QUEST/BUG FIXES

 

Blue - Included in Tribunal/Bloodmoon Master File

 

BUG       Killing Crazy Batou says an essential NPC has been killed

FIX         Make crazy_batou not essential and set his corpse to persist

                crazy_batou NPC essential box unchecked

                crazy_batou NPC corpse persists box checked

 

BUG       Giving a Dwemer Coherer (misc_dwrv_artifact50) to Divayth Fyr before Caius sends you to him makes the main quest skip ahead when talking to Caius

FIX         Set Divayth Fyr Greeting to check the PC is on the quest and hasn't already given the coherer.

                Changed "Journal A2_3_CorprusCure != 10" check to "Journal A2_3_CorprusCure < 10"

                Added "Journal A2_3_CorprusCure > 0" check

 

BUG       Divayth Fyr's Dwemer piece topic won't be displayed if PC has more than one coherer

FIX         Changed the three "Item misc_dwrv_artifact50 = 1" checks to "Item misc_dwrv_artifact50 >= 1"

 

BUG       Persius Mercius will talk about the Fighter's Guild assassinate Rufinus Alleius quest if someone in Ebonheart mentions Rufinus

FIX         Set Persius Mercius's dialogue to check if player has been given the Rufinus quest

                Added "Journal FG_SilenceMagistrate > 0" check to Persius's Rufinus dialogues

 

BUG       Player can get Moon and Star before Third Trial, skipping earlier main quests

FIX         Set the Cavern of the Incarnate door to not respond until PC is on the Third Trial

                Added to CavernIncarnateDoor script at start of OnActivate section:

                                if ( ( GetJournalIndex A2_6_Incarnate ) < 15 )

                                                return

                                endif

 

BUG       Mages Guild members still speak about the Telvanni spy once the quest is complete.

FIX         Added checks to dialogue to see if the quest is finished

                Added "Journal MG_SpyCatch < 100" checks

 

BUG       Trebonius's "credentials" topic remains after the spy is caught

FIX         Added check to dialogue to see if the quest is finished

                Added "Journal MG_SpyCatch < 100" checks

 

BUG       People continue to say the "woman with a dagger" topic after she is caught

FIX         Add a check to make sure she hasn't been caught

                Added "Journal town_Vivec < 50" checks

 

BUG       Woman with dagger rumours still appear after quest is completed

FIX         Added checks to make sure she hasn't been caught

                Added 2 "Journal town_Vivec < 50" checks

 

BUG       Trebonius lets Wizards challenge him, not just Master Wizards, resulting in PC being only promoted to Master Wizard

FIX         Changed so he only challenges Master Wizards

                Changed PC Rank Wizard check to PC Rank Master Wizard check

 

BUG       Giving Trebonius the letter doesn't update the journal (needed to close quest with Tribunal)

FIX         Set journal Trebonius's Greeting 5 where PC gives the letter

                Added "Journal MG_Guildmaster 100"           

 

BUG       Recommendation isn't removed from inventory when given to Trebonius

FIX         Removes the note from the PC's inventory

                Added "Player->RemoveItem 'bk_ocato_recommendation' 1"

 

BUG       Larrius Varro says you aren't tough enough for bloodbath if you are over level 8 instead of under it

FIX         Change >= to <=

                Change "PC Level >= 8" to "PC Level <= 8"

 

BUG       Hecerinde says about the South Wall defences before you get the quest

FIX         Check if the player is on the quest

                Added "Journal TG_BalmoraDefenses >= 10" check

 

BUG       Killing the scamp in Huleen's Hut before getting the quest will skip Edwinna dialogue forward

FIX         Change so player can't talk to Edwinna about Huleen's Hut until she mentions it.

                Added "Journal MG_StealBook >= 100" check to Edwinna's Huleen Hut Greeting 5

                Added "Journal MG_StealBook >= 100" check to relevent Huleen's Hut dialogue

 

BUG       Player can teleport after killing Dagoth Ur, making skipping Azura and endgame possible

FIX         Move teleport enabling to after talking to Azura

                Removed "EnableTeleporting" from EndGame

                Added "EnableTeleporting" to AzuraEnd

 

BUG       Showing the Moon-and-Star to Elvil updates the incorrect journal entry / Temple Compassion quest doesn't end

FIX         Update correct journal entry

                Changed "Journal TT_Compassion 55" to "Journal TT_FalseIncarnate 55"

 

BUG       Morag Tong Masters don't mention the Grandmaster Writs

FIX         Make "We have no Writs..." dialogue display when grandmaster writs have been completed

                Added "Journal MT_WritTherana >= 100", "Journal MT_WritBero >= 100", "Journal MT_WritBaladas >= 100", "Journal MT_WritVarro >= 100" checks to "We have no Writs..." topic

 

BUG       Gentleman Jim Stacey leaves before promoting the PC if they leave before asking about 'jobs' after telling Stacey the final job is complete

FIX         Change Stacey's script to check if player has been promoted, not if the final quest is complete

                Added "LTM_TG_Master" journal entry

                Changed "GetJournalIndex TG_KillHardHeart >= 100" to "GetJournalIndex LTM_TG_Master" in staceyScript

                Added "Journal LTM_TG_Master 100" to Stacey's dialogue where he promotes the PC

 

BUG       Mistress Dratha refers to herself as her own patron in "Mistress Dratha" dialogue

FIX         Assign "Mistress Dratha" dialogue to her mouth, Raven Omayn.

                Changed "dratha" check to "raven omayn"

 

BUG       Movis Darys refers to Eno Hlaalu as the Grandmaster in join the Morag Tong quest even after the PC has become Grandmaster

FIX         Added Journal MT_DB_Darys 90

                Added Journal MT_DB_Darys 200

                Added Journal MT_DB_Darys 210

                Added and changed dialogue to work with new journals

                Added LTM_darysScript to update journal when PC kills Movis as Grandmaster

 

BUG       Talking to Milyn Faram about Odirniran after completing the quest gives -10 disposition when done right

FIX         Change to +10 disposition

                Change "ModDisposition -10" to "ModDisposition 10" in Odirniran topic

 

BUG       Milyn Faram doesn't give the scrolls like he is meant to

FIX         Moved goodbye dialogue below research (Choice) "Odirniran" dialogue

 

BUG       Nibani Maesa will say the old pass the test dialogue once player sees Azura in the Cavern of the Incarnate

FIX         Make old dialogue only displayed once

                Added "A2_1_MeetSulMatuul < 60" check

 

BUG       If you discover the Talos Cult before being given the quest then General Darius doesn't say the widow deed "proof" topic anymore

FIX         Make conspiracy "proof" topic only displayed when PC has been given the quest

                Added "Journal IL_RescueRagash >= 100" to proof topic

 

BUG       Ebony Shortsword in the Odai Plateau is beneath the ground and can't be taken

FIX         Moved the sword up so its hilt is visible

 

BUG       Ajira says the Warlock's Ring is west of Bal Fell instead of east

FIX         Changed it so it says "east" not "west"

 

BUG       Drarayne Thelas won't speak of the pillow shipment with those who haven't done the Fighter's Guild rat quest or have reported it to Eydis

FIX         Remove the check for the rat quest in Drarayne's Greeting 5

                Removed "Journal FG_RatHunt = 100"

 

BUG       Wraithguard isn't removed from Vivec's inventory when he gives it to the PC

FIX         Remove it from Vivec's inventory when he gives it to the PC

                Added "vivec_god"->removeItem "misc_wraithguard_no_equip" 1" to the two relevent dialogues

 

BUG       Aryon says "You have chosen the title Magister" instead of "Master" in the "advancement" dialogue

FIX         Changed "Magister" to "Master"

 

BUG       Telvanni advancement is flawed once the player reaches Spellwright. It seems the mouth quest should be given to Wizards, not Spellwrights

FIX         Make the mouth quest for wizards and make it so it doesn't advance the PC

                Changed Aryon's find mouth "chores" topic "Spellwright" check to "Wizard"

                Changed Aryon's "Mouth" topic "Spellwright" check to "Wizard"

                Changed Aryon's "Mouth" topic to not raise the player's rank.

                Changed Aryon's "Mouth" topic to not say that the player's rank was raised.

 

BUG       Being raised to Magister doesn't check that the player has completed the second stage of the stronghold

FIX         Add a check that the second stage is complete

                Added "Journal HT_Stronghold >= 200" check to Aryon's Magister "advancement" dialog

 

BUG       Not agreeing to Irarak's bargain updates the incorrect journal entry

FIX         Change "Journal "VA_VampCult" 90" to 'Journal "VA_VampCult" 100'

 

BUG       Volrina Quarra's "Brood of Lord Irarak" topic will make the PC fail if they just found Irarak, not agree to the bargain. Also Volrina should say goodbye

FIX         Change Journal checks to "Journal VA_VampCult = 90"

                Added "Goodbye"

 

BUG       Volrina Quarra's "Brood of Lord Irarak" topic will keep being displayed after the quest is complete

FIX         Change so it checks that quest isn't over

                Changed "Journal VA_VampCult >= 10" to "Journal VA_VampCult = 110"

 

BUG       Kill Lord Irarak quest can't be completed if he's already dead, making Quarra advancement impossible

FIX         Add new dialogue for if Irarak is already dead

                Added "VA_VampCult 15" journal entry

                Added "VA_VampCult 125" journal entry

                Added new "use to me" dialogue for if Irarak is already dead

                Added new "use to me" dialogue for if PC turned down quest with Irarak already dead

                Added new "use to me" choice dialogues 3-5

                Changed "use to me" dialogue for next quest to check for "Journal VA_VampCult >= 120" and "Journal VA_VampCult < 130" instead of "Journal VA_VampCult = 120"

                Change first service refusal to "Journal VA_VampCult = 120" check to "Journal VA_VampCult >= 120" and "Journal VA_VampCult < 130"

 

BUG       Druscashti (Quarra) vampire service refusals don't include Journal VA_VampCult = 130 like they should

FIX         Remove "Journal VA_VampCult != 130" checks from refusals since they are completely useless

                Add new refusuals checking "Journal VA_VampCult = 130"

 

BUG       Volrinna Quarra's "raw materials" dialogue checks for "Journal VA_VampAmulet < 10" instead of "Journal VA_VampAmulet = 10"

FIX         Changed "Journal VA_VampAmulet < 10" to "Journal VA_VampAmulet = 10"

                Removed "Journal VA_VampAmulet 10"

 

BUG       Volrina Quarra's "future rewards" dialogue doesn't update the journal when the quest is completed

FIX         Added "Journal VA_VampAmulet 40"

 

BUG       Telvanni Mages Guild Monopoly quest doesn't update the journal correctly unless councilors are visited in a specific order

FIX         Create different journal quest entries for each councilor

                Added LTM_HT_Monopoly_Arobar Journal Entry

                Added LTM_HT_Monopoly_Llethri Journal Entry

                Added LTM_HT_Monopoly_Morvayn Journal Entry

                Added LTM_HT_Monopoly_Ramoran Journal Entry

                Changed "Journal HT_Monopoly 32" to "Journal LTM_HT_Monopoly_Arobar 100" in appeal to fairness dialog

                Changed "Journal HT_Monopoly 33" to "Journal LTM_HT_Monopoly_Llethri 100" in appeal to fairness dialog

                Changed "Journal HT_Monopoly 34" to "Journal LTM_HT_Monopoly_Ramoran 100" in appeal to fairness dialog

                Changed "Journal HT_Monopoly 35" to "Journal LTM_HT_Monopoly_Morvayn 100" in appeal to fairness dialog

TRIB/BLDM - Added quest name to the new journal entries

 

BUG       Turedus Talanian says old "trade goods wanted" dialogue after quest is completed

FIX         Created new dialogue for after quest is completed

 

BUG       Journal is updated from the wrong Irarak greeting

FIX         Move journal update to correct greeting

                Moved "Journal VA_VampCult 70" to Irarak's first greeting

 

BUG       Irarak greets saying "Blood Friend" even if the bargain hasn't been made if the PC is on the kill Irarak quest

FIX         Changed "Journal VA_VampCult >= 70" to "Journal VA_VampCult >= 90"

 

BUG       Irarak greets as though he is one of his servants if the PC is a vampire that has not been given the kill Irarak quest

FIX         Create new greeting for vampires and create a new greeting for humans

                Created new greeting for vampires greeting Irarak

                Created new greeting for humans greeting Irarak

 

BUG       Irarak will talk about "material gains" when PC hasn't got the quest yet causing the PC to advance through the quest

FIX         Check that the PC is on the quest

                Added "Journal VA_VampCult >= 70" to "material gains" topic

 

BUG       Tusamircil gives out infinite potions for Sinyaramen

FIX         Add a check so it is only given out once

                Added "Journal VA_VampChild < 60" check

 

BUG       Journal is updated in Dhaunayne Aundae's "future rewards" dialogue incorrectly if PC has not killed enough vampires

FIX         Removed "Journal "VA_VampHunter" 100"

 

BUG       Journal isn't updated correctly on Vivec informants quest if PC betrays Addhiranirr

FIX         Add a new journal entry for learning about the sixth house after betraying Addhiranirr and make Caius check for it too

                Added A1_6_AddhiranirrInformant 65 journal entry

                Changed "Journal, "A1_6_AddhiranirrInformant", 45" in Sixth House Cult >= 56 and = 60 dialogue to "Journal, "A1_6_AddhiranirrInformant", 60" and "Journal, "A1_6_AddhiranirrInformant", 65"

                Removed "Journal, "A1_6_AddhiranirrInformant", 45" from = 45 dialogue

                Change = 60 check to >= 60

                Added "Journal A1_6_AddhiranirrInformant < 60" check to Sixth House Cult >= 56 dialogue

                Changed "Journal A1_6_AddhiranirrInformant < 60" check in Caius's orders to "Journal A1_6_AddhiranirrInformant < 65"

                Added new quest finished "Orders" dialogue for Caius for if "Journal A1_6_AddhiranirrInformant = 65"

                                - TRIB/BLDM - Already added (=60)

                Changed Nereverine dialog to check "Journal A1_6_AddhiranirrInformant >= 60" instead of "Journal A1_6_AddhiranirrInformant = 60"

TRIB/BLDM - Deselected "Finished" on A1_6_AddhiranirrInformant, 60

TRIB/BLDM - Selected "Finished" on A1_6_AddhiranirrInformant, 65

 

BUG       Addhiranirr Nereverine dialog is missing a check for if the player has destroyed Dagoth Ur

FIX         Add the check to the dialog

                Added "Journal C3_DestroyDagoth >= 50" check

 

BUG       Addhiranirr's Nerevirine dialog is never said since it is below the generic Nereverive dialog

FIX         Move dialog above the generic one

                Created new dialog directly above generic one same as old one

                Created new dialog for A1_6_AddhiranirrInformant = 45

 

BUG       Caius's "Sul-Matuul is DEAD?" greeting checks if Nibani Maesa is dead

FIX         Make it check for if Sul-Matuul is dead

                Changed check to "Dead sul-matuul >= 1"

 

BUG       Killing someone Caius sends you to will make you tell him, even if they've never been mentioned

FIX         Make his greetings check if the player has been given the quest

                Added "Journal A2_3_CorprusCure > 0" and "Journal A2_3_CorprusCure < 50" checks to Divayth Fyr dead Greeting 5

                Added "Journal A2_2_6thHouse >= 5" check to Raesa Pullia dead Greeting 5

                Added "Journal A2_1_MeetSulMatuul > 0" check to Sul-Matuul, Nibani Maesa and Zabamund dead Greeting 5s

                Added "Journal A1_11_ZainsubaniInformant > 0" check to Hassour dead Greeting 5

                Added "Journal A1_V_VivecInformants > 0" check to Mehra Milo dead Greeting 5

                Added "Journal A1_4_MuzgobInformant > 0" check to Sharn gra-muzgob dead Greeting 5

                Changed "Journal A1_1_FindSpymaster >= 14" check to "Journal A1_2_AntabolisInformant > 0" in Hasphat dead Greeting 5

 

BUG       Killing Ano Vando the vampire hunter Aundau sends you to kill at nighttime does not update the journal as it should because seperate OnDeath if statements are used

FIX         Edit anoScript so that all three time periods work correctly

                Moved the three segments into one OnDeath statement in anoScript

 

BUG       Miun-Gei says his "Dark Brotherhood" dialogue before the Morag Tong quest is given and after it is ended

FIX         Make dialog said only after player is given the quest and before the quest is over

                Added "Journal MT_DB_Contact > 0" checks to Miun-Gei's Dark Brotherhood dialogs

                Added "Journal MT_DB_Contact < 100" checks to Miun-Gei's Dark Brotherhood dialogs

 

BUG       Tsrazami says his "Dark Brotherhood" dialogue before Miun-Gei directs the PC to her

FIX         Make dialog said only after the PC is pointed to Tsrazami on the quest

                Added "Journal MT_DB_Contact >= 50" check to Tsrazami's Dark Brotherhood dialog

 

BUG       General Darius will greet speaking of Madura Seran when he's never mentioned her if the player rescued her

FIX         Set global variable when Darius gives quest and made greeting check it

                Added LTM_DariusMaduraQuest Global Variable

                Added "SET LTM_DariusMaduraQuest TO 1" in dialogue where Darius gives the quest

                Added "Global LTM_DariusMaduraQuest = 1" check to Darius's Madura greeting

 

BUG       Saving Madura can make the earlier Gnisis legion quests not be given

FIX         Make Madura Orders dialogue not be displayed until other quests are complete

                Added "Global LTM_DariusMaduraQuest = 1" check to Darius's Madura Orders dialogue meant for when on the quest.

 

BUG       Killing the slave Reeh-Jah adds the wrong journal entry

FIX         Change to correct entry in reeh_jahScript

                Changed 'Journal "MV_FakeSlave" 90' to 'Journal "MV_RunawaySlave" 90'

 

BUG       The Fake Slave quest can be made not completable when you are directed to Sterdecan's farm because Travel Together topic may not be available

FIX         Change Tul's on-quest greeting and travel together topic conditions to allow for after directions are given.

                Changed "Journal MV_FakeSlave <= 45" condition to "Journal MV_FakeSlave <= 55" in Tul's "Shall we continue..." Greeting 5

                Added "Journal MV_FakeSlave != 50" condition in Tul's "Shall we continue..." Greeting 5

                Changed "Journal MV_FakeSlave <= 45" condition to "Journal MV_FakeSlave <= 55" in Tul's travel together topic

                Added "Journal MV_FakeSlave != 50" condition in Tul's travel together topic

                Added "Journal MV_FakeSlave != 50" conditions to Kindly Redguard topics

 

BUG       Journal isn't updated as it is meant to be when Umbra is killed

FIX         Add script to Umbra which updates the journal when he dies

                Created MS_Umbra 70 journal entry for if player has not talked to Umbra when he dies

                Created "LTM_umbraScript" and added it to the NPC Umbra

 

BUG       Angaredhel talks about himself in 3rd person (says same as other people) in Gateway Haunting topic

FIX         Create new dialogue for Angaredhel

                Created new "Gateway haunting" dialogs for Angaredhel before he hires the player, between when the haunting is lifted and you tell him about it, and after the quest is complete.

 

BUG       Tashpi Ashibael denies being a necromancer before you get the Mages Guild quest (MG_KillNecro2)

FIX         Add a check so dialogue isn't available until on quest

                Added "Journal MG_KillNecro2 >= 10" check to dialogue

 

BUG       Darvame Hleran (Seyda Neen Silt Strider) keeps talking about Vodunius after he has left

FIX         Add a check so dialogue stops after quest is complete

                Added "Journal MS_Nuccius < 100" check to dialogue

 

BUG       Vodunius continues to send you to the silt strider after he knows you've been there

FIX         Add a check so dialogue is only displayed before you've been to silt strider

                Added "Journal MS_Nuccius = 0" check to dialogue

 

BUG       Finishing the TT_Compassion quest updates incorrect journal entry

FIX         Change so correct entry is updated

                Changed "Journal TT_Compassion 110" to "Journal TT_Compassion 100" in compassion dialogue

 

BUG       Nibani's "I am concerned. Why have you not yet fulfilled the prophecies..." dialogue will still be displayed after Dagoth Ur is defeated if she hasn't said it before.

FIX         Make dialogue not be displayed if Dagoth Ur is defeated

                Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Crassius Curio's "Well. If you are the Nerevarine, why haven't you..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.

FIX         Make dialogue not be displayed if Dagoth Ur is defeated

                Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Gilvas Barelo's "Why have you not yet fulfilled the prophecies..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.

FIX         Make dialogue not be displayed if Dagoth Ur is defeated

                Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Mehra Milo's "We are concerned. Why have you not yet fulfilled the prophecies..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.

FIX         Make dialogue not be displayed if Dagoth Ur is defeated

                Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Divayth Fyr's "I am surprised. And a bit disappointed. I thought..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.

FIX         Make dialogue not be displayed if Dagoth Ur is defeated

                Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Athyn Sarethi's "I don't mean to pry into your affairs. But, if you..." dialogue will be displayed after Dagoth Ur is defeated if he hasn't said it before.

FIX         Make dialogue not be displayed if Dagoth Ur is defeated

                Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Raesa Pullia and other Imperial Guards talk about the "Sleeper attacks" after Dagoth Ur is defeated

FIX         Make dialogues only displayed before main quest is over

                Added "Journal C3_DestroyDagoth < 50" checks

 

BUG       Prelude Shipwreck cabin is locked on the inside instead of outside

FIX         Unlock the inside door and lock the outside door

                Unchecked the inside door lock

                Added level 40 lock to outside cabin door with key_gshipwreck

 

BUG       It's illegal to sleep in the Prelude

FIX         Make it not illegal to sleep in the Prelude

                Unchecked "Illegal to sleep here" for Prelude Cabin, Upper Level and Lower Level

 

BUG       "More Blight Storms" topic is still displayed after Blight is gone

FIX         Make dialogue check for if main quest is finished

                Added "Journal C3_DestroyDagoth < 50" checks to the dialogues

 

BUG       "More Ashlander raids" topic says about Blight storms and is still displayed after Blight is gone

FIX         Make dialogue check for if main quest is finished

                Added "Journal C3_DestroyDagoth < 50" checks to the dialogues

 

BUG       Vivec's "defeat Dagoth Ur" topic is still displayed after Ur is defeated

FIX         Make dialogue check if Ur is defeated

                Added "Journal C3_DestroyDagoth < 50" checks to the dialogues

 

BUG       Vivec's "Dagoth Ur winning", "Dagoth Ur's defenses", "Dagoth Ur's plans", "Dagoth Ur's powers" and "Dagoth Ur's servants" topics are still displayed after Ur is defeated

FIX         Make dialogue checks for if Ur is defeated

                Added "Journal C3_DestroyDagoth < 50" checks to the dialogues

 

BUG       Gilvas Barelo's "Dagoth Ur" topic doesn't change after Ur is defeated

FIX         Add a check so topic isn't displayed after Ur is defeated

                Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Ahemmusa tribe still say about the "blight storms" after it is gone

FIX         Add a check for if the main quest is over

                Added "Journal C3_DestroyDagoth < 50" check to dialogue

 

BUG       Yakum Hairshashishi, ashlander in Pelagiad, continues to talk about the blight after it is gone in "Ashlanders" and "blight storms" topics.

FIX         Add checks for if blight is over

                Added "Journal C3_DestroyDagoth < 50" checks to dialogues

 

BUG       Crassius Curio's "business" topic doesn't progress beyond saying you should go to see the Duke

FIX         Added new dialogue for when player has advanced to Grandmaster of Hlaalu

 

BUG       Dire Viperarrow is missing its enchantment

FIX         Added "dire viper_en" enchantment

 

BUG       Cruel Viper Bolt has spark enchantment instead of viper

FIX         Changed to "cruel viper_en" enchantment

 

BUG       "arrow of wasting shard_en" enchantment has Shock weakness and damage instead of Frost

FIX         Corrected

 

BUG       assabaScript script has incorrect number in the position check (83700 instead of 85700)

FIX         Corrected

 

BUG       shrineGhostgate script second series of if statements do not contain 'return' and therefore player can lose one of each soulgem type

FIX         Added 'return' to each of the if statements

 

BUG       Ten Pace Boots model does not show up when wearing them because it is not broken up into foot and ankle like boots are meant to be

FIX         Split model into two meshes and make the object use them instead

                Created "a_tenpaceboots_A.NIF" and "a_tenpaceboots_F.NIF" and placed them in Meshes/a directory

                Created "a_tenpaceboot_A" Body Part object

                Changed "a_tenpaceboot" to "a_tenpaceboot_F" Body Part object

                Changed "tenpaceboots" Armor object to use the new Body Parts

TRIB/BLDM - Changed "tenpaceboots_x" Armor object to use the new Body Parts

 

BUG       The jury-rigged wraithguard is left-handed and used the daedric mesh

FIX         Change to the same as the normal wraithguard

                Changed to Right Gauntlet type

                Changed to use Right Hand "a_art_wraithguard"

                Added Right Wrist

 

BUG       2 of Uupse Fyr's "guarskin drum" topics check the CorprusCure journal entires instead of the CorprusSafe ones

FIX         Corrected

 

BUG       Uupse Fyr's "corprus victims" topic doesn't change after the player gives her the drum

FIX         Create dialogue for after she is given the drum

                Created new dialogue with condition "Journal A2_3_CorprusSafe >= 100"

 

BUG       New years start on the second month instead of the first.

FIX         Create a global script to change to the first month when a new year is reached

                Created LtM_MonthFixScript script

                Created LtM_MonthFixActiv Activator and LtM_MonthFixActivScript script

                Placed LtM_MonthFixActiv Activator in Imperial Prison Ship cell

 

BUG       Neldris's (Sleeper) Sixth House topics are messed up. When curse is ended he'll give continuous rep points

FIX         Changed to the same as the other Sleeper's dialogues

 

BUG       Vampire Levitate spell isn't added when player becomes a vampire

FIX         Make spell get added when vampirised and removed when cured

                Added 'Player->AddSpell, "Vampire Levitate"' line to the three PC Vampire scripts

                Added 'Player->RemoveSpell, "Vampire Levitate"' line to vampire cure script

 

BUG       Sadrith Mora people keep talking about the Gateway Haunting if you didn't kill Uleni Heleran

FIX         Make the topic check for if the quest is over

                Added "Journal town_Sadrith < 50" check to "latest rumors" dialogue

                Added "Journal town_Sadrith < 50" check to "Gateway Haunting" dialogue

 

BUG       "persecuted by the Temple" topic speaks of Dagoth Ur and the Blight after they are destroyed

FIX         Make it not displayed after Ur is destroyed

                Added "Journal C3_DestroyDagoth < 50" check

 

BUG       "blight-sick animals" topic still displayed after blight is gone

FIX         Make it not displayed after Ur is destroyed

                Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Cinia Urtius, the Medium Armor Master Trainer, was not placed in the game

FIX         Put her in the game and set her up to train

                Placed Cinia on the boat at the Tel Fyr docks

                Selected Training in Services tab

 

BUG       Bitter Cup quest is considered completed correctly by Persius even if player drank it or killed Eydis

FIX         Make his dialogues only check for if cup was given to Eydis

                Changed "Journal TG_BitterBribe >= 100" check to "= 100" in "Eydis Fire-Eye" topic

                Changed "Journal TG_BitterBribe >= 100" check to "= 100" in "Lorbumol gro-Aglakh" topic

                Changed "Journal TG_BitterBribe >= 100" check to "= 100" in "Orders" topic

 

BUG       Persius keeps saying to kill Lorbumol in "Eydis Fire-Eye" topic after quest is complete if Bitter Cup quest was done

FIX         Add new dialogue for after quest is complete

                Added new dialogue "That matter is dealt with."

 

BUG       Eydis attacks the player on Kill Cronies quest even if Bitter Cup quest is done

FIX         Make Eydis not attack if Bitter Bribe is done

                Changed "eydisScript" to not make her attack if bribed

                Added "Journal TG_BitterBribe != 100" check to Greeting 1

 

BUG       Vivec's "Tribunal fight Dagoth Ur" topic is still displayed after Dagoth is defeated

FIX         Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Vivec's "explanations" topic still mentions Dagoth Ur after he is defeated

FIX         Create new dialogue for after main quest

                Created new dialogue

 

BUG       Vivec's "cause others to suffer" dialog mentions destroying dagoth after main quest is completed

FIX         Make it check for if main quest isn't complete (there should really be extra dialog for afterwards)

                Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Vivec's "remember being mortal" dialog still mentions Dagoth Ur after main quest

FIX         Make new dialog for after main quest

                Added new dialogue

 

BUG       "meet the archcanon" topic does not change after Ur is defeated

FIX         Add new dialogue for after main quest

                Added new dialogue

 

BUG       "where is Dagoth Ur" topic still displayed after main quest

FIX         Added "Journal C3_DestroyDagoth < 50" check

 

BUG       "troubling times" dialogue will mention the blight and Ur after main quest is finished

FIX         Added new dialogue for after main quest

 

BUG       "vision of Azura" dialogue mentions defeating Ur after main quest finished

FIX         Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Temple's "crater citadels" topics are missing the Random100 checks so only first is ever displayed

FIX         Added the Random100 checks

 

BUG       "crater citadels" topics are still displayed after Ur's defeat

FIX         Make them not available after main quest

                Added "Journal C3_DestroyDagoth < 50" checks

 

BUG       "current events" topics are still displayed after Ur's defeat

FIX         Added new dialogue for after main quest

 

BUG       2 "current events" topics shouldn't be displayed after main quest

FIX         Added "Journal C3_DestroyDagoth < 50" checks

 

BUG       "current events" topic ("The Temple is at war...") still displayed after player meets Vivec

FIX         Added "Journal B8_MeetVivec < 50" check

 

BUG       Some of Nibani's seven trials dialogue speaks of Dagoth Ur, the blight and other events that are over

FIX         Added "Journal C3_DestroyDagoth < 50" checks to most of the topics

                - 2 x "Seventh Trial"

                - 2 x "Sixth Trial"

                - 1 x "First Trial"

                - 3 x "Fifth Trial"

                - 2 x "Second Trial"

                - 3 x "Fourth Trial"

                - 3 x "Third Trial"

 

BUG       Some of Sul-Matuul's seven trials dialogues speak of Dagoth Ur, the blight and other events that are over

FIX         Added "Journal C3_DestroyDagoth < 50" checks to the topics

                - 2 x "Fifth Trial"

                - 2 x "Fourth Trial"

                - 9 x "Third Trial"

 

BUG       "Daedric Sites" dialogue choice is missing the "Choice = 1" check

FIX         Added "Function Choice = 1" to first topic

 

BUG       Nibani's old "My judgement" dialogues will be displayed after that quest is done

FIX         Make them check quest is not over

                Added "Journal A2_6_Incarnate < 50" check to old dialogue

 

BUG       Vivec's "Dwemer's sin" topic speaks of destroying Dagoth Ur after main quest

FIX         Create new dialogue for after main quest

                Created new dialogue

 

BUG       Sul-Matuul's "False Gods" topic speaks of Dagoth Ur after main quest

FIX         Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Vivec still speaks of "business" after main quest is ended

FIX         Added "Journal C3_DestroyDagoth < 50" checks to 2 topics

 

BUG       Vivec's "Counsel" topic is still displayed after main quest

FIX         Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Sul-Matuul's "need" topic is still displayed after main quest

FIX         Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Sul-Matuul's "duty" topic is still displayed after main quest

FIX         Added "Journal C3_DestroyDagoth < 50" check

 

BUG       Vedam Dren's "Dunmer" topic speaks of Dagoth Ur and Red Mountain after main quest

FIX         Added new dialogue

 

BUG       Handing in a writ makes your stolen items get taken by the guards

FIX         Removed "PayFineThief" line from writ Greeting 0

 

BUG       Jury-rigged Wraithguard does permanent health damage to the player

FIX         Change to temporary health damage

                Changed "player->ModHealth extraDamage" line to "player->ModCurrentHealth extraDamage" in ouch_wraithguard script

 

BUG       Some "Morrowind lore" topics should change after Dagoth Ur is defeated

FIX         Add new dialogue for after main quest/Make not displayed after main quest

                Added new dialogue for Vedam Dren

                Added "Journal C3_DestroyDagoth < 50" checks to various topics

 

BUG       Dissident priest "Morrowind lore" topics should change after player meets Vivec

FIX         Make not displayed after main quest

                Added "Journal B8_MeetVivec < 50" checks

 

BUG       "persecution of the Nereverine" topic is still displayed after talking to Vivec

FIX         Make it only displayed before talking to Vivec

                Added "Journal B8_MeetVivec < 50" checks

 

BUG       Gilvas's "lost prophecies" dialogue is still displayed after main quest

FIX         Make it not displayed after main quest

                Added "Journal C3_DestroyDagoth < 50" checks

 

BUG       Journeyman Calcinator uses Apprentice Calcinator mesh and icon

FIX         Change to the Journeyman Calcinator mesh and icon

                Changed mesh to "m\App_J_Calcinator_01.nif"

                Changed icon to "m\Tx_calcinator_02.tga"

 

BUG       Apprentice Mortar & Pestle uses Journeyman Mortar & Pestle mesh and icon

FIX         Change to the Apprentice mesh and icon

                Changed mesh to "m\Misc_mortarpestle_A_01.nif"

                Changed icon to "m\Tx_mortarpestle_A_01.tga"

 

BUG       Clothing item "common_robe_02_h" uses incorrect mesh

FIX         Change to correct mesh

                Changed to "c\C_M_Robe_common_02h_GND.nif"

 

BUG       "Demoralize Humanoid" Magic Effect is Mysticism instead of Illusion

FIX         Changed to Illusion

 

BUG       "Bound Battle Axe" and "Bound Cuirass" Magic Effects have Restoration sounds instead of Conjuration sounds

FIX         Change to Conjurations sounds

                Changed the sounds to the correct ones and also changed the lighting effects to the same as other bound spells

 

BUG       "Demoralize Creature" & "Demoralize Humanoid" Magic Effects have Mysticism sounds instead of Illusion

FIX         Changed to Illusion sounds

 

BUG       "Calm Creature" & "Calm Humanoid" Magic Effects have Alteration sounds instead of Illusion

FIX         Changed to Illusion sounds

 

BUG       Temple Masters still say about being promoted to Patriarch after the player has gained that rank in "Advancement" topic

FIX         Added new dialogue for when player becomes Patriarch

 

BUG       Creature "wraith_sul_senipul" can disappear with the Bonebiter bow making Ashlander quest impossible to finish

FIX         Made creature's corpse persist

 

BUG       Garisa Llethri's Caldera ebony mines quests can be messed up if the player disrupts the mining beforehand

FIX         Added "Journal HR_CalderaCorrupt >= 100" checks to the "Caldera ebony mines" dialogues dealing with the mine disruption quest.

 

BUG       Jim Stacey's "Bitter Cup" dialogue was done incorrectly so that if the player uses the cup before getting the quest he can't confess.

FIX         Change "Where's the Bitter Cup…" topic checks to include if it was used beforehand

                Changed check to "Journal TG_BitterBribe <= 30"

                Added "Journal TG_BitterBribe >= 25" check

 

BUG       Two people can tell the player about Umbra, but the journal entry has only one of their names

FIX         Create new journal entry for the other woman

                Added "Journal MS_Umbra 8" entry

                Changed Desele's dialogue to add new entry

 

BUG       Dark Elf Male uses female hand mesh in 1st person

FIX         Changed to male mesh ("b\B_N_Dark Elf_M_Hands.1st.NIF")

 

BUG       High Elf Male uses female upper leg mesh

FIX         Changed to male mesh ("b\B_N_High Elf_M_Upper Leg.nif")

 

BUG       Imperial Female uses Nord female hand mesh in 1st person

FIX         Changed to Imperial female mesh ("b\B_N_Imperial_F_Hands.1st.NIF")

 

BUG       Nord Male uses Imperial Male hand mesh in 1st person

FIX         Changed to Nord Male mesh ("b\B_N_Nord_M_Hands.1st.NIF")

 

BUG       Redguard Male uses female hand mesh in 1st person

FIX         Changed to male mesh ("b\B_N_Redguard_M_Hands.1st.NIF")

 

BUG       Tel Fyr amulet script (amuletTelFyrScript) is a load of crap and doesn't work.

FIX         Fixed the script so it works.

                NOTE: I made the amulet work more than once unlike the original script was meant to do

 

BUG       One of the "Mistress Therana" Morag Tong dialogues checks for C3_DestroyDagoth >= 1 instead of >= 50

FIX         Fixed

 

BUG       One of the "Mistress Therana" Morag Tong dialogues checks for C3_DestroyDagoth > 50 instead of >= 50

FIX         Fixed

 

BUG       Anyone can challenge Varus Vatinius to a duel for the title of Knight of the Imperial Dragon at anytime.

FIX         Add checks to make sure player is rank below in Imperial Legion

                Added "Imperial Legion" and "Knight of the Garland" PC checks

 

BUG       Galos's "Daedra Skin" topic checks for HT_FyrMessage >= 100 instead of HT_CureBlight >= 100

FIX         Corrected

 

BUG       Vedam Dren's "control the ordinators" and "Camonna Tong" quests can be completed by non-Hlaalu

FIX         Add checks to the dialogues that the player is in Hlaalu and is the correct rank

                Added "Hlaalu House Father" PC checks to 2 "control the Ordinators" dialogues

                Added "Journal HH_WinSaryoni >= 100" check to 1 "Camonna Tong" dialogue

 

BUG       Vedam Dren's "Camonna Tong" dialogue updates the incorrect journal entry when player is Hlaalu Hortator

FIX         Change to correct journal entry

                Changed "Journal HH_WinCamonna 110" to "Journal HH_WinCamonna 100"

 

BUG       Marandus Stronghold Dome is above the ground

FIX         Moved the Dome, entrance and door to the ground

 

BUG       Morag Tong members outside of the Arena Hidden Area don't recognise you are a member after joining in "join the Morag Tong" topic

FIX         Added two new dialogues for when player is a member (male and female)

 

BUG       Player still acts as though he accepted Miun-Gei's quest to get rid of the actor if he declined

FIX         Add new dialogue and journal entry for Marcel Maurard when quest is declined

                Added new dialogue for "Journal EB_Actor = 35"

                Added new Journal entry EB_Actor, 45

 

BUG       Journal says you killed Foryn Gilnith when returning the ring to Thavere Vedrano if you didn't

FIX         Add new dialogue and journal entry for if Foryn is alive

                Added new dialogue for if he's alive

                Added new Journal entry MV_DeadTaxman 91

                Changed check on "Thank you again for returning…" topic to >= 90, <= 91

TRIB/BLDM - Made MV_DeadTaxman 91 finish the quest

 

BUG       Sirollus Saccus the Armorer master trainer isn't set for training

FIX         Set him for training

                Checked "Training" in AI->Services

 

BUG       Raesa Pullia keeps talking about the Sixth House base after the quest is over

FIX         Added "Journal A2_2_6thHouse < 50" check to her "Sixth House base", "Ilunibi", "corprus disease" dialogues

 

BUG       "bk_a1_1_packagedecoded" (Decoded package) contains the word "him" which will be wrong if player is female

FIX         Change "him" to "%PCName"

 

TRIB/BLDM

BUG       "TR08_Hlaalu_Berano" journal entry says Forven Berano used Almsivi Intervention to get away when he teleported

FIX         Changed to say he teleported

 

TRIB/BLDM

BUG       "Who's there?" Greeting 1 is assigned to a person in Bloodmoon so it'll never play for anyone else

FIX         Created a new "Who's there?" dialogue below the Tribunal greetings (just in case Bloodmoon or Tribunal needs it disabled)

 

TRIB/BLDM

BUG       If you help Sosia Caristiana in the Cloudcleaver quest the quest isn't ended

FIX         Check Finished in that journal entry

                Made "MV_AbusedHealer 75" finish the quest

 

BUG       Talking to Neminda about Ald Velothi adds a journal entry even if you aren't on the correct quest

FIX         Make Neminda's Ald Velothi dialogue only displayed if on that quest

                Added a "Journal HR_Courier > 0" check

 

BUG       Rescuing Delyna Mandas from Tel Fyr when not on the Milk quest will put you on the Milk quest if you talk to her father. Also various things are messed up

FIX         Make a new journal entry for giving the locket to her father if you aren't on the Milk quest

                Created LTM_HR_MadMilk (90) journal dialogue

                Changed "Yes, my daughter…" "Delyna Mandas" dialogue for Arethan to have HR_MadMilk >= 90 check

                Copied "Yes, my daughter…" "Delyna Mandas" dialogue for Arethan Mandas for LTM_HR_MadMilk >= 90

                Copied "She's… safe…" "Delyna Mandas" dialogue and put a "Journal HR_MadMilk > 0" check on first and changed "HR_MadMilk 70" entry to "HR_MadMilk 90"

                Changed "HR_MadMilk 70" entry on second to "LTM_HR_MadMilk 90"

                Changed "Thank you for…" "Arethan Mandas" dialogur for Llerer to have HR_MadMilk >= 90 check

                Copied "Thank you for…" "Arethan Mandas" dialogue for Llerer for LTM_HR_MadMilk >= 90

                Changed Arethan's "My daughter is…" Greeting 5 "HR_MadMilk >= 70" check to "HR_MadMilk >= 90"

                Changed Arethan's "Oh, my daughter…" Greeting 5 "HR_RansomMandas 30" entry to "HR_MadMilk 30"

                Changed Arethan's "Pots and pans…" Greeting 5 "HR_RansomMandas >= 30" check to "HR_MadMilk >= 30"

                Changed Athyn Sarethi's "Arethan Mandas" ("From what you…") dialogue check to "HR_MadMilk >= 90"

                Copied Athyn's "Arethan Mandas" ("From what you…") dialogue for "LTM_HR_MadMilk >= 90"

                Edited "mandasGuards" script to check also for "LTM_HR_MadMilk >= 90" and changed "HR_MadMilk >= 70" check to >= 90

                Edited "mandasGuards" script to not make guards passive if HR_MadMilk = 100 (Arethan is dead)

TRIB/BLDM - Added HR_RansomMandas quest name to new journal entry

 

TRIB/BLDM

BUG       Killing Geilir the Mumbling in the BM_CursedCaptain quest creates a new quest that can't be finished

FIX         Change quest name to same as rest of Cursed Captain quest and make the entry finish that quest

                Changed BM_CursedCaptain_a quest name to "The Cursed Captain"

                Made BM_CursedCaptain_a, 10 finish the quest


TRIB/BLDM

BUG       The Temple Informant quest (TR06) can't be completed after Tribunal's main quest is finished because Galsa Andrano won't speak about what she's meant to

FIX         Add checks to blocking dialogue to skip it if on TR06 quest

                Added "Journal TR06_Temple != 1" & "Journal TR06_Temple != 50" checks

 

TRIB/BLDM

BUG       Females have no 1st person Stalhrim gauntlet body part

FIX         Copied the male body part for females

 

TRIB/BLDM

BUG       The Skaal warriors say about the werewolf in the Greathall before they're meant to

FIX         Changed the "Journal BM_SkaalAttack >= 10" checks to >= 20 (x 4)

 

TRIB/BLDM

BUG       "Rat_plague_hall1a" creatures should have the PlagueHallRat1a script so they attack someone else

FIX         Changed scripts

 

BUG       It may be possible for the journal not to update when fighting Synette Jeline (lady in distress)

FIX         Changed the script so journal is updated when she dies if it hasn't already been updated

 

BUG       The Imperial Chain armors have different Armor ratings

FIX         Set them all to 12

 

BUG       Hlormaren Dome is floating

FIX         Made Dome, Entrance and Door ground level

 

BUG       People on bottom floor of Balmora, Guild of Mages are above the ground too much which allegedly makes them fall through the ground. Since I've had Sharn disappear on me I'll take people's word for this

FIX         Floored the people on the bottom floor

 

BUG       First "change her luck" dialogue doesn't check for a journal entry it should (EB_Bone quest)

FIX         Change to check both relevant journal entries

                Changed current check to >= 50

                Added new check for <= 55

 

BUG       Imsin's "Joncis Dalomax" "Joncis is being held…" topic should check IL_Smuggler >= 100 not >= 10

FIX         Changed to >= 100

 

BUG       Arrille's second Greeting5 has a check instead of the first so the second is never said

FIX         Add check to the first

                Added "Function Talked To PC = 1" check to first greeting

 

BUG       Morag Tong Grandmasters can't get the Dram Bero writ because of incorrect checks in that topic

FIX         Change check to correct amounts

                Changed checks to >= 100

 

BUG       Morag Tong Larrius Varro topic checks for MT_WritBero instead of MT_WritBrilnosu

FIX         Corrected

 

TRIB/BLDM

BUG       "Dram Bero" Morag Tong dialogue has >= 50 check instead of >= 100

FIX         Corrected

 

TRIB/BLDM

BUG       Sjoring Hard-Heart's stats are messed up by having autocalc set

FIX         Change to original stats

                Health -> 239

                Heavy Armor -> 50

                Unarmored -> 40

 

BUG       Morag Tong Ienith brothers quest updates incorrect journal entries in the script

FIX         Create a new journal topic for Ranes Ienith and edit the scripts so they add the correct journal entries. Edit the Morag Tong master's dialogues to check if both brothers are dead.

                Created LTM_MT_WritNavil, 75, 85

                Made first "You have honorably…" Ienith topic have checks "Dead Navil >= 1", "Dead Ranes >= 1", "MT_WritNavil = 90", "LTM_MT_WritNavil = 85" (it wasn't reported as a crime)

                Made second "You have honorably…" Ienith topic have checks "Dead Navil >= 1", "Dead Ranes >= 1", "MT_WritNavil >= 10" (it was reported as a crime)

                Made first "Both Navil and Ranes…" Ienith topic have checks "Dead Navil >= 1", "Dead Ranes = 0", "MT_WritNavil >= 10" (Navil dead, Ranes not dead)

                Made second "Both Navil and Ranes…" Ienith topic have checks "Dead Navil = 0", "Dead Ranes >= 1", "MT_WritNavil >= 10" (Navil not dead, Ranes dead)

                Make BILL_MT_WritNavil update Journal MT_WritNavil, 80 and 90

                Make BILL_MT_WritNavil2 update Journal LTM_MT_WritNavil, 75 and 85

TRIB/BLDM - Added Quest Name "Morag Tong: Writ for Navil and Ranes Ienith" to LtM_MT_WritNavil

 

BUG       little advice: Seyda Neen ("Phew. You're…", "Where to start…") should have PCLevel < 2 check

FIX         Add the checks

                Added Function PC Level < 2 checks

 

BUG       "sealedTreasuryOrders" script is used on three things which causes conflicts and sealedTreasuryOrders and sealedTreasuryReport don't let you pick up the scrolls if they are dropped in certain circumstances (the land deeds probably aren't meant to have a script, but since I don't know if they should or not I'll let them have one)

FIX         Edited scripts so scroll can always be picked up when dropped.

                Created two new scripts "LtM_sealedLanddeed" and "LtM_sealedLanddeedFake"

                Created new globals "LtM_treasuryScrollState" and "LtM_treasurySealFailed"

                Created new globals "LtM_treasuryReportScrollState" and "LtM_treasuryReportSealFailed"

                Created new globals "LtM_UnsealedLanddeed", "LtM_landdeedScrollState" and "LtM_landdeedSealFailed"

                Created new globals "LtM_UnsealedLanddeedFake", "LtM_landdeedFakeScrollState" and "LtM_landdeedFakeSealFailed"

                Set "LtM_sealedLanddeed" script to "bk_landdeed_hhrd"

                Set "LtM_sealedLanddeedFake" script to "bk_landdeedfake_hhrd"

 

TRIB/BLDM

BUG       "expensive_skirt_04" (not actually in game, but still…) has the incorrect NIF and no body parts

FIX         Change to correct NIF and add body part

                Changed mesh to "c\c_skirt_mournhold_gnd.nif"

                Added "Groin C_Skirt_Mournhold" body part

 

BUG       Rings using the common, extravagant, expensive and exquisite meshes are black instead of textured

FIX         Created .dds versions of the textures and put them in the textures folder

 

TRIB/BLDM

BUG       MV_BountyHunter, 40 should end that quest (player turns it down)

FIX         Checked Finished

 

TRIB/BLDM

BUG       MV_MonsterDisease, 48 should end that quest (player leaves)

FIX         Checked Finished

 

TRIB/BLDM

BUG       MV_RichPilgram, 30 should end that quest (player turns it down)

FIX         Checked Finished

 

TRIB/BLDM

BUG       MV_RunawaySlave, 36 should end that quest (player leaves)

FIX         Checked Finished

 

TRIB/BLDM

BUG       MV_WanderingPilgram, 40 should end that quest (player turns it down)

FIX         Checked Finished

 

TRIB/BLDM

BUG       EB_Unrequited, 30 should end that quest (player turns it down)

FIX         Make 30 finish and 40 restart

Checked Finished in 30

Checked Restart in 40

 

TRIB/BLDM

BUG       MS_Apologies, 7 should end that quest

FIX         Checked Finished

 

TRIB/BLDM

BUG       EB_Invisible, 40 should end that quest

FIX         Make 40 finish and 50 restart

Checked Finished in 40

Checked Restart in 50

 

TRIB/BLDM

BUG       VA_VampRich, 40 should end that quest

FIX         Make 40 finish and 50 restart

Checked Finished in 40

Checked Restart in 50

 

TRIB/BLDM

BUG       EB_DeadMen, 40 should end that quest

FIX         Make 35 finish and 50 restart

Checked Finished in 35

Checked Restart in 50

 

TRIB/BLDM

BUG       EB_Express, 30 should end that quest

FIX         Checked Finished

 

TRIB/BLDM

BUG       EB_Actor, 35 should end that quest

FIX         Checked Finished

 

TRIB/BLDM

BUG       EB_Bone, 30 should end that quest

FIX         Checked Finished

 

TRIB/BLDM

BUG       EB_Pest, 26 should end that quest

FIX         Checked Finished

 

TRIB/BLDM

BUG       BM_WomanScorned, 20 should end that quest

FIX         Make 20 finish and 30 restart

Checked Finished in 20

Checked Restart in 30

 

TRIB/BLDM

BUG       BM_Retribution, 20 should end that quest

FIX         Make 20 finish and 30 restart

Checked Finished in 20

Checked Restart in 30

 

TRIB/BLDM

BUG       BM_WolfGiver, 20 should end that quest

FIX         Make 20 finish and 30 restart

Checked Finished in 20

Checked Restart in 30

 

TRIB/BLDM

BUG       MS_BarbarianBook, 100 should end that quest

FIX         Checked Finished in 100

 

TRIB/BLDM

BUG       MS_Adulterer, 100 should end that quest

FIX         Checked Finished

 

TRIB/BLDM

BUG       BM_BrodirGrove, 50 should end that quest

FIX         Make 50 finish and 60 restart

                Checked Finished in BM_BrodirGrove, 50

                Checked Restart in BM_BrodirGrove, 60

 

BUG       Aengoth the Jeweler says about "scrap metal" before being given the quest, skipping the player forward

FIX         Create new journal entry for receiving the quest in the "jobs" dialogue and make "scrap metal" check for it

                Added TG_AldruhnDefenses 5 journal entry

                Made relevant "jobs" dialogue add journal entry

                Added Journal TG_AldruhnDefenses >= 5 checks to 2 "scrap metal" dialogues

 

BUG       "trouble with bandits" Neminda topic displayed before she mentions them if you've already helped the farmer, skipping you forward

FIX         Make the dialogue check that the previous quest is completed

                Added "Journal HR_FoundersHelm >= 100 checks to four "trouble with bandits" topics

 

BUG       Darius still says about "Madura Seran" too early

FIX         Added "short LTM_MaduraQuest" line to "dariusScript"

                Removed global variable

Added "Local LTM_MaduraQuest = 1" checks to all his "Madura Seran" topics

Changed  "SET LTM_DariusMaduraQuest TO 1" line to "LTM_MaduraQuest"

Removed "Global MaduraRescued = 0" check from "Orders" topic

Added "LTM_MaduraQuest = 1" check to Greeting 5

 

BUG       Darius says same proof and conspiracy topics after being given the proof

FIX         Add a check so last "proof" dialogue isn't displayed if Talos Cult quest is over. Lugrub proof dialogue will be said instead. Add new dialogue in "conspiracy against the Emperor" topic for after letter is given but people still alive

                Added "IL_TalosTreason < 100" check

                Added new conspiracy dialogue for IL_TalosTreason >= 50

 

BUG       Ald'ruhn Silt Strider guy moves around on his ramp (not by wandering) and falls off eventually

FIX         Give him a script to keep him up there

                Added "LTM_navamScript"

 

BUG       Lloros Sarano "duties" topic says stuff early and brings up "ash statue" dialogue

FIX         Add check to make sure you've given him statue already

                Added "HR_ClearSarethi >= 90" check

 

BUG       It's illegal to sleep in Ebonheart, Underground Caves

FIX         Unchecked "Illegal to sleep here" box

 

BUG       Varus Vantinius probably shouldn't take Lord's Mail until he gives the quest (to avoid problems)

FIX         Check player is on the quest in "Lord's Mail" topic

                Added "IL_KnightShield >= 10" check

 

BUG       Hanarai Assutlanipal's "ash statue" topic is displayed early

FIX         Add check to make sure player at right place in quest

                Added "Journal HR_SixthHouseBase >= 50" check

 

BUG       The player shouldn't be able to say about the "ash statue" to Galtis Guvron until he finds out about him. If he can just be holding an ash statue everything can get messed up

FIX         Put "Journal HR_SixthHouseBase >= 20" checks on two topics

                Changed "Journal HR_SixthHouseBase >= 10" to >= 20

 

BUG       Jon Hawker in Nammu should say Goodbye after getting "Divine Intervention" scroll

FIX         Added "Goodbye" to two topics

 

BUG       Should make "South Wall" Defences check >= 5 instead of >= 10

FIX         Yeah yeah

 

BUG       Redoran banner shield uses Bonemold Towershield body part

FIX         Change to Redoran Banner Shield body part

                Changed "bonemold_tshield_hrlb" Armor object's body part to Shield - towershield_redoranm

 

BUG       Mehra Drora in Gnisis Temple talks about herself in "Mehra Drora" topic

FIX         Add check to make sure it isn't her saying it

                Added "Not ID mehra drora = 1" check

 

BUG       Piernette still says "Beluelle's silver bowl" topic after it is returned

FIX         Add check to see if quest is still active

                Added "Journal MS_Piernette < 100" check

 

BUG       Trebonius asks if he's ready for advancement in "advancement" topic after player becomes Arch-mage

FIX         Added new topic for Trebonius when player is Arch-Mage

 

BUG       Make Tarer Braryn accept the potion after you've already told him Trebonius is dead

FIX         Add new dialogue for if player brings potion after already telling that Trebonius is dead and a new journal entry

                Added new topic

                Added MS_Apologies 120 journal entry

TRIB/BLDM - Check 120 entry as "Finished" (just in case)

 

BUG       Still told to speak to Trebonius after killing him in "duties" topic

FIX         Added new dialogue for after he's dead

 

BUG       Ald Redaynia skeleton wizard corpse persist so Vampiric Ring won't be lost

FIX         Set "skeleton_aldredaynia" to corpse persist

 

BUG       Eydis shouldn't really give various quests once she's got Bitter Cup

FIX         Change topics so Sottilde code book and Desele debt money Orders are skipped if bitter bribe is done

                Change second "Helviane Desele…" Orders topic to be like the first

                Make first one into copy of Dura gra-Bol Orders topic with "FG_Telvanni_agents >= 100" and "TG_BitterBribe >= 50 <= 100" checks

 

BUG       Player can say about "debt money" to Desele before getting that quest

FIX         Added "Journal FG_DeseleDebt > 0" checks to her dialogues

 

BUG       Desele will say she paid the debt money even if the player payed it and killing Desele adds a journal entry saying you gave the debt money

FIX         Added FG_DeseleDebt 110 (pay yourself) and 120 (kill Desele) journal entries

Change "Journal FG_DeseleDebt >= 70" the Desele's dialogue

Added new dialogue for = 110

Added new dialogue for Eydis Fire-Eye for if you pay yourself and updates new journal entry (110)

Changed Eydis's dialogue to update new journal entry (120) when telling her Desele is dead

Changed Manos's dialogue to check the journal entry (120) instead of the old one and if she's dead

Changed Persius's dialogue to check the journal entry (120) instead of the old one and if she's dead

 

BUG       Persius's "debt money" topic for Stoine quest blocks his Desele dialogue

FIX         Added "Journal FG_DebtStoine < 100" check

 

BUG       One of Eydis's "debt money" topics should have a check to see prior quest is finished, and another should check the player is on the quest

FIX         Added "Journal FG_Sottilde >= 100" & "Journal TG_BitterBribe != 50 != 100" checks to quest starting one

                Added "Journal FG_DeseleDebt > 0" check to Helviane is dead one

 

BUG       Eydis's two Camonna Tong quests should be able to be ended without doing them if player is already on them when bribe is given

FIX         Added new journal entries for FG_DeseleDebt (130) and FG_Sottilde (130)

                Changed new Desele "debt money" dialogue for if player payed debt to include bribe ending (>= 110)

                Added new dialogue Eydis "debt money" dialogue for if bribe is done while on quest that updates new journal entry (Desele > 0, Bribe >= 50 <= 100)

                Added "FG_DeseleDebt != 130" to Manos's second "debt money" topic

               

BUG       Eydis Fire-Eye's "Bitter Cup" topic checks only >= 50 which means she'll say the same if the player failed the quest (Journal = 110)

FIX         Added TG_BitterBribe <= 100 check

 

BUG       Persius's "Eydis Fire-Eye" topics check = 100 instead of >= 50 <= 100

FIX         Changed to TG_BitterBribe >= 50 <= 100 checks

 

BUG       Persius's "Lorbumol gro-Aglakh" topic checks = 100 instead of >= 50 <= 100

FIX         Corrected

 

BUG       Persius's "Orders" topic checks = 100 instead of >= 50 <= 100

FIX         Corrected

 

BUG       Eydis's "code book" topic checks TG_BitterBribe >= 100 instead of <= 100 >= 50

FIX         Corrected and made it update the 130 journal entry

 

BUG       Sottilde's will say that she gave the code book if the bribe ends the quest

FIX         Added new dialogue for if bribe ended quest

 

BUG       Eydis's Greeting 1 checks should also check TG_BitterBribe != 50

FIX         Corrected

 

BUG       eydisScript should also stop her from fighting if TG_BitterBribe == 50

FIX         Corrected

 

BUG       Hlormar should say "Goodbye" when attacking

FIX         Added "Goodbye" to the 2 "bloody lies" and 2 "Sosia's offer" dialogues

 

BUG       Talking to the Ordinators at Ald Daedroth puts you into Ahemmusa Nereverine quest

FIX         Create new journal entry for the Ordinators under different topic

                Created "B2_AhemmusaSafeOrd 35"

                Edited "who are you" dialogues to update new entry

                Edited 3 "who are you" dialogues to check for new entry

                Edited 6 Greeting 1 dialogues to check for new entry

 

BUG       Tholer Saryoni's "duties" topic for when PC is Patriarch isn't displayed 'cause it's under normal Temple duties and it should have >= 110 check instead of >= 100

FIX         Added "Not ID tholer saryoni = 1" check to Temple Master Player Patriarch "duties" dialogue

                Changed Tholer's check to >= 110

 

BUG       Tholer Saryoni doesn't say the correct greeting when you return from fourth corner.

FIX         Changed "Journal TT_AldDaedroth < 100" check to "Journal TT_Assarnibibi = 0"

 

BUG       Quests from Lorbumol can't be finished if you kill him

FIX         Add journal entries to finish the quests and edit Lorbumol's scripts so that when they die the quests are over (if player has received them) then make sure people don't say incorrect dialogue because of new entry

                Added LTM_FG_DebtOrc 110

                Added LTM_FG_TongueToad 110

                Added LTM_FG_KhajiitBounty 110

                Added LTM_FG_DebtStoine 110

                Added LTM_FG_SilenceTaxgirl 110

                Added LTM_FG_SilenceMagistrate 110

                Edited lorbumolScript

                Added new dialogue for Tongue-Toad in "kill me" & "Tongue-Toad" topics for LTM_FG_TongueToad == 110

                Added new dialogue for Persius in "Tongue-Toad" topic for new journal entry

                Added new dialogue for Lirielle in "Ruran Stoine" topic for == 110

                Added new dialogue for Lirielle in "debt money" topic for LTM_FG_DebtStoine == 110

                Added "LTM_FG_DebtStoine != 110" check to Persius' dialogue

                Added != 110 check to first Persius "Adraria Vandacia" topic

                Added != 100 check to first Persius "Rufinus Alleius" topic

TRIB/BLDM - Put quest names in each of the new Journal topics

TRIB/BLDM - Mark the journal dialogues to finish the quests

 

BUG       People shouldn't say about "Dro'Sakhar" after quest is complete

FIX         Added "Dead Dro'sakhar = 0" checks to Persius and Vivec "Dro'Sakhar" dialogues

 

BUG       Persius says "Tongue-Toad" dialogue before player gets that quest

FIX         Added FG_TongueToad > 0 check to first and dead topics

 

BUG       Lorbumol says "Tongue-Toad" dialogue before player gets that quest

FIX         Added FG_DebtOrc >= 100 check to first dialogue & two dead dialogues & Expelled dialogue

 

BUG       Talking to Persius about Tongue-Toad is meant to update the journal

FIX         Added "Journal FG_TongueToad 50" to dialogue

                Changed "Journal FG_TongueToad <= 30" check to <= 50 in Toad's dialogue

 

BUG       Sjoring Hard-Heart's "Orders" topic checks FG_BigBosses >= 100 instead of FG_KillBosses >= 100

FIX         Corrected

 

BUG       Killing Sjoring Hard-Heart will leave his quests unfinished (if you have received them)

FIX         Add journal entry to finish the quests and edit his script so they are ended when he dies

                Added LTM_FG_KillBosses 110

                Added LTM_FG_BigBosses 110

                Edited sjoringScript

TRIB/BLDM - Put quest names in each of the new Journal topics

TRIB/BLDM - Mark the journal dialogues to finish the quests

 

BUG       Ama Nin should say goodbye after getting Divine Intervention scroll

FIX         Corrected in two "Divine Intervention" dialogues

 

BUG       Ordinators really shouldn't help you get Saprius Entius out of vivec (by telling you where he is)

FIX         Changed Ordinators' "Saprius Entius" dialogue check from "Vivec, Arena" to "Vivec"

 

BUG       "arrange a meeting" topics are still displayed after Mage quest is complete

FIX         Added "MG_WiseWoman < 100" checks to wise women "arrange a meeting" dialogues

 

BUG       Talking to Arethan Mandas puts you in the Redoran Mad Milk quest

FIX         Copy dialogue and make it update a non-quest journal entry if not on quest

                Added "LTM_HR_MadMilk 30" journal entry

                Added new greeting that updates new journal entry

                Added new greeting for if new journal entry is updated

                Added "Journal HR_MadMilk > 0" check to existing dialogue

 

BUG       Arethan Mandas doesn't say proper greeting if player saves daughter before getting HR_MadMilk quest (via prior fix)

FIX         Copied dialogue for LTM_HR_MadMilk >= 90

 

BUG       You tell Hlaren Ramoran that "Nalvilie Saren" is dead when she isn't

FIX         Added "Dead nalvilie saren > 0" check

                Changed >= 50 to >= 10

 

BUG       Meril Hlaano says about "slander" before he should

FIX         Added "HR_HlaanoSlanders > 0" checks to 3 dialogues

 

BUG       Faral Retheran gives duties to anyone, not just Redorans

FIX         Added "PC Faction Redoran" check to first "duties" dialogue

                Added "PC Faction Redoran" check to first "slander" dialogue

 

BUG       Trebonius gives duties to anyone, not just Mages

FIX         Added "PC Faction Mages Guild" check to first "duties" dialogue

 

BUG       Tholer Saryoni says his "duties" topic to people that aren't in the Temple

FIX         Added "PC Faction Temple" check to first "duties" dialogue

 

BUG       Tuls Valen says his "duties" topic to people that aren't in the Temple

FIX         Added "PC Faction Temple" check to first "duties" dialogue

 

BUG       Endryn Llethan gives "duties" to people not in Temple

FIX         Added "PC Faction Temple" check to first "duties" dialogue

 

BUG       Tharer Rotheloth gives "duties" to people not in Temple

FIX         Added "PC Faction Temple" check to first "duties" dialogue

 

BUG       Uvoo Llaren says "duties" topic to people not in Temple

FIX         Added "PC Faction Temple" check to first "duties" dialogue

 

BUG       Feldrelo Sadri says "duties" topic to people not in Temple

FIX         Added "PC Faction Temple" check to "duties" dialogue

 

BUG       Habasi gives "jobs" to people not in Thieves' Guild

FIX         Added "PC Faction Thieves Guild" check to first "jobs" dialogue

 

BUG       Aengoth gives "jobs" to people not in Thieves' Guild

FIX         Added "PC Faction Thieves Guild" check to first "jobs" dialogue

 

BUG       Big Helende gives "jobs" to people not in Thieves' Guild

FIX         Added "PC Faction Thieves Guild" check to first "jobs" dialogue

 

BUG       Varus Vatinius says "Orders" topic to people not in Legion

FIX         Added "PC Faction Imperial Legion" check to first dialogue

 

BUG       Frald the White gives "Orders" to people not in Legion

FIX         Added "PC Faction Imperial Legion" check to first dialogue

 

BUG       Radd Hard-Heart gives "Orders" to people not in Legion

FIX         Added "PC Faction Imperial Legion" check to first dialogue

 

BUG       Imsin the Dreamer gives "Orders" to people not in Legion

FIX         Added "PC Faction Imperial Legion" check to first dialogue

 

BUG       Habasi gives "dwemer artifacts" quest before she should

FIX         Added "Journal TG_ManorKey >= 100" check

 

BUG       HR_ArobarKidnap should have an entry for Nartise Arobar rumor being heard

FIX         Added HR_ArobarKidnap 30 journal entry

                Made 3 "Miner Arobar" topics update new journal entry

 

BUG       HR_Archmaster 100 isn't set anywhere. Should make rank not raised until player returns to Athyn Sarethi and have talking to him raise and make journal entry

FIX         Made killing Bolvyn not raise the player's ranks (edited bolvynScript)

                Copy Athyn's "B5_VenimHort >= 50" "duties" topic and change check to "HR_Archmaster >= 70"

                Add "Journal HR_Archmaster 100" to both dialogues

                Created new "advancement" topic to raise player and update journal once duel is won

                Add "Journal HR_Archmaster 100" & "PCRaiseRank" to B5_VenimHort >= 50 "advancement" dialogue

 

BUG       Athyn's "duties" and "advancement" topics about duelling Venim should add HR_Archmaster 10 journal entry

FIX         Added "Journal HR_Archmaster 10" line to topics

 

BUG       Athyn should say that the player can't become Archmaster if Venim was killed outside of duel (and new journal entry should finish the quest)

FIX         Added "HR_Archmaster 90" journal entry

                Add new "advancement" dialogue for if player killed Venim and make it update the journal

                Add new "duties" dialogue for if player killed Venim and make it update the journal

 

BUG       Trebonius says to meet him in the Arena after giving him the letter

FIX         Changed Greeting 5 "MG_Guildmaster >= 50" check to = 50

 

BUG       Glathal says Arvama Rathri is "Right over there" after she's moved to the General Goods store

FIX         Added "Cell Vivec, Elven Nations Cornerclub" check

 

BUG       Moroni Uvelas still says old topic about husband "Danar Uvelas"

FIX         Added "EB_DeadMen < 60" check

 

BUG       Morag Tong Masters say about "Ienith" before they should if they are dead

FIX         Added "MT_WritBrilnosu >= 100" and "MT_WritBemis >= 100" checks

 

BUG       5 of Addhiranirr's Greeting 5's check A2_6_Incarnate instead of A1_6_AddhiranirrInformant

FIX         Corrected

 

BUG       Ahnassi's quests are only "finished" if the player doesn't give her the flamemirror robe

FIX         Add a journal entry for when you show her Elvul's Black Blindfold

                Added Romance_Ahnassi 100 journal entry

                Made dialogue for showing her blindfold update new journal entry

                Created new dialogue for >= 100

TRIB/BLDM - Checked "Finished" in new journal entry

 

BUG       Nibani Maesa will talk in 3rd person in "Nereverine prophecies" topic if you aren't meant to talk to her yet

FIX         Added "Not ID nibani maesa = 1" check to relevant dialogue

 

BUG       Nibani says you will never become Nereverine if you've killed a Venim to become Archmaster of Redoran

FIX         Added "Journal HR_Archmaster != 70" and "Journal HR_Archmaster != 100" checks to "Redoran Hortator" topic

 

BUG       Gindrala Hleran's greetings check "dreamer_02" instead of "Dreamer_Talker02"

FIX         Edited Gindrala's 2 Greeting 5's to check "Dreamer_Talker02"

 

BUG       Crassius Curio thanks for killing "Reynel Uvirith" if you aren't Hlaalu

FIX         Added "Hlaalu House Father" to first dialogue (just in case)

                Added "Hlaalu House Father" and "HH_BeroSupport >= 100" checks to HH_DestroyTelUvirith = 0" dialogue

 

BUG       Nibani's "Seven trials" says you've passed the fifth trial when you've passed the fourth

FIX         Changed to "Fourth"

 

BUG       After Hlireni Indavel agrees to let ashlanders come to Ald Daedroth you can still try to convince him in Player of the Game topic

FIX         Added "B2_AhemmusaSafe < 20" check to dialogue

 

BUG       Nerevar at Red Mountain scroll says "Nerever met Dumac and the Dwarf King". Dumac was the Dwarf King.

FIX         Changed to "There, Nerevar met Dumac the Dwarf King, and…"

 

BUG       Ghost free papers aren't taken from inventory ("work")

FIX         Added "Player->RemoveItem "bk_uleni's_papers" 1" to dialogue

                Added "Additem "bk_uleni's_papers" 1" to dialogue

 

BUG       blueScript runs all the time which is really stupid

FIX         Put blueScript on the Goldbrand sword and edit the script so it'll work right

                Put blueScript on Goldbrand

                Edited blueScript

                Created blueScript2

                Removed "StartScript blueScript" from 2 "someone killed" dialogues

 

BUG       boneScript keeps running after it is needed

FIX         Make it end at summon == -1

                Added "StopScript boneScript" before "return"

 

BUG       glathelScript keeps running after it is needed

FIX         Make it end if Glathel or Gadayn are dead or != 80 or glathelMove == -1

                Added "StopScript glathelScript" before 4 "return"s

 

BUG       Sleepers script keeps running after it is needed

FIX         Should stop when main quest is over

                Edited script to stop if C3_DestroyDagoth >= 50

 

BUG       VampireCheck script is supposed to remove vampire diseases if the player is a vampire or was cured of vampirism

FIX         Edit script to remove the disease

                Edited script

 

BUG       Suryn Athones says about "slander" to anyone, not just people on quest

FIX         Added "IL_FalseOrdinator >= 10" check

 

BUG       Frald the White says about "slander" before he should if you've killed Suryn

FIX         Added IL_TraitorWarrior >= 100 check

 

BUG       Frald the White shouldn't say about "slander" if you're expelled and didn't get that quest yet

FIX         Added IL_FalseOrdinator >= 10 check

 

BUG       Vivec's "prepare for battle" topic still there after finishing

FIX         Added C3_DestroyDagoth < 50 check

 

BUG       Nibani Maesa says you aren't Nereverine in "the moon-and-star" after getting ring/finishing game

FIX         Added A2_6_Incarnate < 50 check

 

BUG       Nibani Maesa shouldn't say "the Seven Visions" topic after finishing

FIX         Added C3_DestroyDagoth < 50 check

 

BUG       Sul-Matuul's "counsel of Sul-Matuul" topic shouldn't be displayed after player is Nereverine

FIX         Added B8_All_Nerevarine < 50 check

 

BUG       Sul-Matuul's "House Hlaalu" topic shouldn't be displayed once Hlaalu Hortator

FIX         Added B6_HlaaluHort < 50 check

 

BUG       Sul-Matuul's "House Redoran" topic shouldn't be displayed once Redoran Hortator

FIX         Added B5_RedoranHort < 50 check

 

BUG       Sul-Matuul's "House Telvanni" topic shouldn't be displayed once Telvanni Hortator

FIX         Added B7_TelvanniHort < 50 check

 

BUG       Sul-Matuul's "Kogoruhn" topic shouldn't be displayed once quest is complete

FIX         Added A2_6_Incarnate < 15 check

 

BUG       Sul-Matuul's "naming the Nereverine" topic shouldn't be displayed once Nerevarine

FIX         Added B8_All_Nerevarine < 50 check

 

BUG       Zabamund's "Talk" dialogue is messed up

FIX         Changed "A2_1_MeetSulMatuul = 25" check to >= 60

                Changed "A1_1_FindSpymaster >= 30" check to "A2_1_MeetSulMatuul >= 30"

                Added "B1_UnifyUrshilaku < 50" checks to 4 topics

 

BUG       "latest rumors" Varvur Sarethi killing Bralen Carvaren dialogue still happen after his name is cleared

FIX         Changed "Not Cell Ald-ruhn, Venim Manor Guard Quarters" check to "HR_ClearSarethi < 100"

 

BUG       "latest rumors" Ashlanders near Maar Gan having "famous" noble dialogue still happens

FIX         Added "Journal HR_FindGiladren < 100" checks to the two dialogues

 

BUG       "latest rumors" about statues being sold in Ald'ruhn should stop if Hanarai is killed

FIX         Added "Dead Hanarai Assutlanipal = 0" check

 

BUG       "latest rumors" about Sleepers still happen

FIX         Add checks to make sure Dagoth isn't dead

                Added "C3_DestroyDagoth < 50" check to Vivec rumor ("Have you noticed…")

                Added "C3_DestroyDagoth < 50" check to Ald-ruhn rumor ("It feels like…")

                Added "C3_DestroyDagoth < 50" check to Vivec rumor ("You know what I heard…")

                Added "C3_DestroyDagoth < 50" check to Vivec rumor ("I hear the same thing…")

                Added "C3_DestroyDagoth < 50" check to Vivec rumor ("I've been hearing…")

 

BUG       "bloodbath" topic still displayed

FIX         Added "town_balmora < 30" checks to both dialogues

 

BUG       Trebonius's Greeting 1 checks MG_Telvanni instead of MG_KillTelvanni

FIX         Corrected

 

BUG       Edryno Arethi gives "business" to anyone, not just Hlaalu

FIX         Added "PC Faction Hlaalu" check

 

BUG       Trebonius still says Telvanni "duties" dialogue after quest finished

FIX         Change "MG_Telvanni" check to "MG_KillTelvanni"

 

BUG       Rumors about smugglers should stop once the smuggler is dead

FIX         Add death checks

                Added "Dead Herd = 0" check to Vivec rumor ("So Herd the Bandit…")

                Added "Dead Lesley = 0" check to Vivec rumor ("Now that they found…")

 

BUG       Han-Ammu's "get me killed" dialogue shouldn't be displayed once he is ashkhan

FIX         Added "B4_KillWarLovers < 35" checks to both dialogues

 

BUG       Sonummu Zabamat's "Counsel" dialogue should probably change after Ur is defeated

FIX         Added new dialogue for "C3_DestroyDagoth >= 50"

 

BUG       Sleeper's "n'wah must die" topic still there after awake

FIX         Added "C3_DestroyDagoth < 50" checks to them all

 

BUG       J'Saddha's "Wait for me" voice isn't for Khajiit

FIX         Change in jsaddhaScript to Vo\K\M\Flw_KM001.mp3 & "You run too fast!"

 

BUG       sondaaleFollow script has Vo\F\M\ instead of Vo\H\F\

FIX         Corrected

 

BUG       Hides-His-Foot is always detected so everyone at the Dren Plantation attacks when he follows

FIX         Changed drenSlaveOwners script to check if player is detected

 

BUG       Fedris Tharen topics don't need to be displayed after finding him

FIX         Added "Journal HR_FindTharen < 100" check to 2 dialogues

 

BUG       General Darius probably shouldn't say the usual "Fort Darius" dialogue

FIX         Added "NotID general darius = 1" check

 

BUG       Darius shouldn't say the usual "Oritius Maro" dialogue

FIX         Put "NotID general darius = 1" checks on 3 dialogues

 

BUG       Duldrar Saren in Ministry of Truth doesn't say the Patriarch greetings because they are under the other Temple greetings

FIX         Reordered so Patriarch Greeting 1's are first

 

BUG       Killing the vampire Mastrius doesn't update the journal and end the quest

FIX         Edited script to update final journal entry

Not that it does anything, but fixed part with "player->GetSpell "Vampire Aundae Specials" != 1" is meant to check player doesn't have Quarra specials (changed to "PCVampire != 1")

 

BUG       "raw materials" dialogue doesn't show up for some unknown reason in VampAmulet quest

FIX         Added "AddTopic "raw materials"" to "use to me" topic

 

BUG       "future rewards" for Quarra doesn't show up for some unknown reason

FIX         Added "AddTopic "future rewards"" to 2 "raw materials" topics

 

BUG       Fast Eddie's "chores" dialogue is available before he becomes your mouth

FIX         Change "PC Rank Wizard" checks to "PC Rank Master"

 

BUG       Crassius Curio says "Banden Indarys" topic if player is Telvanni and killed him

FIX         Added HH_NordSmugglers >= 100 & HH_Stronghold >= 100 checks

 

BUG       Becoming "Magister" after choosing Master first should add HT_Archmagister 10 journal entry

FIX         Made topic add journal entry

 

BUG       Aryon says you still need to fight Gothren if Gothren is dead if you chose Master in "Magister" topic

FIX         Moved "Dead gothren > 0" dialogue above Master one

 

BUG       Baren Alen shouldn't say "land deed" dialogue after player has bought it

FIX         Edited "barenAlenScript" to set hasLandDeed to 0 when he doesn't have it anymore

 

BUG       Edryno Arethi's Prelude topic only gives you choices "Give sword" "don't give sword" even before you get it

FIX         Add new choice and new dialogue

                Added ""I haven't found it yet." 3" to dialogue

                Added Choice = 3 dialogue

 

BUG       Flaenia's "guard against bandits" topic doesn't check for if the guard is dead like it should

FIX         Added "Dead Fjorgeir > 0" check

 

BUG       Curio says he won't do business before you're a Councilman when you're a House Father if the stronghold isn't good enough.

FIX         Created new dialogue for House Father when stronghold isn't built

 

BUG       Vedam Dren's "business" about Orvas Dren should say "Grandmaster" not "%NextPCRank"

FIX         Corrected

 

BUG       Yagrum Bagarn says old greeting about dwemer boots after that is done (Talked to PC seems to be reset)

FIX         Remove "Talked to PC" checks from Yagrum Greeting

 

BUG       Larrius says old greeting (Talked to PC seems to be reset)

FIX         Added "town_balmora < 30" check

 

BUG       Paur Maston's "Molag Mar" dialogue says "We'll need to head..." when you haven't said you'll take him

FIX         Added "Journal MV_TraderMissed > 0" and "MV_TraderMissed != 40" checks

 

BUG       Paur Maston's "Molag Mar" and "Vanjirra" dialogues don't change after quest is over

FIX         Added "Journal MV_TraderMissed < 100" checks to both Molag Mar dialogues

                Added "Journal MV_TraderMissed < 100" checks to 1 Vanjirra dialogue

 

BUG       "join the Morag Tong" still says Eno is grandmaster

FIX         Added "Dead eno hlaalu = 0" checks to 6 dialogues

 

BUG       Rumor about Balen Andrano should add journal entry and his greeting should check < 15

FIX         Changed Greeting check to < 15

                Added "Journal EB_Bone 10" to rumor dialogue

 

BUG       Change "sculptor" check from < 40 to < 50. Otherwise quest can never be finished if you say you aren't interested in Duma's stuff

FIX         Changed

 

BUG       TG_EbonyStaff 10 says Felen Maryon is in Bal Fell instead of Tel Branora

FIX         Removed location

 

BUG       It's illegal to rest at Bal Fell, which doesn't seem right since it is a daedric ruin

FIX         Made legal to sleep

 

BUG       It's illegal to rest at Bal Ur

FIX         Made legal to sleep

 

BUG       It's illegal to sleep in Molag Amur Region (12, -7)

FIX         Made legal to sleep

 

BUG       Illegal to sleep in Abandoned Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in Andasreth, Upper Level

FIX         Made legal to sleep

 

BUG       Illegal to sleep in the Derelict Shipwreck's Upper and Lower levels

FIX         Made legal to sleep

 

BUG       Illegal to sleep in Deserted Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in the Desolate Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in Druscashti

FIX         Made legal to sleep in the 2 areas

 

BUG       Illegal to sleep in Koal Cave

FIX         Make legal to sleep

 

BUG       Illegal to sleep in Lonely Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in Lonesome Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in Lost Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in Neglected Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in Obscure Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in Remote Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in 2 Rotheran areas

FIX         Made legal to sleep

 

BUG       Illegal to sleep in Shunned Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in Unexplored Shipwreck

FIX         Made legal to sleep in the 3 areas

 

BUG       Illegal to sleep in Unknown Shipwreck Upper & Lower

FIX         Made legal to sleep

 

BUG       Illegal to sleep in Unmarked Shipwreck

FIX         Made legal to sleep in the 2 areas

 

BUG       Telling Farvyn Oreyn you've come to kill him in "Kharag gro-Khar" topic should make him say goodbye

FIX         Added Goodbye to the two choices

 

BUG       Malacath's subtitles read "honor back" instead of "back honor"

FIX         Corrected in DaedraMalacath script

 

BUG       Nileno Dorvayn is meant to speak about the Vassir Didanat Mine

FIX         Made first dialogue just for Nileno

 

BUG       "bastard Ashlanders" topic shouldn't be displayed after Guar hides are returned

FIX         Added MV_OutcastAshlanders < 100 check

 

BUG       Telling Dro'zhirr you want the jewels back in "Nord woman" topic should update journal

FIX         Added "Journal MV_BanditVictim 45" to dialogue

                Renumbered MV_BanditVictim 60 to 45

 

BUG       "escape from cultists" topic is never said because journal is updated passed there in the greeting. Makes her give a info refusal dialogue which is really, really stupid

FIX         Removed "AddTopic "escape from cultists"" line from "unholy ritual" dialogue

 

BUG       Two of Botrir's greetings have "Journal MV_RecoverWidowmaker 10" statements and shouldn't

FIX         Removed them

 

BUG       "bounty" topic shouldn't add MV_TraderAbandoned 70 journal entry if quest already done

FIX         Created new dialogue for MV_TraderAbandoned >= 100 and pamannoy = 2 that doesn't add entry

 

BUG       Chrysamere and Lord's Mail can be lost when Varus Vantinus's corpse disappears

FIX         Make his corpse persist, but disappear through a script. When it does, put his stuff into a "Spoils" chest

                Created "com_chest_02_arena" Container object

                Placed chest in Vivec, Arena Fighters Training cell

                Edited varusVantiniusScript to start varusCorpseScript

Created varusCorpseScript to make corpse disappear at certain time and items be placed in chest

Checked Varus's corpse persist

 

BUG       Necromancer's Amulet can be lost when Trebonius's corpse disappears

FIX         Make his corpse persist, but disappear through a script. When it does, put his stuff into the "Spoils" chest.

                Edited treboniusScript to start treboniusCorpseScript

                Created treboniusCorpseScript to make corpse disappear at certain time and items be placed in chest

                Check Trebonius's corpse persist

 

BUG       Since I did it for the other two, Bolvyn Venim needs his script changed too (won't bother with Garding)

FIX         Make his corpse persist, but disappear through a script. When it does, put his stuff into the "Spoils" chest

                Edited bolvynScript to start bolvynCorpseScript

                Created bolvynCorpseScript

                Check Bolvyn's corpse persist

 

BUG       Player says about his dreams in False Incarnate quest when he hasn't had any yet

FIX         Created new "False Incarnate" dialogue for if A1_Dreams = 0

 

BUG       There are 2 "OnDeath" statements in "bolvynScript" so the stuff in the second one is never done

FIX         Moved OnMurder stuff into first OnDeath statement

 

TRIB/BLDM

BUG       bladefixScript keeps running after it is needed

FIX         Made script stop when bladefix == 2

 

TRIB/BLDM

BUG       dbattackScript keeps running after it is needed

FIX         Made script stop when TR_dbAttack >= 50

 

TRIB/BLDM

BUG       bloodmoonScript keeps running after it is needed

FIX         Made script stop when BM_WildHunt >= 100

 

TRIB/BLDM

BUG       ColonyTimer script keeps running after it is needed

FIX         Made script stop if Colony_Update journal >= 70

 

TRIB/BLDM

BUG       dbFixScript keeps running after it is needed

FIX         Made script stop when TR_DBAttack >= 50

 

TRIB/BLDM

BUG       MirisaTeleport script keeps running after it is needed

FIX         Added StopScript MirisaTeleport to end

 

TRIB/BLDM

BUG       plant2Script keeps running after it is needed

FIX         Made script stop when state == 30

 

TRIB/BLDM

BUG       RitualTransform script keeps running after it is needed

FIX         Made script stop when wolfdead == 1

 

TRIB/BLDM

BUG       smugDeadScript keeps running after it is needed

FIX         Made script stop when BM_Smugglers >= 100

 

TRIB/BLDM

BUG       WereChangeScript keeps running after it is needed

FIX         Made script stop if PCWerewolf != 1

                Edited WereCheckScript to set PCWerewolf to 1 before starting WereChangeScript

 

TRIB/BLDM

BUG       VampireCheck should remove the werewolf disease if the player is a vampire

FIX         Edited script to remove the disease

 

TRIB/BLDM

BUG       WereCheckScript should remove vampire and werewolf diseases if player is a werewolf and remove werewolf disease if player was a werewolf

FIX         Edited script to remove the diseases

 

TRIB/BLDM

BUG       MV_RecoverWidowmaker 60 should finish the quest

FIX         Checked Finished

 

TRIB/BLDM

BUG       MV_TraderAbandoned 30 and 70 should end the quest

FIX         Checked Finished in both dialogues

 

TRIB/BLDM

BUG       EB_Bone 80 should restart that quest

FIX         Checked Restart

 

TRIB/BLDM

BUG       EB_Pest 30 should restart that quest (if player kills the rats anyway)

FIX         Checked Restart

 

TRIB/BLDM

BUG       Twin Lamps quests shouldn't be House Hlaalu (Free Hides-His-Foot & The Twin Lamps)

FIX         Removed "House Hlaalu: " from HH_TwinLamps1 & HH_TwinLamps3

 

TRIB/BLDM

BUG       Kill the "teleport_enable" activator

FIX         Removed the teleport_enable activator from Dagoth Ur (twice… stupid bloodmoon.esm)

 

TRIB/BLDM

BUG       Giant Bull netch should probably be giant

FIX         Gave Netch_Giant_UNIQUE a LtM_GiantNetchScript to make it 1.5 normal size

 

TRIB/BLDM

BUG       MS_Piernette 90 should finish the quest

FIX         Checked Finished

 

TRIB/BLDM

BUG       Check DB greaves/boots prices - Greaves should cost more than boots, yes?

FIX         Made Greaves cost 600. That's about right compared to other armor types

 

TRIB/BLDM

BUG       Gavas Dren shouldn't give his quests until after you kill the goblin warchiefs. His "service to the lady" topic is always displayed

FIX         Added "TR_KillGoblins >= 100" check

 

TRIB/BLDM

BUG       Fedris Hler's mazed band "service to our Lady" topic adds TR_ShrineDead 20 instead of TR_MazedBand 20

FIX         Corrected

 

TRIB/BLDM

BUG       Denegor is still causin' problems in his greeting after he's meant to be calmed down

FIX         Changed MS_Bouncer < 100 check to < 20

 

TRIB/BLDM

BUG       MS_Bouncer_Galms entry is meant to have index of 50

FIX         Gave it index of 50

 

TRIB/BLDM

BUG       Ra'Tesh says about "Karrod" and "losing a new customer" before he's meant to

FIX         Added "TR_Champion > 0" check

 

TRIB/BLDM

BUG       Barenziah says about the piece of the sword in the "Karrod" topic before she mentions it (or before you even know about it)

FIX         Added TR_Blade 24 journal entry for when she first mentions Karrod has a piece

                Made it get added when she mentions it in "pieces of the blade" dialogue

                Made "Karrod" dialogue check it

 

TRIB/BLDM

BUG       King Helseth talks about Karrod before he should

FIX         Added TR_Assassins >= 100 check

 

TRIB/BLDM

BUG       People shouldn't say the local rumor about the shells guy after confronting him (since it resets it)

FIX         Added global variable HustlerKnown

                Made "HustlerKnown" get set to 1 when you confront Galms

                Made rumors check that HustlerKnown is 0 (ra'tesh's, Winged Guar, Godsreach)

 

TRIB/BLDM

BUG       Telling Geon Auline you're keeping the dagger should add a journal entry and end the quest

FIX         Added MS_EstateSale 80 journal entry

                Made telling him you are keeping the dagger add the entry

 

TRIB/BLDM

BUG       light_com_torch_burnedout_UNI has no name

FIX         Named it "Burned-out Torch"

 

TRIB/BLDM

BUG       Narisa Adus acts like Black Dart Gang is alive in "Variner's ghost" topic after they are dead

FIX         Completely rework quest so that Variner's ghost parts are all part of a separate journal dialogue

                Create new journal dialogue "MS_BlackDart_A"

                Give MS_BlackDart_A same quest name

                Copy all but MS_BlackDart 100 to MS_BlackDart_A

                Change Greeting 1 check from MS_BlackDart >= 35 to MS_BlackDart_A >= 35

                Change 5 MS_BlackDart to MS_BlackDart_A in "Variner's ghost" topic

                Change 3 MS_BlackDart to MS_BlackDart_A in "Black Dart Gang" ("[She looks you over…") topics

                Change MS_BlackDart to MS_BlackDart_A in "Black Dart Gang" ("You're right…")

                Change checks in "If only…" and "Be careful…" "Black Dart Gang" dialogues

                Edited "NarisaAdus" script to not start counting days 'til given message from ghost (MS_BlackDart_A == 30) and made "Variner's ghost" topic check localdaysPassed instead of daysPassed and changed >= 1 to > 1

                Changed ancestor_ghost_Variner Hello Voice check from MS_BlackDart to MS_BlackDart_A

                Removed PC Rank "Rank 0" checks from the two Hello Voices… don't like the look of them…

                Changed two MS_BlackDart to MS_BlackDart_A in "message"

                Changed six MS_BlackDart to MS_BlackDart_A in VarninerGhost script

                Added to VarninerGhost script to disable him if MS_BlackDart == 100

 

TRIB/BLDM

BUG       Made Winged Guar needs bouncer rumor stop after player does that quest

FIX         Added "MS_Bouncer < 100" check

 

TRIB/BLDM

BUG       Dovor Oren rumor shouldn't be said if he's dead

FIX         Added "Dead Dovor Oren = 0" check

 

TRIB/BLDM

BUG       Estate sale rumor shouldn't be said after quest is done (Widow says she has had the sale)

FIX         Added "MS_EstateSale < 70" check

 

TRIB/BLDM

BUG       Thief rumor shouldn't be displayed once that quest is done

FIX         Added "MS_Thief < 80" check

 

TRIB/BLDM

BUG       Rumors about the attack on the plaza cut off all the other rumors, which is annoying.

FIX         Added "TR_SothaSil < 110" check to the four of them so that other rumors will be said again after Tribunal is finsihed

 

TRIB/BLDM

BUG       King says Barenziah mentioned player even if player hasn't done quests for her yet

FIX         Removed part mentioning her in the two greetings and added "AddTopic "Queen Mother"" to them

 

TRIB/BLDM

BUG       Tienius shouldn't say the matter is resolved in "King Llethan's death" topic until he gets a copy of the Common Tongue

FIX         Added "TR05_People >= 110" check to last dialogue

 

TRIB/BLDM

BUG       Assassins in Barenziahs chamber: One has dark elf female voice, but all are imperial males

FIX         Changed "hels_assassin1" to Dark Elf Female

 

TRIB/BLDM

BUG       Azura subtitles say "and this was her undoing" when voice file says "and her undoing" & "those she loved" should be "those who she loved"

FIX         Corrected

 

TRIB/BLDM

BUG       Barenziah says you've told the King about what happened in the Clockwork city before you have in "Almalexia" topic

FIX         Changed TR_SothaSil >= 110 check to TR_Champion >= 110

 

TRIB/BLDM

BUG       Barenziah's "Sotha Sil" dialogue should change after you've told Helseth about what happened

FIX         Copied Almalexia dialogue

 

TRIB/BLDM

BUG       Gavas Drin has two Sotha Sil dialogues with no checks. I think one is meant to be Fedris's

FIX         Made the second Fedris's

 

TRIB/BLDM

BUG       HelAss global should be set to 3 once assassins are stopped

FIX         Set HelAss to 3 in helsAssScript when journal is updated

 

TRIB/BLDM

BUG       In Barenziah's "Barilzar's Mazed Band" topic she speaks like Almalexia is still alive

FIX         Added TR_Champion < 110 check

 

TRIB/BLDM

BUG       Barenziah's "other matters" shouldn't be displayed after everything

FIX         Added TR_SothaSil < 110 check

 

TRIB/BLDM

BUG       Torasa's "one piece" topic says she still has a piece of the blade

FIX         Added TR_Blade < 45 check

 

TRIB/BLDM

BUG       Player can continuously tell Vivec about Almalexia and Sotha Sil's deaths. I think he is a little forgetful

FIX         Created TR_SothaSil_Vivec journal topic with quest name "The Mad God" (same as TR_SothaSil)

                Added TR_SothaSil_Vivec 100 entry, saying you told Vivec

                Made telling Vivec in Almalexia or Sotha Sil topics add the journal entry

                Created new dialogue for both topics for after you've told him

 

TRIB/BLDM

BUG       Nerile's Crimson Plague dialogue needs fixing

FIX         Maded Nerile's "Cure Disease potion" topic check = 30 instead of >= 30

Made Nerile's MS_CrimsonPlague = 49 Greeting make her say goodbye

Made MS_CrimsonPlague 70 say Athelyn Malas instead of Goval Ralen

Made "Favor" topic check MS_CrimsonPlague >= 70 not >= 60

Added new dialogue to "Cure Disease potion" that updates MS_CrimsonPlague 70 (= 60)

Added new dialogue to "Cure Disease potion" for = 50

Created MS_CrimsonPlague 49 and 69 journal entries that finish the quest

 

TRIB/BLDM

BUG       Mehra Helas still says her greeting and latest rumor after Crimson Plague quest is finished

FIX         Added MS_CrimsonPlague < 170 check to Greeting and latest rumors topic

 

TRIB/BLDM

BUG       Mournhold "latest rumors" topic about Plague should stop after quest is finished

FIX         Added MS_CrimsonPlague < 170 check

 

TRIB/BLDM

BUG       There should probably be a Colony_update 70 journal entry

FIX         Added one

 

TRIB/BLDM

BUG       Coventina Celata gets stuck in the rocks when trying to attack Graring

FIX         Moved her to the ground behind the rocks, instead of in the air. Hopefully that will fix any problems

 

TRIB/BLDM

BUG       Reinhardt Red-Spear probably shouldn't call the Thirsk peoples drunken barbarians (latest rumors)

FIX         Added NotID bm_reinhardt = 1 check

 

TRIB/BLDM

BUG       "smugScript" should have "StopCombat" commands instead of just SetFight 30 ones. The smugglers currently keep fighting

FIX         Added "StopCombat"

 

TRIB/BLDM

BUG       The Gandrung Caverns greeting for the smugglers should check that it isn't Gaea Artoria. At the moment she says their greeting after they are all dead

FIX         Added NotID gaea artoria = 1 check

 

TRIB/BLDM

BUG       Gaea Artoria (and probably saenus lucius) say stuff like they were there in the attack if they were with the player (werewolves and wolf creatures topics)

FIX         Added NotID gaea artoria = 1 & NotID saenus lucius = 1 checks to Fort Frostmoth werewolves topics

                Added luciusChosen >= 1 & artoriachosen >= 1 checks to "wolf creatures" topics

 

TRIB/BLDM

BUG       Falx Carius should say goodbye in "weapons being smuggled" topic when told both soldiers are dead

FIX         Added "Goodbye"

 

TRIB/BLDM

BUG       Korst Wind-Eye voice says "Why have you returned to our village" the first time he sees him

FIX         Added "TalkToPC = 1" checks to his first two Hello Voices

 

TRIB/BLDM

BUG       Korst's "attack on the Imperial fort" topic should probably not be there after werewolves attack the Skaal

FIX         Added "BM_SkaalAttack = 0" checks to 4 dialogues

 

TRIB/BLDM

BUG       Korst's "death of the horkers" topic shouldn't be displayed after Bloodmoon is over

FIX         Added 2 BM_WildHunt < 100 checks

 

TRIB/BLDM

BUG       Skaal "Lake Fjalding" topic shouldn't be displayed once it is over. Korst should also know what is happening there

FIX         Added NotID korst wind-eye = 1 and BM_WildHunt < 100 checks to top dialogue

 

TRIB/BLDM

BUG       Uncle Sweetshare's topics "candy treats", "moon sugar investigation" should stop being said after he agrees to stop sharing

FIX         Added BM_MoonSugar < 70 checks

 

TRIB/BLDM

BUG       Falco's "someone in particular" topics are in bad order (some are never said)

FIX         Moved trader and smithy dialogues above the others

 

TRIB/BLDM

BUG       Falco shouldn't say about "aiding me", "crossroads", "four more pieces", "seen anything", "Stalhrim" after Carnius is dead

FIX         Added Dead Carnius = 0 checks to 4 "aiding me" dialogues

                Added Dead Carnius = 0 checks to 4 "crossroads" dialogues

                Added Dead Carnius = 0 checks to 2 "four more pieces" dialogues

                Added Dead Carnius = 0 checks to 3 "seen anything" dialogues

                Added new Stalhrim dialogue for after Carnius is dead

 

TRIB/BLDM

BUG       Falco "decision" topic should check >= 50 not = 50

FIX         Corrected

 

TRIB/BLDM

BUG       Falco shouldn't say about "Elberoth" after that quest is done

FIX         Added CO_5 < 70 checks to 3 dialogues

 

TRIB/BLDM

BUG       Apronia shouldn't say about "Elberoth" after that quest is done

FIX         Added CO_5 < 70 checks to 2 dialogues

 

TRIB/BLDM

BUG       "seen anything" dialogues should stop after quest is done

FIX         Added CO_3 < 70 checks to 4 dialogues

 

TRIB/BLDM

BUG       Rolf Long-Tooth's "ensure our success" topic shouldn't be displayed after Ristaag

FIX         Added BM_BearHunt1 < 80 check

 

TRIB/BLDM

BUG       The colony guards shouldn't say the same as everyone else in the "hire guards" topic after it is done

FIX         Added new dialogue for each of them, and added NotID checks for them in the general dialogue

 

TRIB/BLDM

BUG       Should get rid of Constans' "report" topic after quest is complete

FIX         Added CO_9 < 60 check

 

TRIB/BLDM

BUG       Korst's "You have been infected too long..." greeting should be at the top of his list and update the journal (BM_SkaalAttack 95)

FIX         Copied dialogue to below the top one, made it update the journal entry, and made top Greeting check the entry is set

 

TRIB/BLDM

BUG       Uryn Maren shouldn't say he thinks "Falco Galenus" should be in charge

FIX         Added Not ID uryn maren = 1 checks to > 66 and > 33 dialogues

 

TRIB/BLDM

BUG       Carnius's Hroldar the Strange topic checks CO_1 instead of CO_2

FIX         Corrected

 

TRIB/BLDM

BUG       Carnius's Hroldar the Strange topic shouldn't be said once you get quest that mentions him again

FIX         Added 3 CO_9a = 0 checks

 

TRIB/BLDM

BUG       Raven Rock "hire guards" topics should have checks that the player is on the quest

FIX         Added CO_11 > 0 check to Falco's top dialogue

                Changed CO_10 check to CO_11 in Afer's dialogue

                Added CO_11 >= 10 checks to other two guards' dialogues

                Changed everyone else's dialogues to check >= 10 not >= 20

 

TRIB/BLDM

BUG       Carnius reverts to prior "assignment" dialogue after talking about "drastic measures" but not "slaughter"

FIX         Changed ColonyState = 21 check to >= 21

 

TRIB/BLDM

BUG       Toralf's boat is there before he arrives

FIX         Made ColonyToralf script make the boat enable/disable too

 

TRIB/BLDM

BUG       Constans still says normal stuff if Carnius is killed (before he's meant to be killed)

FIX         Added new Greeting for if Carnius is dead that makes him say Goodbye

 

TRIB/BLDM

BUG       Constans's "Carnius Magius" topic says he's still alive if you chose his side

FIX         Added new dialogue for CO_13a >= 50

 

TRIB/BLDM

BUG       Hroldar the Strange has all the dialogue of a Raven Rock worker

FIX         Made the hroldarbeaten = 1 Greeting make him say Goodbye like the others

 

TRIB/BLDM

BUG       Werewolves in second part of maze do argonian attack voice. Kinda annoying

FIX         Made new attack voice for them using werewolf sound

 

TRIB/BLDM

BUG       Tharsten speaks like he isn't "Skaal" in Hircine's maze

FIX         Added NotID tharsten heart-fang2 = 1 check

 

TRIB/BLDM

BUG       Tharsten Heart-Fang acts like he hasn't heard of "Korst Wind-Eye", "Tharsten Heart-Fang", "werewolves" in Hircine's maze

FIX         Added NotID tharsten heart-fang2 = 1 checks

 

TRIB/BLDM

BUG       Carius acts like he hasn't heard of "werewolves", "Antonius Nuncius", "Carnius Magius" in Hircine's maze

FIX         Added NotID falx carius2 = 1 checks

 

TRIB/BLDM

BUG       "please the All-Maker" topic puts player on the Ristaag quest when player hasn't returned the totem

FIX         Deleted the bottom dialogue

 

TRIB/BLDM

BUG       Generic & Gaea's & Carius's "Saenus Lusius" dialogue reads like you still have him following you

FIX         Added BM_Smugglers < 100 checks to the three dialogues

 

TRIB/BLDM

BUG       Generic & Saenus's & Carius's "Gaea Artoria" dialogue reads like you still have her following you

FIX         Added BM_Smugglers < 100 checks to the three dialogues

 

TRIB/BLDM

BUG       ColonyAenar/ColonyHidar scripts only counts days that pass while you are in the area

FIX         'cause I'm lazy I just switched it so only one day needs to pass

                Change "in two days" to "tomorrow" in Stalhrin armor & Stalhrim weapons topics

                Change >= 2 checks to >= 1

 

TRIB/BLDM

BUG       Glenmoril witches quest needs reworking

FIX         Made BM_Wolfgiver_a 10 not finish the quest

                Added BM_Wolfgiver_a 5 for when Isobel give her mission

                Edited Greetings to check BM_Wolfgiver_a 5 instead of BM_Wolfgiver 60

                Edited BM_WolfGiver 70 to just say you gave the wolfsbane

 

BUG       silver_cuirass armor object should have LegionUniform script

FIX         Corrected

 

BUG       Brallion's ring should probably cost 240 gold

FIX         Corrected

 

BUG       "Blades Trainers" topic probably shouldn't be said if you aren't a blade

FIX         Added PC Faction Blades check to bottom dialogue

 

BUG       Elone says Arrille has a copy of Guide to Vvardenfell, but he doesn't

FIX         Put one on counter and set Arrille as the owner

 

BUG       Temple Favored Abilities should Personality & Willpower (not Intelligence)

FIX         Changed

 

BUG       Thieves Guild Favored Abilities should be Agility & Speed (not Personality)

FIX         Changed

 

TRIB/BLDM

BUG       "anonymous writer" dialogue should only be for people in Mournhold

FIX         Added Cell Mournhold checks to the dialogues

 

TRIB/BLDM

BUG       ingred_gravetar_01 uses holly mesh and icon

FIX         Changed mesh to m\GraveTar.nif

                Changed icon to m\Tx_Gravetari.dds

 

BUG       "cross the water" topic can be said early, putting you on that quest

FIX         Added B2_AhemmusaSafe > 0 check

 

BUG       Dulnea will give infinite brandy in "donate Cyrodilic brandy" because of Disp 80 check

FIX         Removed Disp 80 check

 

BUG       Grand Inquisitor, Hall of Processing and Prison Keep Ministry of truth greetings are out of order

FIX         Corrected order (Patriarch first)

TRIB/BLDM - Stupid things won't stay in correct order because Tribunal and Bloodmoon hate each other. Copied all the dialogue to just above the originals and put the new ones in the correct order. Gotta love Bethesda's work

 

BUG       Duldrar Saren should be a member of the Temple

FIX         Made him Temple Layman (Rank doesn't really matter)

 

BUG       In the unlikely event you haven't talked to a slave before finishing the main quest, you can't let any slaves free because "go free" is not available

FIX         Added Not Local slaveStatus = 0 checks to both Nerevarine Greeting 7's

 

TRIB/BLDM

BUG       I've been told that Rigmor sometimes does go to the wolves, but just stand outside the Greathall if you choose to have him fed to the wolves

FIX         Edited script to make him start travelling if he isn't/stops

 

TRIB/BLDM

BUG       Reading Galur Rithari's papers starts the Vampire cure quest. If you never even become a vampire that would be a little annoying

FIX         Created global variable "readGalurPapers"

Made reading the papers update the global instead of the journal if you aren't a vampire in vamppapersScript

Created MS_VampireCure 15 journal entry for when you become a vampire and have read the papers before

Made new entry get added in VampireCheck script when you become a vampire

 

TRIB/BLDM

BUG       BM_Airship, 30 should finish that quest, 40 should restart

FIX         Corrected

 

TRIB/BLDM

BUG       BM_Airship_a, 20 shouldn't finish the quest

FIX         Unchecked "Finished"

 

TRIB/BLDM

BUG       BM_Falmer, 40 should finish that quest, 50 should restart

FIX         Corrected

 

TRIB/BLDM

BUG       BM_MeadHall, 20 should finish that quest, 30 should restart

FIX         Corrected

 

TRIB/BLDM

BUG       BM_MoonSugar, 20 should finish that quest, 30 should restart

FIX         Corrected

 

TRIB/BLDM

BUG       BM_Morale, 200 should finish that quest

FIX         Checked "Finished"

 

TRIB/BLDM

BUG       BM_SadSeer, 20 should finish that quest, 30 & 35 should Restart

FIX         Corrected

 

TRIB/BLDM

BUG       BM_Trial, 200 should finish that quest

FIX         Corrected

 

TRIB/BLDM

BUG       BM_Tymvaul, 20 should finish that quest, 30 should Restart

FIX         Corrected

 

TRIB/BLDM

BUG       CO_12a, 100 has Quest Name checked instead of Finished

FIX         Corrected

 

TRIB/BLDM

BUG       CO_3a, 20 and CO_3b, 20 shouldn't finish the quest

FIX         Corrected

 

TRIB/BLDM

BUG       FG_Nchurdamz, 11 should finish the quest, 20 should Restart

FIX         Corrected

 

TRIB/BLDM

BUG       HH_EggMine, 200 should finish the quest

FIX         Corrected

 

TRIB/BLDM

BUG       MV_DeadTaxman, 40 should finish the quest

FIX         Corrected

 

TRIB/BLDM

BUG       MV_LostRing, 30 should finish the quest

FIX         Corrected

 

TRIB/BLDM

BUG       TR_ShrineDead, 115, 116 should finish the quest

FIX         Corrected