quest
FIX Checked Finished
TRIB/BLDM
BUG BM_BrodirGrove, 50 should end that quest
FIX Make 50 finish and 60 restart
Checked Finished in BM_BrodirGrove, 50
Checked Restart in BM_BrodirGrove, 60
BUG Aengoth the Jeweler says about "scrap metal" before being given the quest, skipping the player forward
FIX Create new journal entry for receiving the quest in the "jobs" dialogue and make "scrap metal" check for it
Added TG_AldruhnDefenses 5 journal entry
Made relevant "jobs" dialogue add journal entry
Added Journal TG_AldruhnDefenses >= 5 checks to 2 "scrap metal" dialogues
BUG "trouble with bandits" Neminda topic displayed before she mentions them if you've already helped the farmer, skipping you forward
FIX Make the dialogue check that the previous quest is completed
Added "Journal HR_FoundersHelm >= 100 checks to four "trouble with bandits" topics
BUG Darius still says about "Madura Seran" too early
FIX Added "short LTM_MaduraQuest" line to "dariusScript"
Removed global variable
Added "Local LTM_MaduraQuest = 1" checks to all his "Madura Seran" topics
Changed "SET LTM_DariusMaduraQuest TO 1" line to "LTM_MaduraQuest"
Removed "Global MaduraRescued = 0" check from "Orders" topic
Added "LTM_MaduraQuest = 1" check to Greeting 5
BUG Darius says same proof and conspiracy topics after being given the proof
FIX Add a check so last "proof" dialogue isn't displayed if Talos Cult quest is over. Lugrub proof dialogue will be said instead. Add new dialogue in "conspiracy against the Emperor" topic for after letter is given but people still alive
Added "IL_TalosTreason < 100" check
Added new conspiracy dialogue for IL_TalosTreason >= 50
BUG Ald'ruhn Silt Strider guy moves around on his ramp (not by wandering) and falls off eventually
FIX Give him a script to keep him up there
Added "LTM_navamScript"
BUG Lloros Sarano "duties" topic says stuff early and brings up "ash statue" dialogue
FIX Add check to make sure you've given him statue already
Added "HR_ClearSarethi >= 90" check
BUG It's illegal to sleep in Ebonheart, Underground Caves
FIX Unchecked "Illegal to sleep here" box
BUG Varus Vantinius probably shouldn't take Lord's Mail until he gives the quest (to avoid problems)
FIX Check player is on the quest in "Lord's Mail" topic
Added "IL_KnightShield >= 10" check
BUG Hanarai Assutlanipal's "ash statue" topic is displayed early
FIX Add check to make sure player at right place in quest
Added "Journal HR_SixthHouseBase >= 50" check
BUG The player shouldn't be able to say about the "ash statue" to Galtis Guvron until he finds out about him. If he can just be holding an ash statue everything can get messed up
FIX Put "Journal HR_SixthHouseBase >= 20" checks on two topics
Changed "Journal HR_SixthHouseBase >= 10" to >= 20
BUG Jon Hawker in Nammu should say Goodbye after getting "Divine Intervention" scroll
FIX Added "Goodbye" to two topics
BUG Should make "South Wall" Defences check >= 5 instead of >= 10
FIX Yeah yeah
BUG Redoran banner shield uses Bonemold Towershield body part
FIX Change to Redoran Banner Shield body part
Changed "bonemold_tshield_hrlb" Armor object's body part to Shield - towershield_redoranm
BUG Mehra Drora in Gnisis Temple talks about herself in "Mehra Drora" topic
FIX Add check to make sure it isn't her saying it
Added "Not ID mehra drora = 1" check
BUG Piernette still says "Beluelle's silver bowl" topic after it is returned
FIX Add check to see if quest is still active
Added "Journal MS_Piernette < 100" check
BUG Trebonius asks if he's ready for advancement in "advancement" topic after player becomes Arch-mage
FIX Added new topic for Trebonius when player is Arch-Mage
BUG Make Tarer Braryn accept the potion after you've already told him Trebonius is dead
FIX Add new dialogue for if player brings potion after already telling that Trebonius is dead and a new journal entry
Added new topic
Added MS_Apologies 120 journal entry
TRIB/BLDM - Check 120 entry as "Finished" (just in case)
BUG Still told to speak to Trebonius after killing him in "duties" topic
FIX Added new dialogue for after he's dead
BUG Ald Redaynia skeleton wizard corpse persist so Vampiric Ring won't be lost
FIX Set "skeleton_aldredaynia" to corpse persist
BUG Eydis shouldn't really give various quests once she's got Bitter Cup
FIX Change topics so Sottilde code book and Desele debt money Orders are skipped if bitter bribe is done
Change second "Helviane Desele…" Orders topic to be like the first
Make first one into copy of Dura gra-Bol Orders topic with "FG_Telvanni_agents >= 100" and "TG_BitterBribe >= 50 <= 100" checks
BUG Player can say about "debt money" to Desele before getting that quest
FIX Added "Journal FG_DeseleDebt > 0" checks to her dialogues
BUG Desele will say she paid the debt money even if the player payed it and killing Desele adds a journal entry saying you gave the debt money
FIX Added FG_DeseleDebt 110 (pay yourself) and 120 (kill Desele) journal entries
Change "Journal FG_DeseleDebt >= 70" the Desele's dialogue
Added new dialogue for = 110
Added new dialogue for Eydis Fire-Eye for if you pay yourself and updates new journal entry (110)
Changed Eydis's dialogue to update new journal entry (120) when telling her Desele is dead
Changed Manos's dialogue to check the journal entry (120) instead of the old one and if she's dead
Changed Persius's dialogue to check the journal entry (120) instead of the old one and if she's dead
BUG Persius's "debt money" topic for Stoine quest blocks his Desele dialogue
FIX Added "Journal FG_DebtStoine < 100" check
BUG One of Eydis's "debt money" topics should have a check to see prior quest is finished, and another should check the player is on the quest
FIX Added "Journal FG_Sottilde >= 100" & "Journal TG_BitterBribe != 50 != 100" checks to quest starting one
Added "Journal FG_DeseleDebt > 0" check to Helviane is dead one
BUG Eydis's two Camonna Tong quests should be able to be ended without doing them if player is already on them when bribe is given
FIX Added new journal entries for FG_DeseleDebt (130) and FG_Sottilde (130)
Changed new Desele "debt money" dialogue for if player payed debt to include bribe ending (>= 110)
Added new dialogue Eydis "debt money" dialogue for if bribe is done while on quest that updates new journal entry (Desele > 0, Bribe >= 50 <= 100)
Added "FG_DeseleDebt != 130" to Manos's second "debt money" topic
BUG Eydis Fire-Eye's "Bitter Cup" topic checks only >= 50 which means she'll say the same if the player failed the quest (Journal = 110)
FIX Added TG_BitterBribe <= 100 check
BUG Persius's "Eydis Fire-Eye" topics check = 100 instead of >= 50 <= 100
FIX Changed to TG_BitterBribe >= 50 <= 100 checks
BUG Persius's "Lorbumol gro-Aglakh" topic checks = 100 instead of >= 50 <= 100
FIX Corrected
BUG Persius's "Orders" topic checks = 100 instead of >= 50 <= 100
FIX Corrected
BUG Eydis's "code book" topic checks TG_BitterBribe >= 100 instead of <= 100 >= 50
FIX Corrected and made it update the 130 journal entry
BUG Sottilde's will say that she gave the code book if the bribe ends the quest
FIX Added new dialogue for if bribe ended quest
BUG Eydis's Greeting 1 checks should also check TG_BitterBribe != 50
FIX Corrected
BUG eydisScript should also stop her from fighting if TG_BitterBribe == 50
FIX Corrected
BUG Hlormar should say "Goodbye" when attacking
FIX Added "Goodbye" to the 2 "bloody lies" and 2 "Sosia's offer" dialogues
BUG Talking to the Ordinators at Ald Daedroth puts you into Ahemmusa Nereverine quest
FIX Create new journal entry for the Ordinators under different topic
Created "B2_AhemmusaSafeOrd 35"
Edited "who are you" dialogues to update new entry
Edited 3 "who are you" dialogues to check for new entry
Edited 6 Greeting 1 dialogues to check for new entry
BUG Tholer Saryoni's "duties" topic for when PC is Patriarch isn't displayed 'cause it's under normal Temple duties and it should have >= 110 check instead of >= 100
FIX Added "Not ID tholer saryoni = 1" check to Temple Master Player Patriarch "duties" dialogue
Changed Tholer's check to >= 110
BUG Tholer Saryoni doesn't say the correct greeting when you return from fourth corner.
FIX Changed "Journal TT_AldDaedroth < 100" check to "Journal TT_Assarnibibi = 0"
BUG Quests from Lorbumol can't be finished if you kill him
FIX Add journal entries to finish the quests and edit Lorbumol's scripts so that when they die the quests are over (if player has received them) then make sure people don't say incorrect dialogue because of new entry
Added LTM_FG_DebtOrc 110
Added LTM_FG_TongueToad 110
Added LTM_FG_KhajiitBounty 110
Added LTM_FG_DebtStoine 110
Added LTM_FG_SilenceTaxgirl 110
Added LTM_FG_SilenceMagistrate 110
Edited lorbumolScript
Added new dialogue for Tongue-Toad in "kill me" & "Tongue-Toad" topics for LTM_FG_TongueToad == 110
Added new dialogue for Persius in "Tongue-Toad" topic for new journal entry
Added new dialogue for Lirielle in "Ruran Stoine" topic for == 110
Added new dialogue for Lirielle in "debt money" topic for LTM_FG_DebtStoine == 110
Added "LTM_FG_DebtStoine != 110" check to Persius' dialogue
Added != 110 check to first Persius "Adraria Vandacia" topic
Added != 100 check to first Persius "Rufinus Alleius" topic
TRIB/BLDM - Put quest names in each of the new Journal topics
TRIB/BLDM - Mark the journal dialogues to finish the quests
BUG People shouldn't say about "Dro'Sakhar" after quest is complete
FIX Added "Dead Dro'sakhar = 0" checks to Persius and Vivec "Dro'Sakhar" dialogues
BUG Persius says "Tongue-Toad" dialogue before player gets that quest
FIX Added FG_TongueToad > 0 check to first and dead topics
BUG Lorbumol says "Tongue-Toad" dialogue before player gets that quest
FIX Added FG_DebtOrc >= 100 check to first dialogue & two dead dialogues & Expelled dialogue
BUG Talking to Persius about Tongue-Toad is meant to update the journal
FIX Added "Journal FG_TongueToad 50" to dialogue
Changed "Journal FG_TongueToad <= 30" check to <= 50 in Toad's dialogue
BUG Sjoring Hard-Heart's "Orders" topic checks FG_BigBosses >= 100 instead of FG_KillBosses >= 100
FIX Corrected
BUG Killing Sjoring Hard-Heart will leave his quests unfinished (if you have received them)
FIX Add journal entry to finish the quests and edit his script so they are ended when he dies
Added LTM_FG_KillBosses 110
Added LTM_FG_BigBosses 110
Edited sjoringScript
TRIB/BLDM - Put quest names in each of the new Journal topics
TRIB/BLDM - Mark the journal dialogues to finish the quests
BUG Ama Nin should say goodbye after getting Divine Intervention scroll
FIX Corrected in two "Divine Intervention" dialogues
BUG Ordinators really shouldn't help you get Saprius Entius out of vivec (by telling you where he is)
FIX Changed Ordinators' "Saprius Entius" dialogue check from "Vivec, Arena" to "Vivec"
BUG "arrange a meeting" topics are still displayed after Mage quest is complete
FIX Added "MG_WiseWoman < 100" checks to wise women "arrange a meeting" dialogues
BUG Talking to Arethan Mandas puts you in the Redoran Mad Milk quest
FIX Copy dialogue and make it update a non-quest journal entry if not on quest
Added "LTM_HR_MadMilk 30" journal entry
Added new greeting that updates new journal entry
Added new greeting for if new journal entry is updated
Added "Journal HR_MadMilk > 0" check to existing dialogue
BUG Arethan Mandas doesn't say proper greeting if player saves daughter before getting HR_MadMilk quest (via prior fix)
FIX Copied dialogue for LTM_HR_MadMilk >= 90
BUG You tell Hlaren Ramoran that "Nalvilie Saren" is dead when she isn't
FIX Added "Dead nalvilie saren > 0" check
Changed >= 50 to >= 10
BUG Meril Hlaano says about "slander" before he should
FIX Added "HR_HlaanoSlanders > 0" checks to 3 dialogues
BUG Faral Retheran gives duties to anyone, not just Redorans
FIX Added "PC Faction Redoran" check to first "duties" dialogue
Added "PC Faction Redoran" check to first "slander" dialogue
BUG Trebonius gives duties to anyone, not just Mages
FIX Added "PC Faction Mages Guild" check to first "duties" dialogue
BUG Tholer Saryoni says his "duties" topic to people that aren't in the Temple
FIX Added "PC Faction Temple" check to first "duties" dialogue
BUG Tuls Valen says his "duties" topic to people that aren't in the Temple
FIX Added "PC Faction Temple" check to first "duties" dialogue
BUG Endryn Llethan gives "duties" to people not in Temple
FIX Added "PC Faction Temple" check to first "duties" dialogue
BUG Tharer Rotheloth gives "duties" to people not in Temple
FIX Added "PC Faction Temple" check to first "duties" dialogue
BUG Uvoo Llaren says "duties" topic to people not in Temple
FIX Added "PC Faction Temple" check to first "duties" dialogue
BUG Feldrelo Sadri says "duties" topic to people not in Temple
FIX Added "PC Faction Temple" check to "duties" dialogue
BUG Habasi gives "jobs" to people not in Thieves' Guild
FIX Added "PC Faction Thieves Guild" check to first "jobs" dialogue
BUG Aengoth gives "jobs" to people not in Thieves' Guild
FIX Added "PC Faction Thieves Guild" check to first "jobs" dialogue
BUG Big Helende gives "jobs" to people not in Thieves' Guild
FIX Added "PC Faction Thieves Guild" check to first "jobs" dialogue
BUG Varus Vatinius says "Orders" topic to people not in Legion
FIX Added "PC Faction Imperial Legion" check to first dialogue
BUG Frald the White gives "Orders" to people not in Legion
FIX Added "PC Faction Imperial Legion" check to first dialogue
BUG Radd Hard-Heart gives "Orders" to people not in Legion
FIX Added "PC Faction Imperial Legion" check to first dialogue
BUG Imsin the Dreamer gives "Orders" to people not in Legion
FIX Added "PC Faction Imperial Legion" check to first dialogue
BUG Habasi gives "dwemer artifacts" quest before she should
FIX Added "Journal TG_ManorKey >= 100" check
BUG HR_ArobarKidnap should have an entry for Nartise Arobar rumor being heard
FIX Added HR_ArobarKidnap 30 journal entry
Made 3 "Miner Arobar" topics update new journal entry
BUG HR_Archmaster 100 isn't set anywhere. Should make rank not raised until player returns to Athyn Sarethi and have talking to him raise and make journal entry
FIX Made killing Bolvyn not raise the player's ranks (edited bolvynScript)
Copy Athyn's "B5_VenimHort >= 50" "duties" topic and change check to "HR_Archmaster >= 70"
Add "Journal HR_Archmaster 100" to both dialogues
Created new "advancement" topic to raise player and update journal once duel is won
Add "Journal HR_Archmaster 100" & "PCRaiseRank" to B5_VenimHort >= 50 "advancement" dialogue
BUG Athyn's "duties" and "advancement" topics about duelling Venim should add HR_Archmaster 10 journal entry
FIX Added "Journal HR_Archmaster 10" line to topics
BUG Athyn should say that the player can't become Archmaster if Venim was killed outside of duel (and new journal entry should finish the quest)
FIX Added "HR_Archmaster 90" journal entry
Add new "advancement" dialogue for if player killed Venim and make it update the journal
Add new "duties" dialogue for if player killed Venim and make it update the journal
BUG Trebonius says to meet him in the Arena after giving him the letter
FIX Changed Greeting 5 "MG_Guildmaster >= 50" check to = 50
BUG Glathal says Arvama Rathri is "Right over there" after she's moved to the General Goods store
FIX Added "Cell Vivec, Elven Nations Cornerclub" check
BUG Moroni Uvelas still says old topic about husband "Danar Uvelas"
FIX Added "EB_DeadMen < 60" check
BUG Morag Tong Masters say about "Ienith" before they should if they are dead
FIX Added "MT_WritBrilnosu >= 100" and "MT_WritBemis >= 100" checks
BUG 5 of Addhiranirr's Greeting 5's check A2_6_Incarnate instead of A1_6_AddhiranirrInformant
FIX Corrected
BUG Ahnassi's quests are only "finished" if the player doesn't give her the flamemirror robe
FIX Add a journal entry for when you show her Elvul's Black Blindfold
Added Romance_Ahnassi 100 journal entry
Made dialogue for showing her blindfold update new journal entry
Created new dialogue for >= 100
TRIB/BLDM - Checked "Finished" in new journal entry
BUG Nibani Maesa will talk in 3rd person in "Nereverine prophecies" topic if you aren't meant to talk to her yet
FIX Added "Not ID nibani maesa = 1" check to relevant dialogue
BUG Nibani says you will never become Nereverine if you've killed a Venim to become Archmaster of Redoran
FIX Added "Journal HR_Archmaster != 70" and "Journal HR_Archmaster != 100" checks to "Redoran Hortator" topic
BUG Gindrala Hleran's greetings check "dreamer_02" instead of "Dreamer_Talker02"
FIX Edited Gindrala's 2 Greeting 5's to check "Dreamer_Talker02"
BUG Crassius Curio thanks for killing "Reynel Uvirith" if you aren't Hlaalu
FIX Added "Hlaalu House Father" to first dialogue (just in case)
Added "Hlaalu House Father" and "HH_BeroSupport >= 100" checks to HH_DestroyTelUvirith = 0" dialogue
BUG Nibani's "Seven trials" says you've passed the fifth trial when you've passed the fourth
FIX Changed to "Fourth"
BUG After Hlireni Indavel agrees to let ashlanders come to Ald Daedroth you can still try to convince him in Player of the Game topic
FIX Added "B2_AhemmusaSafe < 20" check to dialogue
BUG Nerevar at Red Mountain scroll says "Nerever met Dumac and the Dwarf King". Dumac was the Dwarf King.
FIX Changed to "There, Nerevar met Dumac the Dwarf King, and…"
BUG Ghost free papers aren't taken from inventory ("work")
FIX Added "Player->RemoveItem "bk_uleni's_papers" 1" to dialogue
Added "Additem "bk_uleni's_papers" 1" to dialogue
BUG blueScript runs all the time which is really stupid
FIX Put blueScript on the Goldbrand sword and edit the script so it'll work right
Put blueScript on Goldbrand
Edited blueScript
Created blueScript2
Removed "StartScript blueScript" from 2 "someone killed" dialogues
BUG boneScript keeps running after it is needed
FIX Make it end at summon == -1
Added "StopScript boneScript" before "return"
BUG glathelScript keeps running after it is needed
FIX Make it end if Glathel or Gadayn are dead or != 80 or glathelMove == -1
Added "StopScript glathelScript" before 4 "return"s
BUG Sleepers script keeps running after it is needed
FIX Should stop when main quest is over
Edited script to stop if C3_DestroyDagoth >= 50
BUG VampireCheck script is supposed to remove vampire diseases if the player is a vampire or was cured of vampirism
FIX Edit script to remove the disease
Edited script
BUG Suryn Athones says about "slander" to anyone, not just people on quest
FIX Added "IL_FalseOrdinator >= 10" check
BUG Frald the White says about "slander" before he should if you've killed Suryn
FIX Added IL_TraitorWarrior >= 100 check
BUG Frald the White shouldn't say about "slander" if you're expelled and didn't get that quest yet
FIX Added IL_FalseOrdinator >= 10 check
BUG Vivec's "prepare for battle" topic still there after finishing
FIX Added C3_DestroyDagoth < 50 check
BUG Nibani Maesa says you aren't Nereverine in "the moon-and-star" after getting ring/finishing game
FIX Added A2_6_Incarnate < 50 check
BUG Nibani Maesa shouldn't say "the Seven Visions" topic after finishing
FIX Added C3_DestroyDagoth < 50 check
BUG Sul-Matuul's "counsel of Sul-Matuul" topic shouldn't be displayed after player is Nereverine
FIX Added B8_All_Nerevarine < 50 check
BUG Sul-Matuul's "House Hlaalu" topic shouldn't be displayed once Hlaalu Hortator
FIX Added B6_HlaaluHort < 50 check
BUG Sul-Matuul's "House Redoran" topic shouldn't be displayed once Redoran Hortator
FIX Added B5_RedoranHort < 50 check
BUG Sul-Matuul's "House Telvanni" topic shouldn't be displayed once Telvanni Hortator
FIX Added B7_TelvanniHort < 50 check
BUG Sul-Matuul's "Kogoruhn" topic shouldn't be displayed once quest is complete
FIX Added A2_6_Incarnate < 15 check
BUG Sul-Matuul's "naming the Nereverine" topic shouldn't be displayed once Nerevarine
FIX Added B8_All_Nerevarine < 50 check
BUG Zabamund's "Talk" dialogue is messed up
FIX Changed "A2_1_MeetSulMatuul = 25" check to >= 60
Changed "A1_1_FindSpymaster >= 30" check to "A2_1_MeetSulMatuul >= 30"
Added "B1_UnifyUrshilaku < 50" checks to 4 topics
BUG "latest rumors" Varvur Sarethi killing Bralen Carvaren dialogue still happen after his name is cleared
FIX Changed "Not Cell Ald-ruhn, Venim Manor Guard Quarters" check to "HR_ClearSarethi < 100"
BUG "latest rumors" Ashlanders near Maar Gan having "famous" noble dialogue still happens
FIX Added "Journal HR_FindGiladren < 100" checks to the two dialogues
BUG "latest rumors" about statues being sold in Ald'ruhn should stop if Hanarai is killed
FIX Added "Dead Hanarai Assutlanipal = 0" check
BUG "latest rumors" about Sleepers still happen
FIX Add checks to make sure Dagoth isn't dead
Added "C3_DestroyDagoth < 50" check to Vivec rumor ("Have you noticed…")
Added "C3_DestroyDagoth < 50" check to Ald-ruhn rumor ("It feels like…")
Added "C3_DestroyDagoth < 50" check to Vivec rumor ("You know what I heard…")
Added "C3_DestroyDagoth < 50" check to Vivec rumor ("I hear the same thing…")
Added "C3_DestroyDagoth < 50" check to Vivec rumor ("I've been hearing…")
BUG "bloodbath" topic still displayed
FIX Added "town_balmora < 30" checks to both dialogues
BUG Trebonius's Greeting 1 checks MG_Telvanni instead of MG_KillTelvanni
FIX Corrected
BUG Edryno Arethi gives "business" to anyone, not just Hlaalu
FIX Added "PC Faction Hlaalu" check
BUG Trebonius still says Telvanni "duties" dialogue after quest finished
FIX Change "MG_Telvanni" check to "MG_KillTelvanni"
BUG Rumors about smugglers should stop once the smuggler is dead
FIX Add death checks
Added "Dead Herd = 0" check to Vivec rumor ("So Herd the Bandit…")
Added "Dead Lesley = 0" check to Vivec rumor ("Now that they found…")
BUG Han-Ammu's "get me killed" dialogue shouldn't be displayed once he is ashkhan
FIX Added "B4_KillWarLovers < 35" checks to both dialogues
BUG Sonummu Zabamat's "Counsel" dialogue should probably change after Ur is defeated
FIX Added new dialogue for "C3_DestroyDagoth >= 50"
BUG Sleeper's "n'wah must die" topic still there after awake
FIX Added "C3_DestroyDagoth < 50" checks to them all
BUG J'Saddha's "Wait for me" voice isn't for Khajiit
FIX Change in jsaddhaScript to Vo\K\M\Flw_KM001.mp3 & "You run too fast!"
BUG sondaaleFollow script has Vo\F\M\ instead of Vo\H\F\
FIX Corrected
BUG Hides-His-Foot is always detected so everyone at the Dren Plantation attacks when he follows
FIX Changed drenSlaveOwners script to check if player is detected
BUG Fedris Tharen topics don't need to be displayed after finding him
FIX Added "Journal HR_FindTharen < 100" check to 2 dialogues
BUG General Darius probably shouldn't say the usual "Fort Darius" dialogue
FIX Added "NotID general darius = 1" check
BUG Darius shouldn't say the usual "Oritius Maro" dialogue
FIX Put "NotID general darius = 1" checks on 3 dialogues
BUG Duldrar Saren in Ministry of Truth doesn't say the Patriarch greetings because they are under the other Temple greetings
FIX Reordered so Patriarch Greeting 1's are first
BUG Killing the vampire Mastrius doesn't update the journal and end the quest
FIX Edited script to update final journal entry
Not that it does anything, but fixed part with "player->GetSpell "Vampire Aundae Specials" != 1" is meant to check player doesn't have Quarra specials (changed to "PCVampire != 1")
BUG "raw materials" dialogue doesn't show up for some unknown reason in VampAmulet quest
FIX Added "AddTopic "raw materials"" to "use to me" topic
BUG "future rewards" for Quarra doesn't show up for some unknown reason
FIX Added "AddTopic "future rewards"" to 2 "raw materials" topics
BUG Fast Eddie's "chores" dialogue is available before he becomes your mouth
FIX Change "PC Rank Wizard" checks to "PC Rank Master"
BUG Crassius Curio says "Banden Indarys" topic if player is Telvanni and killed him
FIX Added HH_NordSmugglers >= 100 & HH_Stronghold >= 100 checks
BUG Becoming "Magister" after choosing Master first should add HT_Archmagister 10 journal entry
FIX Made topic add journal entry
BUG Aryon says you still need to fight Gothren if Gothren is dead if you chose Master in "Magister" topic
FIX Moved "Dead gothren > 0" dialogue above Master one
BUG Baren Alen shouldn't say "land deed" dialogue after player has bought it
FIX Edited "barenAlenScript" to set hasLandDeed to 0 when he doesn't have it anymore
BUG Edryno Arethi's Prelude topic only gives you choices "Give sword" "don't give sword" even before you get it
FIX Add new choice and new dialogue
Added ""I haven't found it yet." 3" to dialogue
Added Choice = 3 dialogue
BUG Flaenia's "guard against bandits" topic doesn't check for if the guard is dead like it should
FIX Added "Dead Fjorgeir > 0" check
BUG Curio says he won't do business before you're a Councilman when you're a House Father if the stronghold isn't good enough.
FIX Created new dialogue for House Father when stronghold isn't built
BUG Vedam Dren's "business" about Orvas Dren should say "Grandmaster" not "%NextPCRank"
FIX Corrected
BUG Yagrum Bagarn says old greeting about dwemer boots after that is done (Talked to PC seems to be reset)
FIX Remove "Talked to PC" checks from Yagrum Greeting
BUG Larrius says old greeting (Talked to PC seems to be reset)
FIX Added "town_balmora < 30" check
BUG Paur Maston's "Molag Mar" dialogue says "We'll need to head..." when you haven't said you'll take him
FIX Added "Journal MV_TraderMissed > 0" and "MV_TraderMissed != 40" checks
BUG Paur Maston's "Molag Mar" and "Vanjirra" dialogues don't change after quest is over
FIX Added "Journal MV_TraderMissed < 100" checks to both Molag Mar dialogues
Added "Journal MV_TraderMissed < 100" checks to 1 Vanjirra dialogue
BUG "join the Morag Tong" still says Eno is grandmaster
FIX Added "Dead eno hlaalu = 0" checks to 6 dialogues
BUG Rumor about Balen Andrano should add journal entry and his greeting should check < 15
FIX Changed Greeting check to < 15
Added "Journal EB_Bone 10" to rumor dialogue
BUG Change "sculptor" check from < 40 to < 50. Otherwise quest can never be finished if you say you aren't interested in Duma's stuff
FIX Changed
BUG TG_EbonyStaff 10 says Felen Maryon is in Bal Fell instead of Tel Branora
FIX Removed location
BUG It's illegal to rest at Bal Fell, which doesn't seem right since it is a daedric ruin
FIX Made legal to sleep
BUG It's illegal to rest at Bal Ur
FIX Made legal to sleep
BUG It's illegal to sleep in Molag Amur Region (12, -7)
FIX Made legal to sleep
BUG Illegal to sleep in Abandoned Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in Andasreth, Upper Level
FIX Made legal to sleep
BUG Illegal to sleep in the Derelict Shipwreck's Upper and Lower levels
FIX Made legal to sleep
BUG Illegal to sleep in Deserted Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in the Desolate Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in Druscashti
FIX Made legal to sleep in the 2 areas
BUG Illegal to sleep in Koal Cave
FIX Make legal to sleep
BUG Illegal to sleep in Lonely Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in Lonesome Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in Lost Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in Neglected Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in Obscure Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in Remote Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in 2 Rotheran areas
FIX Made legal to sleep
BUG Illegal to sleep in Shunned Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in Unexplored Shipwreck
FIX Made legal to sleep in the 3 areas
BUG Illegal to sleep in Unknown Shipwreck Upper & Lower
FIX Made legal to sleep
BUG Illegal to sleep in Unmarked Shipwreck
FIX Made legal to sleep in the 2 areas
BUG Telling Farvyn Oreyn you've come to kill him in "Kharag gro-Khar" topic should make him say goodbye
FIX Added Goodbye to the two choices
BUG Malacath's subtitles read "honor back" instead of "back honor"
FIX Corrected in DaedraMalacath script
BUG Nileno Dorvayn is meant to speak about the Vassir Didanat Mine
FIX Made first dialogue just for Nileno
BUG "bastard Ashlanders" topic shouldn't be displayed after Guar hides are returned
FIX Added MV_OutcastAshlanders < 100 check
BUG Telling Dro'zhirr you want the jewels back in "Nord woman" topic should update journal
FIX Added "Journal MV_BanditVictim 45" to dialogue
Renumbered MV_BanditVictim 60 to 45
BUG "escape from cultists" topic is never said because journal is updated passed there in the greeting. Makes her give a info refusal dialogue which is really, really stupid
FIX Removed "AddTopic "escape from cultists"" line from "unholy ritual" dialogue
BUG Two of Botrir's greetings have "Journal MV_RecoverWidowmaker 10" statements and shouldn't
FIX Removed them
BUG "bounty" topic shouldn't add MV_TraderAbandoned 70 journal entry if quest already done
FIX Created new dialogue for MV_TraderAbandoned >= 100 and pamannoy = 2 that doesn't add entry
BUG Chrysamere and Lord's Mail can be lost when Varus Vantinus's corpse disappears
FIX Make his corpse persist, but disappear through a script. When it does, put his stuff into a "Spoils" chest
Created "com_chest_02_arena" Container object
Placed chest in Vivec, Arena Fighters Training cell
Edited varusVantiniusScript to start varusCorpseScript
Created varusCorpseScript to make corpse disappear at certain time and items be placed in chest
Checked Varus's corpse persist
BUG Necromancer's Amulet can be lost when Trebonius's corpse disappears
FIX Make his corpse persist, but disappear through a script. When it does, put his stuff into the "Spoils" chest.
Edited treboniusScript to start treboniusCorpseScript
Created treboniusCorpseScript to make corpse disappear at certain time and items be placed in chest
Check Trebonius's corpse persist
BUG Since I did it for the other two, Bolvyn Venim needs his script changed too (won't bother with Garding)
FIX Make his corpse persist, but disappear through a script. When it does, put his stuff into the "Spoils" chest
Edited bolvynScript to start bolvynCorpseScript
Created bolvynCorpseScript
Check Bolvyn's corpse persist
BUG Player says about his dreams in False Incarnate quest when he hasn't had any yet
FIX Created new "False Incarnate" dialogue for if A1_Dreams = 0
BUG There are 2 "OnDeath" statements in "bolvynScript" so the stuff in the second one is never done
FIX Moved OnMurder stuff into first OnDeath statement
TRIB/BLDM
BUG bladefixScript keeps running after it is needed
FIX Made script stop when bladefix == 2
TRIB/BLDM
BUG dbattackScript keeps running after it is needed
FIX Made script stop when TR_dbAttack >= 50
TRIB/BLDM
BUG bloodmoonScript keeps running after it is needed
FIX Made script stop when BM_WildHunt >= 100
TRIB/BLDM
BUG ColonyTimer script keeps running after it is needed
FIX Made script stop if Colony_Update journal >= 70
TRIB/BLDM
BUG dbFixScript keeps running after it is needed
FIX Made script stop when TR_DBAttack >= 50
TRIB/BLDM
BUG MirisaTeleport script keeps running after it is needed
FIX Added StopScript MirisaTeleport to end
TRIB/BLDM
BUG plant2Script keeps running after it is needed
FIX Made script stop when state == 30
TRIB/BLDM
BUG RitualTransform script keeps running after it is needed
FIX Made script stop when wolfdead == 1
TRIB/BLDM
BUG smugDeadScript keeps running after it is needed
FIX Made script stop when BM_Smugglers >= 100
TRIB/BLDM
BUG WereChangeScript keeps running after it is needed
FIX Made script stop if PCWerewolf != 1
Edited WereCheckScript to set PCWerewolf to 1 before starting WereChangeScript
TRIB/BLDM
BUG VampireCheck should remove the werewolf disease if the player is a vampire
FIX Edited script to remove the disease
TRIB/BLDM
BUG WereCheckScript should remove vampire and werewolf diseases if player is a werewolf and remove werewolf disease if player was a werewolf
FIX Edited script to remove the diseases
TRIB/BLDM
BUG MV_RecoverWidowmaker 60 should finish the quest
FIX Checked Finished
TRIB/BLDM
BUG MV_TraderAbandoned 30 and 70 should end the quest
FIX Checked Finished in both dialogues
TRIB/BLDM
BUG EB_Bone 80 should restart that quest
FIX Checked Restart
TRIB/BLDM
BUG EB_Pest 30 should restart that quest (if player kills the rats anyway)
FIX Checked Restart
TRIB/BLDM
BUG Twin Lamps quests shouldn't be House Hlaalu (Free Hides-His-Foot & The Twin Lamps)
FIX Removed "House Hlaalu: " from HH_TwinLamps1 & HH_TwinLamps3
TRIB/BLDM
BUG Kill the "teleport_enable" activator
FIX Removed the teleport_enable activator from Dagoth Ur (twice… stupid bloodmoon.esm)
TRIB/BLDM
BUG Giant Bull netch should probably be giant
FIX Gave Netch_Giant_UNIQUE a LtM_GiantNetchScript to make it 1.5 normal size
TRIB/BLDM
BUG MS_Piernette 90 should finish the quest
FIX Checked Finished
TRIB/BLDM
BUG Check DB greaves/boots prices - Greaves should cost more than boots, yes?
FIX Made Greaves cost 600. That's about right compared to other armor types
TRIB/BLDM
BUG Gavas Dren shouldn't give his quests until after you kill the goblin warchiefs. His "service to the lady" topic is always displayed
FIX Added "TR_KillGoblins >= 100" check
TRIB/BLDM
BUG Fedris Hler's mazed band "service to our Lady" topic adds TR_ShrineDead 20 instead of TR_MazedBand 20
FIX Corrected
TRIB/BLDM
BUG Denegor is still causin' problems in his greeting after he's meant to be calmed down
FIX Changed MS_Bouncer < 100 check to < 20
TRIB/BLDM
BUG MS_Bouncer_Galms entry is meant to have index of 50
FIX Gave it index of 50
TRIB/BLDM
BUG Ra'Tesh says about "Karrod" and "losing a new customer" before he's meant to
FIX Added "TR_Champion > 0" check
TRIB/BLDM
BUG Barenziah says about the piece of the sword in the "Karrod" topic before she mentions it (or before you even know about it)
FIX Added TR_Blade 24 journal entry for when she first mentions Karrod has a piece
Made it get added when she mentions it in "pieces of the blade" dialogue
Made "Karrod" dialogue check it
TRIB/BLDM
BUG King Helseth talks about Karrod before he should
FIX Added TR_Assassins >= 100 check
TRIB/BLDM
BUG People shouldn't say the local rumor about the shells guy after confronting him (since it resets it)
FIX Added global variable HustlerKnown
Made "HustlerKnown" get set to 1 when you confront Galms
Made rumors check that HustlerKnown is 0 (ra'tesh's, Winged Guar, Godsreach)
TRIB/BLDM
BUG Telling Geon Auline you're keeping the dagger should add a journal entry and end the quest
FIX Added MS_EstateSale 80 journal entry
Made telling him you are keeping the dagger add the entry
TRIB/BLDM
BUG light_com_torch_burnedout_UNI has no name
FIX Named it "Burned-out Torch"
TRIB/BLDM
BUG Narisa Adus acts like Black Dart Gang is alive in "Variner's ghost" topic after they are dead
FIX Completely rework quest so that Variner's ghost parts are all part of a separate journal dialogue
Create new journal dialogue "MS_BlackDart_A"
Give MS_BlackDart_A same quest name
Copy all but MS_BlackDart 100 to MS_BlackDart_A
Change Greeting 1 check from MS_BlackDart >= 35 to MS_BlackDart_A >= 35
Change 5 MS_BlackDart to MS_BlackDart_A in "Variner's ghost" topic
Change 3 MS_BlackDart to MS_BlackDart_A in "Black Dart Gang" ("[She looks you over…") topics
Change MS_BlackDart to MS_BlackDart_A in "Black Dart Gang" ("You're right…")
Change checks in "If only…" and "Be careful…" "Black Dart Gang" dialogues
Edited "NarisaAdus" script to not start counting days 'til given message from ghost (MS_BlackDart_A == 30) and made "Variner's ghost" topic check localdaysPassed instead of daysPassed and changed >= 1 to > 1
Changed ancestor_ghost_Variner Hello Voice check from MS_BlackDart to MS_BlackDart_A
Removed PC Rank "Rank 0" checks from the two Hello Voices… don't like the look of them…
Changed two MS_BlackDart to MS_BlackDart_A in "message"
Changed six MS_BlackDart to MS_BlackDart_A in VarninerGhost script
Added to VarninerGhost script to disable him if MS_BlackDart == 100
TRIB/BLDM
BUG Made Winged Guar needs bouncer rumor stop after player does that quest
FIX Added "MS_Bouncer < 100" check
TRIB/BLDM
BUG Dovor Oren rumor shouldn't be said if he's dead
FIX Added "Dead Dovor Oren = 0" check
TRIB/BLDM
BUG Estate sale rumor shouldn't be said after quest is done (Widow says she has had the sale)
FIX Added "MS_EstateSale < 70" check
TRIB/BLDM
BUG Thief rumor shouldn't be displayed once that quest is done
FIX Added "MS_Thief < 80" check
TRIB/BLDM
BUG Rumors about the attack on the plaza cut off all the other rumors, which is annoying.
FIX Added "TR_SothaSil < 110" check to the four of them so that other rumors will be said again after Tribunal is finsihed
TRIB/BLDM
BUG King says Barenziah mentioned player even if player hasn't done quests for her yet
FIX Removed part mentioning her in the two greetings and added "AddTopic "Queen Mother"" to them
TRIB/BLDM
BUG Tienius shouldn't say the matter is resolved in "King Llethan's death" topic until he gets a copy of the Common Tongue
FIX Added "TR05_People >= 110" check to last dialogue
TRIB/BLDM
BUG Assassins in Barenziahs chamber: One has dark elf female voice, but all are imperial males
FIX Changed "hels_assassin1" to Dark Elf Female
TRIB/BLDM
BUG Azura subtitles say "and this was her undoing" when voice file says "and her undoing" & "those she loved" should be "those who she loved"
FIX Corrected
TRIB/BLDM
BUG Barenziah says you've told the King about what happened in the Clockwork city before you have in "Almalexia" topic
FIX Changed TR_SothaSil >= 110 check to TR_Champion >= 110
TRIB/BLDM
BUG Barenziah's "Sotha Sil" dialogue should change after you've told Helseth about what happened
FIX Copied Almalexia dialogue
TRIB/BLDM
BUG Gavas Drin has two Sotha Sil dialogues with no checks. I think one is meant to be Fedris's
FIX Made the second Fedris's
TRIB/BLDM
BUG HelAss global should be set to 3 once assassins are stopped
FIX Set HelAss to 3 in helsAssScript when journal is updated
TRIB/BLDM
BUG In Barenziah's "Barilzar's Mazed Band" topic she speaks like Almalexia is still alive
FIX Added TR_Champion < 110 check
TRIB/BLDM
BUG Barenziah's "other matters" shouldn't be displayed after everything
FIX Added TR_SothaSil < 110 check
TRIB/BLDM
BUG Torasa's "one piece" topic says she still has a piece of the blade
FIX Added TR_Blade < 45 check
TRIB/BLDM
BUG Player can continuously tell Vivec about Almalexia and Sotha Sil's deaths. I think he is a little forgetful
FIX Created TR_SothaSil_Vivec journal topic with quest name "The Mad God" (same as TR_SothaSil)
Added TR_SothaSil_Vivec 100 entry, saying you told Vivec
Made telling Vivec in Almalexia or Sotha Sil topics add the journal entry
Created new dialogue for both topics for after you've told him
TRIB/BLDM
BUG Nerile's Crimson Plague dialogue needs fixing
FIX Maded Nerile's "Cure Disease potion" topic check = 30 instead of >= 30
Made Nerile's MS_CrimsonPlague = 49 Greeting make her say goodbye
Made MS_CrimsonPlague 70 say Athelyn Malas instead of Goval Ralen
Made "Favor" topic check MS_CrimsonPlague >= 70 not >= 60
Added new dialogue to "Cure Disease potion" that updates MS_CrimsonPlague 70 (= 60)
Added new dialogue to "Cure Disease potion" for = 50
Created MS_CrimsonPlague 49 and 69 journal entries that finish the quest
TRIB/BLDM
BUG Mehra Helas still says her greeting and latest rumor after Crimson Plague quest is finished
FIX Added MS_CrimsonPlague < 170 check to Greeting and latest rumors topic
TRIB/BLDM
BUG Mournhold "latest rumors" topic about Plague should stop after quest is finished
FIX Added MS_CrimsonPlague < 170 check
TRIB/BLDM
BUG There should probably be a Colony_update 70 journal entry
FIX Added one
TRIB/BLDM
BUG Coventina Celata gets stuck in the rocks when trying to attack Graring
FIX Moved her to the ground behind the rocks, instead of in the air. Hopefully that will fix any problems
TRIB/BLDM
BUG Reinhardt Red-Spear probably shouldn't call the Thirsk peoples drunken barbarians (latest rumors)
FIX Added NotID bm_reinhardt = 1 check
TRIB/BLDM
BUG "smugScript" should have "StopCombat" commands instead of just SetFight 30 ones. The smugglers currently keep fighting
FIX Added "StopCombat"
TRIB/BLDM
BUG The Gandrung Caverns greeting for the smugglers should check that it isn't Gaea Artoria. At the moment she says their greeting after they are all dead
FIX Added NotID gaea artoria = 1 check
TRIB/BLDM
BUG Gaea Artoria (and probably saenus lucius) say stuff like they were there in the attack if they were with the player (werewolves and wolf creatures topics)
FIX Added NotID gaea artoria = 1 & NotID saenus lucius = 1 checks to Fort Frostmoth werewolves topics
Added luciusChosen >= 1 & artoriachosen >= 1 checks to "wolf creatures" topics
TRIB/BLDM
BUG Falx Carius should say goodbye in "weapons being smuggled" topic when told both soldiers are dead
FIX Added "Goodbye"
TRIB/BLDM
BUG Korst Wind-Eye voice says "Why have you returned to our village" the first time he sees him
FIX Added "TalkToPC = 1" checks to his first two Hello Voices
TRIB/BLDM
BUG Korst's "attack on the Imperial fort" topic should probably not be there after werewolves attack the Skaal
FIX Added "BM_SkaalAttack = 0" checks to 4 dialogues
TRIB/BLDM
BUG Korst's "death of the horkers" topic shouldn't be displayed after Bloodmoon is over
FIX Added 2 BM_WildHunt < 100 checks
TRIB/BLDM
BUG Skaal "Lake Fjalding" topic shouldn't be displayed once it is over. Korst should also know what is happening there
FIX Added NotID korst wind-eye = 1 and BM_WildHunt < 100 checks to top dialogue
TRIB/BLDM
BUG Uncle Sweetshare's topics "candy treats", "moon sugar investigation" should stop being said after he agrees to stop sharing
FIX Added BM_MoonSugar < 70 checks
TRIB/BLDM
BUG Falco's "someone in particular" topics are in bad order (some are never said)
FIX Moved trader and smithy dialogues above the others
TRIB/BLDM
BUG Falco shouldn't say about "aiding me", "crossroads", "four more pieces", "seen anything", "Stalhrim" after Carnius is dead
FIX Added Dead Carnius = 0 checks to 4 "aiding me" dialogues
Added Dead Carnius = 0 checks to 4 "crossroads" dialogues
Added Dead Carnius = 0 checks to 2 "four more pieces" dialogues
Added Dead Carnius = 0 checks to 3 "seen anything" dialogues
Added new Stalhrim dialogue for after Carnius is dead
TRIB/BLDM
BUG Falco "decision" topic should check >= 50 not = 50
FIX Corrected
TRIB/BLDM
BUG Falco shouldn't say about "Elberoth" after that quest is done
FIX Added CO_5 < 70 checks to 3 dialogues
TRIB/BLDM
BUG Apronia shouldn't say about "Elberoth" after that quest is done
FIX Added CO_5 < 70 checks to 2 dialogues
TRIB/BLDM
BUG "seen anything" dialogues should stop after quest is done
FIX Added CO_3 < 70 checks to 4 dialogues
TRIB/BLDM
BUG Rolf Long-Tooth's "ensure our success" topic shouldn't be displayed after Ristaag
FIX Added BM_BearHunt1 < 80 check
TRIB/BLDM
BUG The colony guards shouldn't say the same as everyone else in the "hire guards" topic after it is done
FIX Added new dialogue for each of them, and added NotID checks for them in the general dialogue
TRIB/BLDM
BUG Should get rid of Constans' "report" topic after quest is complete
FIX Added CO_9 < 60 check
TRIB/BLDM
BUG Korst's "You have been infected too long..." greeting should be at the top of his list and update the journal (BM_SkaalAttack 95)
FIX Copied dialogue to below the top one, made it update the journal entry, and made top Greeting check the entry is set
TRIB/BLDM
BUG Uryn Maren shouldn't say he thinks "Falco Galenus" should be in charge
FIX Added Not ID uryn maren = 1 checks to > 66 and > 33 dialogues
TRIB/BLDM
BUG Carnius's Hroldar the Strange topic checks CO_1 instead of CO_2
FIX Corrected
TRIB/BLDM
BUG Carnius's Hroldar the Strange topic shouldn't be said once you get quest that mentions him again
FIX Added 3 CO_9a = 0 checks
TRIB/BLDM
BUG Raven Rock "hire guards" topics should have checks that the player is on the quest
FIX Added CO_11 > 0 check to Falco's top dialogue
Changed CO_10 check to CO_11 in Afer's dialogue
Added CO_11 >= 10 checks to other two guards' dialogues
Changed everyone else's dialogues to check >= 10 not >= 20
TRIB/BLDM
BUG Carnius reverts to prior "assignment" dialogue after talking about "drastic measures" but not "slaughter"
FIX Changed ColonyState = 21 check to >= 21
TRIB/BLDM
BUG Toralf's boat is there before he arrives
FIX Made ColonyToralf script make the boat enable/disable too
TRIB/BLDM
BUG Constans still says normal stuff if Carnius is killed (before he's meant to be killed)
FIX Added new Greeting for if Carnius is dead that makes him say Goodbye
TRIB/BLDM
BUG Constans's "Carnius Magius" topic says he's still alive if you chose his side
FIX Added new dialogue for CO_13a >= 50
TRIB/BLDM
BUG Hroldar the Strange has all the dialogue of a Raven Rock worker
FIX Made the hroldarbeaten = 1 Greeting make him say Goodbye like the others
TRIB/BLDM
BUG Werewolves in second part of maze do argonian attack voice. Kinda annoying
FIX Made new attack voice for them using werewolf sound
TRIB/BLDM
BUG Tharsten speaks like he isn't "Skaal" in Hircine's maze
FIX Added NotID tharsten heart-fang2 = 1 check
TRIB/BLDM
BUG Tharsten Heart-Fang acts like he hasn't heard of "Korst Wind-Eye", "Tharsten Heart-Fang", "werewolves" in Hircine's maze
FIX Added NotID tharsten heart-fang2 = 1 checks
TRIB/BLDM
BUG Carius acts like he hasn't heard of "werewolves", "Antonius Nuncius", "Carnius Magius" in Hircine's maze
FIX Added NotID falx carius2 = 1 checks
TRIB/BLDM
BUG "please the All-Maker" topic puts player on the Ristaag quest when player hasn't returned the totem
FIX Deleted the bottom dialogue
TRIB/BLDM
BUG Generic & Gaea's & Carius's "Saenus Lusius" dialogue reads like you still have him following you
FIX Added BM_Smugglers < 100 checks to the three dialogues
TRIB/BLDM
BUG Generic & Saenus's & Carius's "Gaea Artoria" dialogue reads like you still have her following you
FIX Added BM_Smugglers < 100 checks to the three dialogues
TRIB/BLDM
BUG ColonyAenar/ColonyHidar scripts only counts days that pass while you are in the area
FIX 'cause I'm lazy I just switched it so only one day needs to pass
Change "in two days" to "tomorrow" in Stalhrin armor & Stalhrim weapons topics
Change >= 2 checks to >= 1
TRIB/BLDM
BUG Glenmoril witches quest needs reworking
FIX Made BM_Wolfgiver_a 10 not finish the quest
Added BM_Wolfgiver_a 5 for when Isobel give her mission
Edited Greetings to check BM_Wolfgiver_a 5 instead of BM_Wolfgiver 60
Edited BM_WolfGiver 70 to just say you gave the wolfsbane
BUG silver_cuirass armor object should have LegionUniform script
FIX Corrected
BUG Brallion's ring should probably cost 240 gold
FIX Corrected
BUG "Blades Trainers" topic probably shouldn't be said if you aren't a blade
FIX Added PC Faction Blades check to bottom dialogue
BUG Elone says Arrille has a copy of Guide to Vvardenfell, but he doesn't
FIX Put one on counter and set Arrille as the owner
BUG Temple Favored Abilities should Personality & Willpower (not Intelligence)
FIX Changed
BUG Thieves Guild Favored Abilities should be Agility & Speed (not Personality)
FIX Changed
TRIB/BLDM
BUG "anonymous writer" dialogue should only be for people in Mournhold
FIX Added Cell Mournhold checks to the dialogues
TRIB/BLDM
BUG ingred_gravetar_01 uses holly mesh and icon
FIX Changed mesh to m\GraveTar.nif
Changed icon to m\Tx_Gravetari.dds
BUG "cross the water" topic can be said early, putting you on that quest
FIX Added B2_AhemmusaSafe > 0 check
BUG Dulnea will give infinite brandy in "donate Cyrodilic brandy" because of Disp 80 check
FIX Removed Disp 80 check
BUG Grand Inquisitor, Hall of Processing and Prison Keep Ministry of truth greetings are out of order
FIX Corrected order (Patriarch first)
TRIB/BLDM - Stupid things won't stay in correct order because Tribunal and Bloodmoon hate each other. Copied all the dialogue to just above the originals and put the new ones in the correct order. Gotta love Bethesda's work
BUG Duldrar Saren should be a member of the Temple
FIX Made him Temple Layman (Rank doesn't really matter)
BUG In the unlikely event you haven't talked to a slave before finishing the main quest, you can't let any slaves free because "go free" is not available
FIX Added Not Local slaveStatus = 0 checks to both Nerevarine Greeting 7's
TRIB/BLDM
BUG I've been told that Rigmor sometimes does go to the wolves, but just stand outside the Greathall if you choose to have him fed to the wolves
FIX Edited script to make him start travelling if he isn't/stops
TRIB/BLDM
BUG Reading Galur Rithari's papers starts the Vampire cure quest. If you never even become a vampire that would be a little annoying
FIX Created global variable "readGalurPapers"
Made reading the papers update the global instead of the journal if you aren't a vampire in vamppapersScript
Created MS_VampireCure 15 journal entry for when you become a vampire and have read the papers before
Made new entry get added in VampireCheck script when you become a vampire
TRIB/BLDM
BUG BM_Airship, 30 should finish that quest, 40 should restart
FIX Corrected
TRIB/BLDM
BUG BM_Airship_a, 20 shouldn't finish the quest
FIX Unchecked "Finished"
TRIB/BLDM
BUG BM_Falmer, 40 should finish that quest, 50 should restart
FIX Corrected
TRIB/BLDM
BUG BM_MeadHall, 20 should finish that quest, 30 should restart
FIX Corrected
TRIB/BLDM
BUG BM_MoonSugar, 20 should finish that quest, 30 should restart
FIX Corrected
TRIB/BLDM
BUG BM_Morale, 200 should finish that quest
FIX Checked "Finished"
TRIB/BLDM
BUG BM_SadSeer, 20 should finish that quest, 30 & 35 should Restart
FIX Corrected
TRIB/BLDM
BUG BM_Trial, 200 should finish that quest
FIX Corrected
TRIB/BLDM
BUG BM_Tymvaul, 20 should finish that quest, 30 should Restart
FIX Corrected
TRIB/BLDM
BUG CO_12a, 100 has Quest Name checked instead of Finished
FIX Corrected
TRIB/BLDM
BUG CO_3a, 20 and CO_3b, 20 shouldn't finish the quest
FIX Corrected
TRIB/BLDM
BUG FG_Nchurdamz, 11 should finish the quest, 20 should Restart
FIX Corrected
TRIB/BLDM
BUG HH_EggMine, 200 should finish the quest
FIX Corrected
TRIB/BLDM
BUG MV_DeadTaxman, 40 should finish the quest
FIX Corrected
TRIB/BLDM
BUG MV_LostRing, 30 should finish the quest
FIX Corrected
TRIB/BLDM
BUG TR_ShrineDead, 115, 116 should finish the quest
FIX Corrected